ForumsGamesShattered Colony: The Survivors Player Made Maps

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Hectichermit
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Hectichermit
1,828 posts
Bard

<map name="Alexandria " difficulty="1" sizeX="50" sizeY="50" startX="30" startY="11" >
<terrain>
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</terrain>
</map>


Heres my map enjoy B)
  • 203 Replies
MaggotKing
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MaggotKing
3 posts
Nomad

Here is my latest map- Singapore. It is huge and you need to blow 3 bridges. You start with a lot of supplys and the hoardes are huge. It is separated into different islands. A cool feature is that you can set up sniper towers and they can shoot across a channel at zombies. Here is the map:
http://auriga-squad.appspot.com/get/agxhdXJpZ2Etc3F1YWRyCwsSA01hcBjTnRgM

Kevin4762
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Kevin4762
2,421 posts
Nomad

den, I'm asking you if you can do it. Not if you will do it.

den3107
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den3107
105 posts
Peasant

i can do it =P

Kevin4762
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Kevin4762
2,421 posts
Nomad

Fantastic.

Can you explain to me how you do it?

duerig
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duerig
8 posts
Nomad

Kevin4762, you can create countdowns and spawn zombies anywhere you want when the countdown ends.

den3107, calm down. You need to create edges that specify coordinates. Look at some of the edges in level 2. See how there are 'build-workshop' and similar types of edges? Some of them have 'offsetX' and 'offsetY' and 'limitX' and 'limitY'. This lets you specify an area. It includes the offsetX column and the offsetY column but not the limitX row or the limitY column.

duerig
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duerig
8 posts
Nomad

Kevin4762, look at my previous post pointing to the tutorial examples and my explanation about how scripting works. Hopefully that will show you what you need to do.

den3107
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den3107
105 posts
Peasant

thanks duerig =3

and kevin go to page 1 (there you can download the tutorials and copy stuff from that)

still stuck?

then you may ask all about it =3

Kevin4762
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Kevin4762
2,421 posts
Nomad

I don't mean what this means:

copy the level out into notepad and then edit the file by hand to add scripting/briefings. To give people examples of how to do this, I�ve uploaded the 4 tutorial maps. You can download them and then save them to see what they look like.
den3107
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den3107
105 posts
Peasant

i'll explain it:

copy your level code and place it in notepad.
then edit the code/file by hand and add scriping/briefings.

becuasse almost nobody knows how to do this, i(duerig) settedd the tutorials on this forum.

you can download them and look how they look like to make your own briefings/waves/in-game text

hopefully you can continue now =3

Kevin4762
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Kevin4762
2,421 posts
Nomad

How do you upload the map with the transmissions?

Kevin4762
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Kevin4762
2,421 posts
Nomad

I added my transmissions but I can't save them onto the game?

duerig
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duerig
8 posts
Nomad

Kevin, there is an option to paste a map in both the map editor and when clicking new game. Your new briefing and scripts will be preserved if you paste them into the map editor and make changes.

den3107
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den3107
105 posts
Peasant

kevin 1 more tip:

duerig said to me you FIRST need to save-upload the normal map (without briefing)

and THEN you open it in notebook and edit it and paste it back in the game =3

Kevin4762
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Kevin4762
2,421 posts
Nomad

It won't paste. I highlight to the text to replace it and it won't change.

den3107
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den3107
105 posts
Peasant

kevin send me the code (i take a look)

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