ForumsForum GamesBlack & white (God empire Builder)

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Renjineon
offline
Renjineon
3,912 posts
Nomad

Well Iâve seen that most cool games can be cool with a little imagination and I came up

with this itâs a PC game where youâre a god an lead your ppl to greatness so try this game

oh and you can be good or evil and also get a mythical pet you can choose from these


Pets: Tiger, Lion, Turtle, Wolf, Ape, and Cow

Now your pet can do anything you want he can build for your ppl, gather, battle along

side your warriors, or can be the pet that can make everyone laugh as a entertainer the

choise is yours but you need to teach him thing (if you want to know wat I mean just tell me)

Followers: these guys make your city grow you can give them these jobs

Breeder

Farmer

Builder

Refiner (when you make lumber mills and a funace or Granary to make more resourse)

Worshiper (when you build a alter or church to you)

Miner (to get ore)

Forester (to get trees)


Tribute: very important if you want to make your city nice or ugly you get these from

your worshipers through church donations (think about that)

Yes this means you donât have to spend your time researching here are the things and

amount ull maybe have to refer to this page to buy stuff a lot because I wont tell ya wat

you can buy

Villa (2000)

Manor (2500)

Mansion (7000)

Skyscraper (5000) means you can add a total of 50 going up into the sky which accommodates 5000 ppl but takes time building that high

Lumber mill (1500)
Blast furnace (2000)

Punishment stick (200) make your followers fear you when they see the heads of dead followers

Fountain (50)

Well (100)

Archery barracks (2500)

Siege Workshop (4000) makes rams and catapult

Stable (3000) train charioteers or Horsemen(spear or sword)

Amphitheater (8000) make your ppl happy with fighting and plays of entertainment

Baths (10000) make a public bath area for ppl to relax

Nursery (6000) have a place for the kids

Prison (4000) stinks to think ull need it but if you do then do wat you must

Walls (2000) make your city protected

Watchtowers (600) survay the area for incoming enemys

Alter (30000) to useyour powers

Pasture (200) a nice green area for relaving and cattle

Lights (50) have fire lead your ppl in the darkness in there homes

Tavern (3000) a place for your ppl to escape but it has bad

Cemetery (6500) a place for the dead to rest

Granary (2500)

Reinforced walls (20000) stronger then the other one

Creature Pen (10000) a place for your pet to sleep


When you start, this is wat you start with

Hovel (20 wood)
House (100 wood)
Storehouse (2000 wood) for containing resources
Barracks (3000 wood 2500 ore) train Swordsmen, spearmen, and Heavy infantry
Farmland (just place some where no time needed)
Church (2500 wood 3000 ore)

Army: now when you make a army you have to wait and men in the village will run to enlist
Benfits: as long as they are in the army they neva age =P

Ranks: as they fight in battles they will level up
Conscript
Rookie
Soldier
Veteran

Merging: is your soldier rank platoon of 100 running out of men donât panic grab some

men in your village and conscript them in the platoon and there rank wont go down from

the noobs joining either


Good or bad

You want to be the good god who makes his ppl happy and make the city butiful and

tempt towns to join you or evil and conqer citys with your armys and punish your ppl for no reason making them fear you


Powers: here are powers you can also buy with you tribune warning ridiculous saving required

Water (50000)
Fire (85000)
Life (65000)
Meteor (80000)
Force (22000) push your ppl around and enemy armies with some physical force

Mana: you gain this from ppl worshipping you in church or alter

Influence: the better buildings you build the more other

NPC cities will pack up and head for your city adding to your population

Character Sheet

Civilization Name:
Interpreter Name: (person who talks for you will may
process if you want but you need to unprocessed if you want to use your powers)
--------------------------------------
Gods Name: (you)
Alignment: Neutral
Powers: god building, multi pickup
---------------------------------------------
Creature:
Creature status: Fine
Current objective: (you tell me and Iâll type it there questions ask)
Alignment: Neutral
--------------------------
People: 100
Men/women/children: 500
Farmers:0
Breeders:0
Miners:0
Foresters:0
Builders:0
Worshipers:0
Refiners:0
-------------------
Army:0
Platoons: (type, how many and rank)
Siege machines: 0
-------------------------------
Buildings built: none
Building avalible:Hovel (20 wood) House (100wood) Storehouse (2000 wood)Barracks (3000 wood 2500 ore)Farmland
Church (2500 wood 3000 ore)
--------------------------
Resources: ore, wood, food

Ore:0
Wood:0
Food:0
-------------------
Main City: (name)
Cities: none
---------------------------
Enemies: none
-------------------------------
Immigration

Ethnicity:
People:
Goods:
Days till arrival

  • 14 Replies
Razerules
offline
Razerules
4,049 posts
Nomad

Civilization Name:Egypt
Interpreter Name:???

