ForumsGamesShattered Colony: The Survivors Player Made Maps

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Hectichermit
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Hectichermit
1,828 posts
Bard

<map name="Alexandria " difficulty="1" sizeX="50" sizeY="50" startX="30" startY="11" >
<terrain>
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</terrain>
</map>


Heres my map enjoy B)
  • 203 Replies
romj100
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romj100
3 posts
Nomad

Hello, I am a French man: sorry for my English

this is my first map:
http://auriga-squad.appspot.com/get/agxhdXJpZ2Etc3F1YWRyCwsSA01hcBiT0QcM

Beware the virus spread from the apartment block, the mayor is surrounded and the police station still has some resistance. 9 bridge to be destroyed!

please leave me a comment about this map :-)

Kevin4762
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Kevin4762
2,420 posts
Nomad

The waves increase too quickly. In large maps, you would be dealing with 60 zombies after only four to six waves. To move quickly in large maps would be murder. Even in novice, the zombies are too difficult to deal with. If it were easier, 93/100, but now, 76/100.

This is why I made a map where the zombies don't have aren't so powerful. There is no bridge, but the island is filled with 250 zombies. It is up to you to kill them in seven waves. That's how long it took me. Go get 'em.

http://auriga-squad.appspot.com/get/agx ⦠1hcBjLuA8M

It's called Venice. I worked really hard on it. It is for Veterans since every building has ten zombies, so it compensates. I'm pretty sure that with the bridge and only 100 zombies, it would be ten times harder.

Kevin4762
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Kevin4762
2,420 posts
Nomad

List of Maps:

[url]http://auriga-squad.appspot.com/get/agxhdXJpZ2Etc3F1YWRyCwsSA01hcBj51w8M[/url]
Venice: This map has 420 zombies but you are 240 of them are in those six houses. 120 are in the remaining buildings and the other 80 are on the street. This looks scary but since there are no bridges, the game is much easier. You are given a generous 200 ammo and boards along with 20 survivors. Each building has five survivors, ten zombies, and 100 ammo and boards. The only exception are those six houses which have JUST 40 zombies. Each You won't need to obtain all the resources from each building. The farthest I went was a block past the plaza in the middle and beat it in 8 waves. Good luck.

[url]http://auriga-squad.appspot.com/get/agxhdXJpZ2Etc3F1YWRyCwsSA01hcBit7w8M[/url]
Baltimore: This is a bridge with tons of houses. Again, each house has five survivors, ten zombies, and 100 ammo and boards. The only exception are the top three buildings which each have 80 zombies. You are given a charitable three depots, each with 80 ammo and boards and eight survivors. It seems difficult but I beat it in eight waves and got to the last house. After that, you just had to wait until all the zombies came out. Clear out the bridge.

I will post more. I made a lot more, but a lot of them were with bridges and I couldn't beat them so I discarded them, but I will remake them, WITHOUT the bridge.

Hope you like my maps.

romj100
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romj100
3 posts
Nomad

Hi,

On the decor of my big map here is an easier difficulty than the previous
5 bridges instead of 9 (which 2 can be directly destroyed)
more means and more mans therefore rather well of bonus for the special buildings

here is link:
http://auriga-squad.appspot.com/get/agxhdXJpZ2Etc3F1YWRyCwsSA01hcBjOiBIM

and recall of the first more difficult card:
http://auriga-squad.appspot.com/get/agxhdXJpZ2Etc3F1YWRyCwsSA01hcBiT0QcM

romj100
offline
romj100
3 posts
Nomad

And here are three levels of difficulties for an one and the same Big card:


very simple:
http://auriga-squad.appspot.com/get/agxhdXJpZ2Etc3F1YWRyCwsSA01hcBiDoBIM

medium difficulty:
http://auriga-squad.appspot.com/get/agxhdXJpZ2Etc3F1YWRyCwsSA01hcBjOiBIM

very difficult:
http://auriga-squad.appspot.com/get/agxhdXJpZ2Etc3F1YWRyCwsSA01hcBiT0QcM

Gantic
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Gantic
11,891 posts
King

How are we supposed to load the appspot maps? I don't know how to get them to work.

darthspeedy
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darthspeedy
3 posts
Nomad

you've got to click map editor, and then download map and enter the appspot URL.

duerig
offline
duerig
8 posts
Nomad

To actually play them, click 'new game', then 'download map', then enter in the URL. Darthspeedy's instructions work if you want to edit them.

