ForumsGamesexit path idea

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Shenko
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Shenko
1,059 posts
Treasurer

yes theres a lot of exit path and colony threads but i think i have a good idea here
i was thinking that exit path could have classes
for example
class one- Speed runner
advantage:
you go twice as fast when using flow
disadvantage:
flow burns out faster

class two- wings
advantage:
can fly- play flood runner 2 if u wanna see what im talking about
disadvantage:
generates flow slower

class three- fighter
advantage:
can kill other runners
disadvantage:
slightly slower running

class four- jumper
advantage:
can double jump
disadvantage:
flow burns out faster

class five- conserver
advantage:
only loses flow when clicking space
disadvantage:
generates flow slower

controls:
updownleftright-jump, duck, movements
space- flow
A- fly(wings class)
S- hit(fighter class)
D- power flow(speed runner class)hold it and your special ability becomes active

or just mix all the abilities into one class instead.

i think this will change game play in a big way and make different ways faster or slower to get to the finish line


what are your thoughts on this idea?

  • 6 Replies
Zultimategamer2000
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Zultimategamer2000
430 posts
Nomad

well itd certainly add a whole new dimension to the game. but itd certainly turn off some more casual gamers. but overall, i think they'd help.

Shenko
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Shenko
1,059 posts
Treasurer

it was just an example......
and i also said why not combine them all as an alternative to 100% equal play

thebluerabbit
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thebluerabbit
5,340 posts
Farmer

i think tart is right. but wow this could be a great idea to a whole new game. id play it (and choose to fly)

Shenko
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Shenko
1,059 posts
Treasurer

i actually luv rpgs
like telepath rpg
im probably the only person on this site who likes or heard of the telepath series

thebluerabbit
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thebluerabbit
5,340 posts
Farmer

actually i tried to play it. it looked good but i had a bad com and it took ages to load so i just gave up

Shenko
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Shenko
1,059 posts
Treasurer

yeah its one of my fave games
takes a lot of imagination

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