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After the Armature Incident, the world of Memetia was facing peril. Most of the wildlife and vegetation was mutated or destroyed by bombing of the surface. Those who remain have either made remote settlements ore struggle under the regime of an oppressive alien force.
There have been rumors that some of the veterans that lived through the incident at the source have appeared after nearly fifty years thinking they all died. They may be allies, but they may have been what caused this whole incident...
FOR THOSE WHO PLAYED PART 1:
You can insert the original character sheet as an application, and you will receive the gear you kept at the end and be placed in a unique situation.
FOR THOSE WHO JUST STARTED:
Don't worry, you can still start here, and you will be able to play the story from this point.
Character Sheet
Name:
Athlete:
Mind:
Body:
Race:
Origin:
(Stats cannot go below 1. But still, prepare for... Unforseen consequences.)
Name: Kinda self-explanatory.
Athlete: Speed and Endurance. Some things can only be avoided by straight running.
Body: Strength and Overall Endurance
Mind: Intelligence and Charisma. What's a good game without a puzzle?
Race: What part of Memetia you Hail from.
Cheezburgian: The most well-liked of anyone. Also, runs faster than average, and has gained more strength than before the Incident from forced labor in the Collective cities in Memetia. Body 6, Athlete 5, Mind 7
Chanian: Generally hated and stupid, they bulk up to Hulkish levels to compensate. They, however, have gotten a little brighter in the need of the epic wasteland that is now their home. Body 8, Athlete 6, Mind 5
Youtubian: In the 50 years, the Youtubains had to fix their cybernetic implants that have been broken since the invasion. This makes their bodies lighter, allowing for an easier time with athletics. Body 6, Athlete 4, Mind 9
Trollix: A more rebellious type of the aliens, they invaded Critizuela, wiping them all out. They decided that this would be a prime opportunity to break off from their oppressors. Body 6, Athlete 6, Mind 6
Origin: Determines stat modifications and the start of the character's story.
Laborer: An oppressed people who were forced to work in the Collective work camps. It's mind-numbing work, but it makes muscles strong. +2 body, -2 Mind.
Vansibane: Hermits that study the secrets of magic. Intense meditation makes them a little atrophied, but they can have a much more well-developed mind than normal. -1 Body, -2 Athlete, +3 Mind
Colonist: People who live in colonies other than the Collective cities. Stat-wise, they don't lose or gain anything.
Mercenary: A gun for hire. There's no charm to these cold soldiers of fortune, but they are more athletic and have more endurance than most. +1 body, +2 Athlete, -3 Mind
Survivor (VETERAN ONLY): Those who survived the Armature incident. The class for anyone who is re-using a character from Part 1. Keeps the same stats and equipment as they left with.
Name:Phillip
Athlete:3
Mind:10
Body:7
Race:youtubian
Origin: Survivor
Armor: Armored 101 Suit
Gear Grinder ammo: 18000 (F)
Shishkebab fuel: 100%
U-235 Shells: 39
Cryo Ammo: 23
tea bag the dino and stab it, then i take the child with me *pedobear*
Nameemyx
Athlete:2
Mind:9
Body:6
Race:Youtubian
Origin: Survivor
Armor: Shadow Cloak
Weapons Equipped:
Beam Star: Ice Mode
Beam Spreader: PL2
Sitar(Dry ice): 290/300 Mana
Power Orbs: 25/100 Mana
right... scan the eye, lets see if their's anything special about it. if nothing, i'll just use a power orb on the frozen wall.
ame: Marcus
Athlete: 9
Mind: 8
Body: 3
Race: Cheezburgian
Origin:Survivor
Armor: Con Coat
9mm ammo: 54
Plas-A88: 8
Arc Reactor: 13
Takes out his pistol and starts to go down the stairs
Name:Phillip
Athlete:3
Mind:10
Body:7
Race:youtubian
Origin: Survivor
Armor: Armored 101 Suit
Gear Grinder ammo: 18000 (F)
Shishkebab fuel: 100%
U-235 Shells: 39
Cryo Ammo: 23
Hold on, let me get that Pedobear for you.
*BAM*
Man, they're more annoying than normal bears. When you tea-bag the dinosaur, a fire drops from the sky and nearly burns you.
Nameemyx
Athlete:2
Mind:9
Body:6
Race:Youtubian
Origin: Survivor
Armor: Shadow Cloak
Weapons Equipped:
Beam Star: Ice Mode
Beam Spreader: PL2
Sitar(Dry ice): 290/300 Mana
Power Orbs: 0/100 Mana
Well, there's nothing special left in the eye.
You orb the wall, and you reveal a ramp up to the surface!
Up the ramp, there's a lot of impassable trees and hedgerows. There's also a large, calm pond.
Name: Marcus
Athlete: 9
Mind: 8
Body: 3
Race: Cheezburgian
Origin:Survivor
Armor: Con Coat
9mm ammo: 54
Plas-A88: 8
Arc Reactor: 13
You head down the stairs, and you think you can hear voices...
"Whaddya mean, enemies on the roof and out front?"
"Looks like the knights finally wised up!"
"Quit chatting and get running! We need to clear them out and get back down!"
s
Gold - Squire
Flag
Name:Phillip
Athlete:3
Mind:10
Body:7
Race:youtubian
Origin: Survivor
Armor: Armored 101 Suit
Gear Grinder ammo: 18000 (F)
Shishkebab fuel: 100%
U-235 Shells: 39
Cryo Ammo: 23
eep grab the kid and gtfo
Nameemyx
Athlete:2
Mind:9
Body:6
Race:Youtubian
Origin: Survivor
Armor: Shadow Cloak
Weapons Equipped:
Beam Star: Ice Mode
Beam Spreader: PL2
Sitar(Dry ice): 290/300 Mana
Power Orbs: 0/100 Mana
look into the lake and see what happens.
ame: Marcus
Athlete: 9
Mind: 8
Body: 3
Race: Cheezburgian
Origin:Survivor
Armor: Con Coat
9mm ammo: 54
Plas-A88: 8
Arc Reactor: 13
Hides in a empty room with one entrance and aims down the doorway.
