ForumsGamesOpinions on the Old Republic?

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Asterantha
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Asterantha
100 posts
Nomad

Any nay-sayers? Anyone who's already eager to pay the subscription fee and get going?

Personally, I'm still not thrilled with the idea that they're continuing such a great series as an MMO set 300 years later, but the fact that it's fully voiced and story-oriented is a little more soothing.

I'm curious about whether or not you'll get to experience all of the storylines with the same account or not. I've never bought a fully-fledged, monthly MMO before, so I'm not really an expert on the subject.

I'm still a bit dubious, but I think I'll go for it all the same.

  • 12 Replies
Elitemagical
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Elitemagical
1,207 posts
Nomad

Wait. They're turning KOTOR into an MMORPG?

The gaming industry is seriously doomed.

Asherlee
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Asherlee
5,001 posts
Peasant

I llloooooooooooooooovvvvvvvvvvvvvvvvvvvvveeeeeeeeeeeeeeddddddddddddddddddddddddddddddddddddd KotOR. I thought KotOR part deaux was alright, too glitchy. However, KotOR as an MMORPG could be relatively fun for a while, I think.

Why would it be so bad, Elite?

Elitemagical
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Elitemagical
1,207 posts
Nomad

Why would it be so bad, Elite?


MMORPGs have never escaped linear level progression. What you do at the next level is a carbon copy of what you did at the previous level and it quickly becomes stale. That form of repetitiveness plagued the original KOTOR. The only interesting thing in MMORPGs, that stops the fun deteriorating is being able to directly interact with the community.
PsychoIncarnate
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PsychoIncarnate
1,037 posts
Nomad

MMORPGs have never escaped linear level progression. What you do at the next level is a carbon copy of what you did at the previous level and it quickly becomes stale. That form of repetitiveness plagued the original KOTOR. The only interesting thing in MMORPGs, that stops the fun deteriorating is being able to directly interact with the community.


...and what is non-linear progression

Using a sword and wearing armor one level, and the next robes and magic?
Elitemagical
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Elitemagical
1,207 posts
Nomad

...and what is non-linear progression


I suppose that was the wrong choice of word. More specifically, MMORPGs never add anything interesting, it's keyboard mashing until the early morning, and nothing else. That's repetitiveness, and it really kills a game -- KOTOR does not need any more elements that get very old fast.
Asterantha
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Asterantha
100 posts
Nomad

I suppose that was the wrong choice of word. More specifically, MMORPGs never add anything interesting, it's keyboard mashing until the early morning, and nothing else. That's repetitiveness, and it really kills a game -- KOTOR does not need any more elements that get very old fast.


That's how I feel. It seems like an MMO, or, to be specific, MMORPG is really just a vaunted way of attracting new players ("Oh, it isn't part of a series -- newcomers can join in too!&quot, and monthly (or yearly) payment. Every MMO I've ever heard of...even the good ones, can get repetitive, glitchy, or have bad graphics.

Personally, I don't like interacting with other players in most gaming experiences unless it's really meant to be a multiplayer game as part of the critical structure.

I'm slightly more relieved that BioWare is playing a part, rather than some other developer encroaching upon sacred territory.

I definitely agree to your points. *nods*
delossantosj
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delossantosj
6,672 posts
Nomad

i think it will be bad ass honestly. cause the jedis arent indistructable and you can beat them as like a normal battle trooper which is nice

Asterantha
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Asterantha
100 posts
Nomad

i think it will be bad *** honestly. cause the jedis arent indistructable and you can beat them as like a normal battle trooper which is nice


I hope so.
I know that SW: Galaxies really alienated a lot of people because of that issue with Jedi creation.
SirNoobalot
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SirNoobalot
22,207 posts
Nomad

from what i've played of it the game was pretty BA for it's time, although falling off the walkways into the abyss always... angered me beyond belief.

Asterantha
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Asterantha
100 posts
Nomad

from what i've played of it the game was pretty BA for it's time, although falling off the walkways into the abyss always... angered me beyond belief.


Awesome. You got a beta?

Do you think they'll change that? It seems really pointless to let you just fall off like that.
PsychoIncarnate
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PsychoIncarnate
1,037 posts
Nomad

Do you think they'll change that? It seems really pointless to let you just fall off like that.


Eh, I think it's actually better than forbidding you to do it

What if I want to fall to my death - Or even better, knock an opponent to their death
Asterantha
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Asterantha
100 posts
Nomad

Eh, I think it's actually better than forbidding you to do it

What if I want to fall to my death - Or even better, knock an opponent to their death


Aha, good point. I think I had gotten too used to KOTOR, and the turn-based system.
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