--------------------------------------
Gods Name:Tom
Alignment: Neutral
Powers: god building, multi pickup
---------------------------------------------
Creature:Tiger
Creature status: Fine
Current objective:None
Alignment: Neutral
--------------------------
People: 100
Men/women/children: 500
Farmers:20
Breeders:20
Miners:20
Foresters:20
Builders:20
Worshipers:0
Refiners:0
-------------------
Army:0
Platoons: (type, how many and rank)
Siege machines: 0
-------------------------------
Buildings built: none
Building avalible:Hovel (20 wood) House (100wood) Storehouse (2000 wood)Barracks (3000 wood 2500 ore)Farmland
Church (2500 wood 3000 ore)
--------------------------
Resources: ore, wood, food

Ore:0
Wood:0
Food:0
-------------------
Main City:Razeville
Cities:1(Razevilles)
---------------------------
Enemies: none
-------------------------------
Immigration

Ethnicity:
People:
Goods:
Days till arrival

Is this good??

P.S I am offline right now.Got to sleep.

Renjineon
offline
Renjineon
3,912 posts
Nomad

Civilization Name:Egypt
Interpreter Name:you cant be there phisically this guy can relay your orders and stuff so he needs a name
--------------------------------------
Gods Name:Tom
Alignment: Neutral
Powers: god building, multi pickup
---------------------------------------------
Creature:Tiger
Creature status: Fine
Current objective:None
Alignment: Neutral
--------------------------
People: 100
Men/women/children: 500
Farmers:20
Breeders:20
Miners:20
Foresters:20
Builders:20
Worshipers:0
Refiners:0
-------------------
Army:0
Platoons: (type, how many and rank)
Siege machines: 0
-------------------------------
Buildings built: none
Building avalible:Hovel (20 wood) House (100wood) Storehouse (2000 wood)Barracks (3000 wood 2500 ore)Farmland
Church (2500 wood 3000 ore)
--------------------------
Resources: ore, wood, food
Ore:0
Wood:0
Food:0
-------------------
Main City:Razeville
Cities:1(Razevilles)
---------------------------
Enemies: none
-------------------------------
Immigration
Ethnicity:
People:
Goods:
Days till arrival

Razerules
offline
Razerules
4,049 posts
Nomad

Civilization Name:Egypt
Interpreter Name:BOB
--------------------------------------
Gods Name:Tom
Alignment: Neutral
Powers: god building, multi pickup
---------------------------------------------
Creature:Tiger
Creature status: Fine
Current objective:None
Alignment: Neutral
--------------------------
People: 100
Men/women/children: 500
Farmers:20
Breeders:20
Miners:20
Foresters:20
Builders:20
Worshipers:0
Refiners:0
-------------------
Army:0
Platoons: (type, how many and rank)
Siege machines: 0
-------------------------------
Buildings built: none
Building avalible:Hovel (20 wood) House (100wood) Storehouse (2000 wood)Barracks (3000 wood 2500 ore)Farmland
Church (2500 wood 3000 ore)
--------------------------
Resources: ore, wood, food
Ore:0
Wood:0
Food:0
-------------------
Main City:Razeville
Cities:1(Razevilles)
---------------------------
Enemies: none
-------------------------------
Immigration
Ethnicity:
People:
Goods:
Days till arrival:

Is it good know????????

Renjineon
offline
Renjineon
3,912 posts
Nomad

Civilization Name:Egypt
Interpreter Name:BOB
Tribute: 5000
--------------------------------------
Gods Name:Tom
Alignment: Neutral
Powers: god building, multi pickup
---------------------------------------------
Creature:Tiger
Creature status: Fine
Current objective:None
Alignment: Neutral
--------------------------
People: 100
Men/women/children: 5020
Farmers:20
Breeders:20
Miners:20
Foresters:20
Builders:20
Worshipers:0
Refiners:0
-------------------
Army:0
Platoons: (type, how many and rank)
Siege machines: 0
-------------------------------
Buildings built: none
Building avalible:Hovel (20 wood) House (100wood) Storehouse (2000 wood)Barracks (3000 wood 2500 ore)Farmland
Church (2500 wood 3000 ore)
--------------------------
Resources: ore, wood, food
Ore:1200
Wood:600
Food:0
-------------------
Main City:Razeville
Cities:1(Razevilles)
---------------------------
Enemies: none
-------------------------------
Immigration
Ethnicity:
People:
Goods:
Days till arrival