Kevin4762
offline
Kevin4762
2,420 posts
Nomad

List of Maps:

http://auriga-squad.appspot.com/get/agx ⦠1hcBj51w8M
Venice: This map has 420 zombies but you are 240 of them are in those six houses. 120 are in the remaining buildings and the other 80 are on the street. This looks scary but since there are no bridges, the game is much easier. You are given a generous 200 ammo and boards along with 20 survivors. Each building has five survivors, ten zombies, and 100 ammo and boards. The only exception are those six houses which have JUST 40 zombies. Each You won't need to obtain all the resources from each building. The farthest I went was a block past the plaza in the middle and beat it in 8 waves. Good luck.

http://auriga-squad.appspot.com/get/agx ⦠1hcBit7w8M
Baltimore: This is a bridge with tons of houses. Again, each house has five survivors, ten zombies, and 100 ammo and boards. The only exception are the top three buildings which each have 80 zombies. You are given a charitable three depots, each with 80 ammo and boards and eight survivors. It seems difficult but I beat it in eight waves and got to the last house. After that, you just had to wait until all the zombies came out. Clear out the bridge.

I will post more. I made a lot more, but a lot of them were with bridges and I couldn't beat them so I discarded them, but I will remake them, WITHOUT the bridge.

[url]http://auriga-squad.appspot.com/get/agxhdXJpZ2Etc3F1YWRyCwsSA01hcBjTrBMM[/url]
Wilton Manors: This map is big but you can beat it if you try. All buildings have ten zombies, 100 ammo and boards, and five survivors. You are given 200 ammo and boards and twenty people divided evenly among the two depots. You are in the infamous or famous Wilton Manors with houses, apartments, and a whole city. It has a canal and is very useful because it helps you form one way entrances for the zombies, making it easier on your self so as not to make many snipers. Make Wilton Manors a gay place again!

Hope you like my maps.

Gantic
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Gantic
11,891 posts
King

Oh, cool. Thanks. Now I have more maps to try!

Kevin4762
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Kevin4762
2,420 posts
Nomad

Wilton Manors v2: [url]http://auriga-squad.appspot.com/get/agxhdXJpZ2Etc3F1YWRyCwsSA01hcBjVlA4M[/url]

I made it a little less difficult. I gave you 100 boards for each barricade and I beat it doing that. After you get past the houses, there is no need for you to keep going. I only got to the plaza. It was fun. I finished with around 2500 ammo and 2500 boards and around 120 people.

cptbignuts12
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cptbignuts12
709 posts
Nomad

wait. you can make maps! when did that happen?

Kevin4762
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Kevin4762
2,420 posts
Nomad

You never saw the map editor? I get almost all my ideas from random novice maps and than take out the bridge.

cptbignuts12
offline
cptbignuts12
709 posts
Nomad

<map name="small ville" difficulty="1" sizeX="50" sizeY="50" startX="31" startY="37" > <terrain> a4b75b993200fd0ba83cedd4e48e7250.eNodUouSmzAMlOSHD E7CJblkoKRcgMS8Ov3Go8OHdzlm1shaab0WyD26wOF6csFdjLL 3GjhXpxLDzamnoM59iKqeeAzxFLKLVM4bDeEoPuRH1sWJxPvVO a6vhQvzLqN+jqy6QOZZR/V1QezY1OdCjl0Xg+8/WP4auZeiUmF xZck6hPKkt4fEss04fHXyqkuvdU14DrYtM02hNSbriY0c0qEVc 2yJDId0Qr5okTeHd2qNG3uSGENwjbHs1XWSea3YqavEpQuqr6h 2Euy5ZWMjFrm3ova2R1W7O2pZbXhFCfMuYvzccfDzLrJARBdo2 pCi2Hw8sI1TZHuYDdvLLDiywxDCiCibsOR7rgDr4+LZn5eC/ef PjMCqglAHQt2fkf1zQd2wd0wTs46LY52wze+jkWNejSI+XV9GP l/7HSRdE+JEuI34Rwa2y6EwKls/YasPJ1Ybp0a7YETfAapvh+M GbyGtInbIGKI/hN+3iPygzPadw8c7E7ZNZsS3AZNoguFUt0bqj shjfnW/J+CofhM5MamGo8dAudvJUcVOCdHXPp4Eyk4tO9PjQx1 s0zq1fYLhtOCoNMNDPxrr08gwsl+2H8B2I5ttCLI1GW/PXLaU0 /el4LXCz0Xr+UJC6/3Khtbrbc+UN2S+zyWv51IcbWVJW1fh/Qt cLUTrq/ZE21DLVj5o63/j3dA6Nujb8haVQAckYAJuHW2xp+0En IESePayZi9SWi+vvS++kQeaN62nxJb+HQeh6rNg5u02gBxoTQN sbl8jDgemEZYnQubXhKYZTf8Bfi9Hwg </terrain> </map>

my first level i hope you guess like the scenery.

Kevin4762
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Kevin4762
2,420 posts
Nomad

WOW. You can't beat the level because you can't destroy the bridge. Rotate the bridge. Second of all, there are only like ten zombies on the island. You could beat the game in one wave. Too much open space. More buildings less grass and road. Make it a city, not a deserted park.

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