ForumsForum GamesMemetial Legends, Part 2: Crysis of Memetia

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Kylelolcat
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Kylelolcat
4,813 posts
Nomad

After the Armature Incident, the world of Memetia was facing peril. Most of the wildlife and vegetation was mutated or destroyed by bombing of the surface. Those who remain have either made remote settlements ore struggle under the regime of an oppressive alien force.

There have been rumors that some of the veterans that lived through the incident at the source have appeared after nearly fifty years thinking they all died. They may be allies, but they may have been what caused this whole incident...

FOR THOSE WHO PLAYED PART 1:
You can insert the original character sheet as an application, and you will receive the gear you kept at the end and be placed in a unique situation.

FOR THOSE WHO JUST STARTED:
Don't worry, you can still start here, and you will be able to play the story from this point.

Character Sheet
Name:
Athlete:
Mind:
Body:
Race:
Origin:

(Stats cannot go below 1. But still, prepare for... Unforseen consequences.)

Name: Kinda self-explanatory.

Athlete: Speed and Endurance. Some things can only be avoided by straight running.

Body: Strength and Overall Endurance

Mind: Intelligence and Charisma. What's a good game without a puzzle?

Race: What part of Memetia you Hail from.

Cheezburgian: The most well-liked of anyone. Also, runs faster than average, and has gained more strength than before the Incident from forced labor in the Collective cities in Memetia. Body 6, Athlete 5, Mind 7

Chanian: Generally hated and stupid, they bulk up to Hulkish levels to compensate. They, however, have gotten a little brighter in the need of the epic wasteland that is now their home. Body 8, Athlete 6, Mind 5

Youtubian: In the 50 years, the Youtubains had to fix their cybernetic implants that have been broken since the invasion. This makes their bodies lighter, allowing for an easier time with athletics. Body 6, Athlete 4, Mind 9

Trollix: A more rebellious type of the aliens, they invaded Critizuela, wiping them all out. They decided that this would be a prime opportunity to break off from their oppressors. Body 6, Athlete 6, Mind 6

Origin: Determines stat modifications and the start of the character's story.

Laborer: An oppressed people who were forced to work in the Collective work camps. It's mind-numbing work, but it makes muscles strong. +2 body, -2 Mind.

Vansibane: Hermits that study the secrets of magic. Intense meditation makes them a little atrophied, but they can have a much more well-developed mind than normal. -1 Body, -2 Athlete, +3 Mind

Colonist: People who live in colonies other than the Collective cities. Stat-wise, they don't lose or gain anything.

Mercenary: A gun for hire. There's no charm to these cold soldiers of fortune, but they are more athletic and have more endurance than most. +1 body, +2 Athlete, -3 Mind

Survivor (VETERAN ONLY): Those who survived the Armature incident. The class for anyone who is re-using a character from Part 1. Keeps the same stats and equipment as they left with.

  • 1,058 Replies
sonicheroes95
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sonicheroes95
13,701 posts
Peasant

Nameemyx
Athlete:2
Mind:9
Body:6
Race:Youtubian
Origin: Survivor
Armor: Shadow Cloak
Weapons Equipped:
"Bakugami" Grenade Launcher: 120 Grenades
Beam Spreader/Sniper Rifle: MAX Power
Electric Guitar: 400/400 Mana
Power Paintbrush: 120/150 Ink
Karma: 740

... DANCE LIGHTNING DANCE! *makes a lightning clone to use it's light to light up the area*

Kylelolcat
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Kylelolcat
4,813 posts
Nomad

Nameemyx
Athlete:2
Mind:9
Body:6
Race:Youtubian
Origin: Survivor
Armor: Shadow Cloak
Weapons Equipped:
"Bakugami" Grenade Launcher: 120 Grenades
Beam Spreader/Sniper Rifle: MAX Power
Electric Guitar: 400/400 Mana
Power Paintbrush: 120/150 Ink
Karma: 740

A wave of fire hits the clone, lighting the torches and destroying the clone. The door shuts locking you in and SB out.

Xymed: Huh. I never knew fire did so well on pure electricity.

sonicheroes95
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sonicheroes95
13,701 posts
Peasant

Nameemyx
Athlete:2
Mind:9
Body:6
Race:Youtubian
Origin: Survivor
Armor: Shadow Cloak
Weapons Equipped:
"Bakugami" Grenade Launcher: 120 Grenades
Beam Spreader/Sniper Rifle: MAX Power
Electric Guitar: 400/400 Mana
Power Paintbrush: 120/150 Ink
Karma: 740

"What the hell do you want?" i put the paintbrush away and grenade launcher, and take out power orbs and beam star.

Kylelolcat
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Kylelolcat
4,813 posts
Nomad

Nameemyx
Athlete:2
Mind:9
Body:6
Race:Youtubian
Origin: Survivor
Armor: Shadow Cloak
Weapons Equipped:
beam Star: Max Power
Beam Spreader/Sniper Rifle: MAX Power
Electric Guitar: 400/400 Mana
Power Orbs: 200/200 Mana
Karma: 740

Xymed: Some god-figure told me I needed to take back a legendary elemental weapon from the Collective and wait here until you came to fight me for it.

sonicheroes95
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sonicheroes95
13,701 posts
Peasant

Nameemyx
Athlete:2
Mind:9
Body:6
Race:Youtubian
Origin: Survivor
Armor: Shadow Cloak
Weapons Equipped:
beam Star: Max Power
Beam Spreader/Sniper Rifle: MAX Power
Electric Guitar: 400/400 Mana
Power Orbs: 200/200 Mana
Karma: 740

"i take it that'd it'd be fire elemental?" and i shoot him with the... WTF isn't my beam star ice elemental?