ok

you earn 600 wood 1200 ore

and 20 kids were made

need to ppl want food, houses, roads

Razerules
offline
Razerules
4,049 posts
Nomad

Civilization Name:Egypt
Interpreter Name:BOB
Tribute: 5000
--------------------------------------
Gods Name:Tom
Alignment: Neutral
Powers: god building, multi pickup
---------------------------------------------
Creature:Tiger
Creature status: Fine
Current objective:None
Alignment: Neutral
--------------------------
People: 100
Men/women/children: 5020
Farmers:20
Breeders:20
Miners:20
Foresters:20
Builders:20
Worshipers:0
Refiners:0
-------------------
Army:0
Platoons: (type, how many and rank)
Siege machines: 0
-------------------------------
Buildings built: none
Building avalible:Hovel (20 wood) House (100wood) Storehouse (2000 wood)Barracks (3000 wood 2500 ore)Farmland
Church (2500 wood 3000 ore)
--------------------------
Resources: ore, wood, food
Ore:1200
Wood:600
Food:0
-------------------
Main City:Razeville
Cities:1(Razevilles)
---------------------------
Enemies: none
-------------------------------
Immigration
Ethnicity:
People:
Goods:
Days till arrival

I make my foresters harvest wood until i have 2500 wood.Then i buy the granary.

P.S How do you get food.Do you need a granary for this?

ShadowArcher
offline
ShadowArcher
1,001 posts
Nomad

Civilization Name: Siberia (I dunno somewhere cold and snowy)
Interpreter Name: (I don't get what you mean)
--------------------------------------
Gods Name: Sasha ( Russian boy name right?)
Alignment: Neutral
Powers: god building, multi pickup
---------------------------------------------
Creature: Wolf
Creature status: Fine
Current objective: (you tell me and I�ll type it there questions ask)
Alignment: Neutral
--------------------------
People: 100
Men/women/children: 500
Farmers:0
Breeders:0
Miners:0
Foresters:0
Builders:0
Worshipers:0
Refiners:0
-------------------
Army:0
Platoons: (type, how many and rank)
Siege machines: 0
-------------------------------
Buildings built: none
Building avalible:Hovel (20 wood) House (100wood) Storehouse (2000 wood)Barracks (3000 wood 2500 ore)Farmland
Church (2500 wood 3000 ore)
--------------------------
Resources: ore, wood, food
Ore:0
Wood:0
Food:0
-------------------
Main City: Highland Village
Cities:1 (Highland Village)

---------------------------
Enemies: none
-------------------------------
Immigration
Ethnicity:
People:
Goods:
Days till arrival

Sorry I just woke up sorry going off-line.

Renjineon
offline
Renjineon
3,912 posts
Nomad

Civilization Name:Egypt
Interpreter Name:BOB
Tribute: 2500
--------------------------------------
Gods Name:Tom
Alignment: Neutral
Powers: god building, multi pickup
---------------------------------------------
Creature:Tiger
Creature status: Fine
Current objective:None
Alignment: Neutral
--------------------------
People: 165
Men/women/children: 6535
Farmers:20
Breeders:20
Miners:20
Foresters:20
Builders:20
Worshipers:0
Refiners:0
-------------------
Army:0
Avalible Men: 15
Platoons: (type, how many and rank)
Siege machines: 0
-------------------------------
Buildings built: none
Building avalible:Hovel (20 wood) House (100wood) Storehouse (2000 wood)Barracks (3000 wood 2500 ore)Farmland
Church (2500 wood 3000 ore) Granary (1500 wood 500 ore)
--------------------------
Resources: ore, wood, food
Ore:1200
Wood:2100
Food:0
-------------------
Main City:Razeville
Cities:1(Razevilles)
---------------------------
Enemies: none
-------------------------------
Immigration
Ethnicity:
People:
Goods:
Days till arrival

since you are a god you just place a farm you just say how big you want

small: 500 food
medium: 1500 food
Large: 5000 food

(but the more farmers the more food you get quicker)

your foresters work harder and get 1500 wood

ppl get concered of where to put it (storehouse)

children grow up you get 15 men 5 women

more babies are born 35

remember when you have more workers put them in jobs or not and have them idel the more men idel the more you can have in your army