Name:Phillip
Athlete:3
Mind:10
Body:7
Race:youtubian
Origin: Survivor
Armor: Armored 101 Suit
Gear Grinder ammo: 18000 (F)
Shishkebab fuel: 100%
U-235 Shells: 39
Cryo Ammo: 23
You get the F out of there! While you run off with him, heavy objects start trying to drop on you!
Nameemyx
Athlete:2
Mind:9
Body:6
Race:Youtubian
Origin: Survivor
Armor: Shadow Cloak
Weapons Equipped:
Beam Star: Ice Mode
Beam Spreader: PL2
Sitar(Dry ice): 290/300 Mana
Power Orbs: 0/100 Mana
Looking into the lake does nothing, except you notice that there's no reflection.
Name: Marcus
Athlete: 9
Mind: 8
Body: 3
Race: Cheezburgian
Origin:Survivor
Armor: Con Coat
9mm ammo: 54
Plas-A88: 8
Arc Reactor: 13
You take cover, and you hear them talk again...
"You know how their smart ones like to ambush us! Heads up!"
"Let's hide behind this loose bit of concrete so WE can jump THEM!"
Nameemyx
Athlete:2
Mind:9
Body:6
Race:Youtubian
Origin: Survivor
Armor: Shadow Cloak
Weapons Equipped:
Beam Star: Ice Mode
Beam Spreader: PL2
Sitar(Dry ice): 290/300 Mana
Power Orbs: 0/100 Mana
[i]how odd...[/i i guess i look around here and see what's going on.
ame: Marcus
Athlete: 9
Mind: 8
Body: 3
Race: Cheezburgian
Origin:Survivor
Armor: Con Coat
9mm ammo: 54
Plas-A88: 8
Arc Reactor: 13
"hmm" seeing how they dont seem to be bright, ill just through a object down the hall to the next room, and go by when they find they cant resist
Nameemyx
Athlete:2
Mind:9
Body:6
Race:Youtubian
Origin: Survivor
Armor: Shadow Cloak
Weapons Equipped:
Beam Star: Ice Mode
Beam Spreader: PL2
Sitar(Dry ice): 290/300 Mana
Power Orbs: 0/100 Mana
You seem to see that magic wells from this pool. Your magical items almost seem drawn to it...
Name: Marcus
Athlete: 9
Mind: 8
Body: 3
Race: Cheezburgian
Origin:Survivor
Armor: Con Coat
9mm ammo: 54
Plas-A88: 8
Arc Reactor: 13
You throw one of your calling cards that the suit seems to produce. While they are distracted, you manage to find cover closer to theirs, and with a better aim!
"Brah! Brah, I think we scared him off! Brah, let's get him!"
"COME AT ME, BRO!"
Two run out from their cover! They're a Chanian and a Youtubian!
Nameemyx
Athlete:2
Mind:9
Body:6
Race:Youtubian
Origin: Survivor
Armor: Shadow Cloak
Weapons Equipped:
Beam Star: Ice Mode
Beam Spreader: PL2
Sitar(Dry ice): 290/300 Mana
Power Orbs: 0/100 Mana
which would be my sitar and power orbs... i throw the power orbs in first.
Name:Phillip
Athlete:3
Mind:10
Body:7
Race:youtubian
Origin: Survivor
Armor: Armored 101 Suit
Gear Grinder ammo: 18000 (F)
Shishkebab fuel: 100%
U-235 Shells: 39
Cryo Ammo: 23
use the frozen child as a helmet so i can walk casually
ame: Marcus
Athlete: 9
Mind: 8
Body: 3
Race: Cheezburgian
Origin:Survivor
Armor: Con Coat
9mm ammo: 54
Plas-A88: 8
Arc Reactor: 13
is deciding who he would like for allies, these idiots or there enemies. eh, maybe by killing off these 2 it would make a good impression. BANG
Name: Marcus
Athlete: 9
Mind: 8
Body: 3
Race: Cheezburgian
Origin:Survivor
Armor: Con Coat
9mm ammo: 54
Plas-A88: 8
Arc Reactor: 13
Karma: Universe is too biased to determine
You shoot the thugs in the backs of their heads, harder than you think when dealing with a giant mass of muscle and a freakish cyborg. You feel like you're being talked to from across plotlines.
"He's more machine now, than man." Star Wars was an okay series of movies, but it's less impactful when you've already seen the whole story.
Meanwhile...
"Bro! Bro, he shot Rax and H3R0! We gotta help 'em!"
Nameemyx
Athlete:2
Mind:9
Body:6
Race:Youtubian
Origin: Survivor
Armor: Shadow Cloak
Weapons Equipped:
Beam Star: Ice Mode
Beam Spreader: PL2
Sitar(Dry ice): 290/300 Mana
Power Orbs: 100/100 Mana
Karma: 750
The power orbs begin to glow red and are very hot when you pull them back!
Name:Phillip
Athlete:3
Mind:10
Body:7
Race:youtubian
Origin: Survivor
Armor: Armored 101 Suit
Gear Grinder ammo: 18000 (F)
Shishkebab fuel: 100%
U-235 Shells: 39
Cryo Ammo: 23
Karma: -2500
You lose Karma!
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