Kylelolcat
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Kylelolcat
4,813 posts
Nomad

Nameemyx
Athlete:2
Mind:9
Body:6
Race:Youtubian
Origin: Survivor
Armor: Shadow Cloak
Weapons Equipped:
beam Star: Max Power
Beam Spreader/Sniper Rifle: MAX Power
Electric Guitar: 400/400 Mana
Power Orbs: 200/200 Mana
Karma: 740

It switches back if you put it away. Also, WTF happened to my points?

Xymed: I doubt it's Fire element naturally. I KNOW that Sitar wasn't electric last time.

sonicheroes95
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sonicheroes95
13,701 posts
Peasant

Nameemyx
Athlete:2
Mind:9
Body:6
Race:Youtubian
Origin: Survivor
Armor: Shadow Cloak
Weapons Equipped:
beam Star: Max Power
Beam Spreader/Sniper Rifle: MAX Power
Electric Guitar: 400/400 Mana
Power Orbs: 200/200 Mana
Karma: 740

oh. well, take out my sitar. "so, shall we dance?" and play a few notes, causing lightning bolts to rain down around Xymed.

Bluydee
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Bluydee
3,426 posts
Nomad

Name: Atlas
Athlete: 9
Mind: 7
Body: 13
Race: Chanian
Origin: Laborer

I take as much info, then launch a plan to take my first major capture.

Kylelolcat
offline
Kylelolcat
4,813 posts
Nomad

Nameemyx
Athlete:2
Mind:9
Body:6
Race:Youtubian
Origin: Survivor
Armor: Shadow Cloak
Weapons Equipped:
beam Star: Max Power
Beam Spreader/Sniper Rifle: MAX Power
Electric Guitar: 180/400 Mana
Power Orbs: 200/200 Mana
Karma: 740

You can switch the Beam Star back...

Xymed dodges most of the bolts, but gets hit by one!

Xymed: Okay... Let's try something.

Xymed jumps up and points his gun behind him, using it to rush at you! When he reaches you, he drains half of your Guitar's max Mana!

Xymed: Huh. I didn't think that would work.

Name: Atlas
Athlete: 9
Mind: 6
Body: 13
Race: Chanian
Origin: Laborer

You download the info for reading later. As you start to plan, the charts start to make less sense.

sonicheroes95
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sonicheroes95
13,701 posts
Peasant

Nameemyx
Athlete:2
Mind:9
Body:6
Race:Youtubian
Origin: Survivor
Armor: Shadow Cloak
Weapons Equipped:
beam Star: Max Power
Beam Spreader/Sniper Rifle: MAX Power
Electric Guitar: 180/400 Mana
Power Orbs: 200/200 Mana
Karma: 740

"batter up!" i nail Xymed with my Sitar as hard as possible.

Dref14
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Dref14
366 posts
Nomad

ame: Marcus
Athlete: 9
Mind: 8
Body: 4
Race: Cheezburgian
Origin:Survivor
Armor: Con Coat +
9mm ammo: 40
Plas-A88: 6
Arc Reactor: 12
Karma: Universe is too biased to determine

sighs, and makes his way back to the ship, back to the squid

Kylelolcat
offline
Kylelolcat
4,813 posts
Nomad

Nameemyx
Athlete:2
Mind:9
Body:6
Race:Youtubian
Origin: Survivor
Armor: Shadow Cloak
Weapons Equipped:
beam Star: Max Power
Beam Spreader/Sniper Rifle: MAX Power
Electric Guitar: 180/400 Mana
Power Orbs: 200/200 Mana
Karma: 800

You successfully knock him out! you frisk him while he's down and find several grenade rounds, the Ancient Handgun and a donations card. Yoink!

sonicheroes95
offline
sonicheroes95
13,701 posts
Peasant

Nameemyx
Athlete:2
Mind:9
Body:6
Race:Youtubian
Origin: Survivor
Armor: Shadow Cloak
Weapons Equipped:
beam Star: Max Power
Beam Spreader/Sniper Rifle: MAX Power
Electric Guitar: 180/400 Mana
Power Orbs: 200/200 Mana
Karma: 800

... effects of the ancient hangun and donation card please? the grenade rounds sounds like it goes into the grenade launcher i have.

Bluydee
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Bluydee
3,426 posts
Nomad

Name: Atlas
Athlete: 9
Mind: 6
Body: 13
Race: Chanian
Origin: Laborer

I tell my troops to one by one capture major bases and cities. Then I tell my Youtubians to build one giant warship. Finally, I refrost myself.

ArtemisDragon
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ArtemisDragon
1,005 posts
Nomad

Name:Artemis Hawke
Athlete:4
Mind:9
Body:6
Race:Youtubian
Origin:Colonist
Armor: Old-World General Uniform
Weapons Equipped
B-60 Rocket Launcher: 34 Rockets

I run at him before he can raise alarm and try to kill him.

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