Civilization Name: Siberia (I dunno somewhere cold and snowy)
Interpreter Name: (I don't get what you mean)
Tribute: 5000
--------------------------------------
Gods Name: Sasha ( Russian boy name right?)
Alignment: Neutral
Powers: god building, multi pickup
---------------------------------------------
Creature: Wolf
Creature status: Fine
Current objective: (you tell me and I�ll type it there questions ask)
Alignment: Neutral
--------------------------
People: 100
Men/women/children: 500
Farmers:0
Breeders:0
Miners:0
Foresters:0
Builders:0
Worshipers:0
Refiners:0
-------------------
Army:0
Avalible Men: 50
Platoons: (type, how many and rank)
Siege machines: 0
-------------------------------
Buildings built: none
Building avalible:Hovel (20 wood) House (100wood) Storehouse (2000 wood)Barracks (3000 wood 2500 ore)Farmland
Church (2500 wood 3000 ore)
--------------------------
Resources: ore, wood, food
Ore:0
Wood:0
Food:0
-------------------
Main City: Highland Village
Cities:1 (Highland Village)
---------------------------
Enemies: none
-------------------------------
Immigration
Ethnicity:
People:
Goods:
Days till arrival


interpreter is like your moses he talks of your orders and stuff but he needs a name

oh put your 100 ppl into those jobs so they can start working

oh and you start with 5000 tribute

ShadowArcher
offline
ShadowArcher
1,001 posts
Nomad

Civilisation Name: Siberia
Interpreter Name: Yuri
Tribute: 5000
--------------------------------------
Gods Name: Sasha ( Russian boy name right?)
Alignment: Neutral
Powers: god building, multi pick-up
---------------------------------------------
Creature: Wolf
Creature status: Fine
Current objective: None
Alignment: Neutral
--------------------------
People: 100
Men/women/children: 500
Farmers:15
Breeders:14
Miners:14
Foresters:15
Builders:14
Worshippers:14
Refiners:14
-------------------
Army:0
Available Men: 15
Platoons: (type, how many and rank)
Siege machines: 0
-------------------------------
Buildings built: none
Building available:Hovel (20 wood) House (100wood) Storehouse (2000 wood)Barracks (3000 wood 2500 ore)Farmland
Church (2500 wood 3000 ore)
--------------------------
Resources: ore, wood, food
Ore:0
Wood:0
Food:0
-------------------
Main City: Highland Village
Cities:1 (Highland Village)
---------------------------
Enemies: none
-------------------------------
Immigration
Ethnicity:
People:
Goods:
Days till arrival:

I get my foresters to chop wood and get them to get String

To craft bows and arrows and go Hunting for deer at least 300 parts of deer also get 1200 pieces of wood and get my farmers to grow veggie food and grow them till they have 200 and then get my my builders to bring the wood, the veg/fruit and deer in to the city and put them in stores/the-Market

Renjineon
offline
Renjineon
3,912 posts
Nomad

Civilisation Name: Siberia
Interpreter Name: Yuri
Tribute: 5000
--------------------------------------
Gods Name: Sasha ( Russian boy name right?)
Alignment: Neutral
Powers: god building, multi pick-up
---------------------------------------------
Creature: Wolf
Creature status: Fine
Current objective: None
Alignment: Neutral
--------------------------
People: 100
Men/women/children: 5024
Farmers:15
Breeders:14
Miners:14
Foresters:15
Builders:14
Worshippers:14
Refiners:14
-------------------
Army:0
Available Men: 15
Platoons: (type, how many and rank)
Siege machines: 0
-------------------------------
Buildings built: none
Building available:Hovel (20 wood) House (100wood) Storehouse (2000 wood)Barracks (3000 wood 2500 ore)Farmland
Church (2500 wood 3000 ore)
--------------------------
Resources: ore, wood, food
Ore:0
Wood:0
Food:0
-------------------
Main City: Highland Village
Cities:1 (Highland Village)
---------------------------
Enemies: none
-------------------------------
Immigration
Ethnicity:
People:
Goods:
Days till arrival:

ok you dont have stores yet you havnt built it and you dont have a farm yet because you havnt put one down

since you are a god you just place a farm you just say how big you want
small: 500 food
medium: 1500 food
Large: 5000 food

the more farmers the more you harvest

you gain 1500 wood

you gain 2000 ore

24 children are born

ShadowArcher
offline
ShadowArcher
1,001 posts
Nomad

Civilisation Name: Siberia
Interpreter Name: Yuri
Tribute: 5000
--------------------------------------
Gods Name: Sasha ( Russian boy name right?)
Alignment: Neutral
Powers: god building, multi pick-up
---------------------------------------------
Creature: Wolf
Creature status: Fine
Current objective: None
Alignment: Neutral
--------------------------
People: 100
Men/women/children: 5024
Farmers:15
Breeders:14
Miners:14
Foresters:15
Builders:14
Worshippers:14
Refiners:14
-------------------
Army:0
Available Men: 15
Platoons: (type, how many and rank)
Siege machines: 0
-------------------------------
Buildings built: none
Building available:Hovel (20 wood) House (100wood) Storehouse (2000 wood)Barracks (3000 wood 2500 ore)Farmland
Church (2500 wood 3000 ore)
--------------------------
Resources: ore, wood, food
Ore:2000
Wood:1500
Food:0
-------------------
Main City: Highland Village
Cities:1 (Highland Village)
---------------------------
Enemies: none
-------------------------------
Immigration
Ethnicity:
People:
Goods:
Days till arrival:

