This is a game, in which random things attack you, and you have everything in the world to defeat them.
Gameplay: 1: Everything in the world attacks you, and everything that doesnt exist yet, will attack you. 2: You imagination is the weapon, when something attacks, you can use ANYTHING to attack it with. (No nukes or Chuck Norris, though) 3: You can submit your defence at any time. No joining required. 4: Everything has health. For example, an UBER TANK might have 1000/1000 health. You chip away at the health of anything by using your awesome weapons. 5: The fort has health too. The fort has 10,000/10,000 health, different enemies have different strengths, meaning they destroy the fort at different rates. If the fort dies, stuff will happen. (Will decide when the time comes) 6: You can repair the fort. Every time you repair, it heals 500 fort health. 7: All damage and repairs get calculated every time I update. If every enemy is destroyed, a new set will come along immediatly 8: Enemies have different abilities. e.g Ninjas can dodge attacks, Giant frogs can eat rockets lock flies. 9: Random events will happen, e.g. CRITICAL HIT, extra damage, or CRITICAL FAIL, you damaged the fort.
Rules: 1: You can not post two or more defence/repairs before I update the game. One action per update. 2: I decide what happens, not you. If I decide that your mega machine gun laser thingy completly misses, dont argue with that. (I do use a random number generator to decide most things.) 3: Try not to post the same defence twice throught the entire defence. 4:NO CHUCK NORRIS OR INSTA-KILL NUKES!!(Mini nukes are fine though)
Well then, Lets get started! Invasion 1: Tank division inbound Tank 1: 200/200 health Tank 2: 200/200 health Tank 3: 200/200 health Tank 4: 200/200 health Tank Commander: 400/400 health, Ability: Other tanks get damage bonus while alive. Thicker armour and more powerful cannon.
An overlord tank. It has the propaganda ability, giving reduced damage to the enemy.(Thus voiding the damage bonus of enemy.) It also has the nuke shell ability (Shells with nuclear capacity)
i use a slightly BIGGER tank division Tank 1: 200/200 health Tank 2: 200/200 health Tank 3: 200/200 health Tank 4: 200/200 health Tank 5: 200/200 health Tank 6: 200/200 health Tank Commander: 400/400 health, Ability: Other tanks get damage bonus while alive. Thicker armour and more powerful cannon. Tank Commander: 400/400 health, Ability: Other tanks get damage bonus while alive. Thicker armour and more powerful cannon.