I got wood to make it

Small farm

Renjineon
offline
Renjineon
3,912 posts
Nomad

Civilisation Name: Siberia
Interpreter Name: Yuri
Tribute: 5000
--------------------------------------
Gods Name: Sasha ( Russian boy name right?)
Alignment: Neutral
Powers: god building, multi pick-up
---------------------------------------------
Creature: Wolf
Creature status: Fine
Current objective: None
Alignment: Neutral
--------------------------
People: 144
Men/women/children: 6220
Farmers:15
Breeders:14
Miners:14
Foresters:15
Builders:14
Worshippers:14
Refiners:14
-------------------
Army:0
Available Men: 15
Platoons: (type, how many and rank)
Siege machines: 0
-------------------------------
Buildings built: Farmland(small)
Building available:Hovel (20 wood) House (100wood) Storehouse (2000 wood)Barracks (3000 wood 2500 ore)Farmland
Church (2500 wood 3000 ore)
--------------------------
Resources: ore, wood, food
Ore:2600
Wood:2200
Food:120
-------------------
Main City: Highland Village
Cities:1 (Highland Village)
---------------------------
Enemies: none
-------------------------------
Immigration
Ethnicity:
People:
Goods:
Days till arrival:


you get 700 wood

600 ore

120 food

20 children born

12 men 12 women

ShadowArcher
offline
ShadowArcher
1,001 posts
Nomad

Gold - Squire


Flag

Civilisation Name: Siberia
Interpreter Name: Yuri
Tribute: 5000
--------------------------------------
Gods Name: Sasha ( Russian boy name right?)
Alignment: Neutral
Powers: god building, multi pick-up
---------------------------------------------
Creature: Wolf
Creature status: Fine
Current objective: None
Alignment: Neutral
--------------------------
People: 144
Men/women/children: 6220
Farmers:24
Breeders:24
Miners:24
Foresters:24
Builders:24
Worshippers:24
Refiners:24
-------------------
Army:0
Available Men: 15
Platoons: (type, how many and rank)
Siege machines: 0
-------------------------------
Buildings built: Farmland(small)
Building available:Hovel (20 wood) House (100wood) Storehouse (2000 wood)Barracks (3000 wood 2500 ore)Farmland
Church (2500 wood 3000 ore)
--------------------------
Resources: ore, wood, food
Ore:2600
Wood:2200
Food:120
-------------------
Main City: Highland Village
Cities:1 (Highland Village)
---------------------------
Enemies: none
-------------------------------
Immigration
Ethnicity:
People:
Goods:
Days till arrival:

I order my builders to start building a mini-stadium.

Renjineon
offline
Renjineon
3,912 posts
Nomad

Civilisation Name: Siberia
Interpreter Name: Yuri
Tribute: 5000
--------------------------------------
Gods Name: Sasha ( Russian boy name right?)
Alignment: Neutral
Powers: god building, multi pick-up
---------------------------------------------
Creature: Wolf
Creature status: Fine
Current objective: None
Alignment: Neutral
--------------------------
People: 144
Men/women/children: 6220
Farmers:24
Breeders:24
Miners:24
Foresters:24
Builders:24
Worshippers:24
Refiners:24
-------------------
Army:0
Available Men: 15
Platoons: (type, how many and rank)
Siege machines: 0
-------------------------------
Buildings built: Farmland(small)
Building available:Hovel (20 wood) House (100wood) Storehouse (2000 wood)Barracks (3000 wood 2500 ore)Farmland
Church (2500 wood 3000 ore)
--------------------------
Resources: ore, wood, food
Ore:4100
Wood:3400
Food:470
-------------------
Main City: Highland Village
Cities:1 (Highland Village)
---------------------------
Enemies: none
-------------------------------
Immigration
Ethnicity:
People:
Goods:
Days till arrival:

cant build it

people demand houses people demand a storehouse

(tribute is used to buy new buildings look at first page)

1200 wood

1500 ore

450 food

no children born

100 food goes bad

Renjineon
offline
Renjineon
3,912 posts
Nomad

*BUMP*

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