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WorstSniper
offline
WorstSniper
1,467 posts
Nomad

Reviving World RPG
A powerful Dark Wizard has taken over the world of Aniacs. Fight monsters, make friends and foes, gain skills, etc.

Character Sheet
Name:
Level: 1
Class: Citizen (Check the classes below)
HP:10/10 (Health)
MP:10/10 (Magic/Mana)
Skills: N/A
Experience: 0/5
Hat: N/A
Top/Bottom: White Shirt, Blue Shorts
Shoes: Black Sneakers
Glove/Cape: N/A
Accessories: N/A
Weapon/Shield: N/A

Classes
Warrior: Your average swordsman class. They can also use spears, maces, hammers, whips, etc. They have extremely high health points. They are usually slow but powerful.

Archer: A class that uses bows and crossbows. Bows are usually faster than crossbows but crossbows are usually stronger than bows. They have decent health points and extremely high accuracy.

Class Advancements
Warrior -> Spear Man, Swordsman, Page
Spear Man, Swordsman, Page -> Spear Knight, Crusader, Elemental Knight
Spear Knight, Crusader, Elemental Knight -> Dark Spear Knight, Swords Master, Element Master Knight

Archer -> Bowman, Crossbowman
Bowman, Crossbowman -> Sharpshooter, Sniper
Sharpshooter, Sniper -> Bow Master, Marksman

Class Skills
Warrior:
Strike; uses 7 MP, attack an enemy stronger than usual, earned at level 10
Slash Blast; uses 12 MP, attack enemies all around, earned at level 15
Health Recovery; uses 15 MP, heals 50 HP, earned at level 19
Rock Body; uses 16 MP, use some energy to survive a killer blow from any monster or foe (skill canceled after one hit), earned at level 24
--------------------------------------------
Spear Man:
Iron Guard; uses 20 MP, use skill to raise defense and take less damage from attacks, earned at level 30
Raging Body; uses 33 MP, raises HP and MP points depending on HP (ex. HP x 4), earned at level 38
Fearsome Blow; uses 38 MP, can attack a line of monsters or foes, earned at level 46
Rage; uses 40 MP, boosts attack power temporarily, earned at level 53
Spear Man's Attack; uses 50% of MP, attack one monster using supreme force with a 20% chance of instant death (does not work on enemies 5 levels or higher), earned at level 62

Swordsman:
Raging Swords; uses 18 MP, boosts attack power temporarily, earned at level 30
Damage Mirror; uses 22 MP, reflects 20% of damage received from attacks (skill cancels after one hit), earned at level 39
Guardian; uses 30 MP, boosts defense temporarily, earned at level 46
Ground Smash; uses 39 MP, smashes the ground causing a shock wave, earned at level 52
Swordsman's Attack; uses 50% of MP, attack one enemy using supreme force with a 20% chance of instant death (does not work on enemies 5 levels or higher), earned at level 63

Page:
Haunt; uses 20 MP, temporarily lowers defense on an enemy (does not work on all enemies), earned at level 30
Damage Mirror; uses 24 MP, reflects 20% of damage received from an attack (skill cancels after one hit), earned at level 38
Blunt Smash; uses 32 MP, smashes the ground which causes a shock wave, earned at level 45
Defensive Orders; uses 40 MP, temporarily raises defense, earned at level 53
Page's Attack; uses 50% of MP, attack one enemy using supreme force with a 20% chance of instant death (does not work on enemies 5 levels or higher), earned at level 62
-----------------------------------------------
Spear Knight:
Knight's Fury; uses 47 MP, quickly attack an enemy 3 times, earned at level 70
Resistant; uses 50 MP, raises defense against elemental attacks, earned at level 81
Defense Crash; uses 53 MP, lowers an enemy's defense, earned at level 89
Knight's Sacrifice; uses 20% of HP, sacrifice HP to get a chance to one hit kill an enemy (does not work on enemies 2 levels or higher), earned at level 95
Raging Shout; uses 68 MP, lowers enemy's defense (can also be used as an attack), earned at level 105
Darkness; uses 70 MP, summons a loyal darkness dragon that can attack 4 times, earned at level 112

Crusader:
Finishing Blow; uses 46 MP, can instant kill an enemy when their HP is 30% or lower, earned at level 70
Elemental Clash; uses 51 MP, neutralizes elemental attacks, earned at level 81
Raging Shout; uses 55 MP, stuns and lowers defense of enemies around you, earned at level 89
Metal Defenses; uses 60 MP, raises defense sharply, earned at level 95
Combo Master; uses 67 MP, attack 3 times quickly with powerful force, earned at level 105
The Tiger; uses 72 MP, summons a loyal tiger that attacks 4 times, earned at level 112

Elemental Knight:
Holy Strike; uses 48 MP, strike an enemy with the force of the holy element, earned at level 70
Fire Strike; uses 54 MP, strike an enemy with fire element, earned at level 81
Ice Strike; uses 60 MP, strike an enemy with ice element, earned at level 89
Lightning Strike; uses 65 MP, strike an enemy with lightning element, earned at level 95
Dark Strike; uses 71 MP, strike an enemy with dark element, earned at level 105
Elemental Storm; uses 50% of HP, hits all enemies around you with different elements, earned at level 112
---------------------------------------------
Dark Spear Knight:
Darkness Strike; uses 80 MP, hits enemies all around 5 times with dark element, earned at level 120
Eye of Darkness; uses 85 MP, boosts attack power of dark element attacks, earned at level 130
Dark Rush; uses 90 MP, send dark forces to attack enemies 3 times, earned at level 140
Darkness Storm; uses 100 MP, create a dark storm to attack all enemies around with a 40% chance of instant death to enemies, earned at level 150
Soul Reaper; uses 110 MP, take 50% HP from an enemy killing them in one hit with a 60% chance, earned at level 170
Deadly Darkness; uses all MP and 90% HP, unleash deadly forces of darkness to destroy a whole area, earned at level 199

Swords Master:
Master Swings; uses 80 MP, hits an enemy 5 times, earned at level 120
Mastered Combos; uses 85 MP, summon orbs of energy to add an extra 3 hits to all attacks, earned at level 130
Rushing Combo; uses 90 MP, hit an enemy 10 times, earned at level 140
Standing Swords; uses 100 MP, when hit there will be a 40% chance of not taking damage, earned at level 150
Sword's Enrage; uses 110 MP, boosts attack power tremendously, earned at level 170
Brave Ultimate; uses all MP and 90% HP, unleash an ultimate combo of attacks to destroy an area or enemy, earned at level 199

Elemental Master Knight:
Burning Strike; uses 80 MP, strike an enemy with a 40% chance of burning to death, earned at level 120
Freezing Strike; uses 85 MP, strike an enemy with a 45% chance of freezing to death, earned at level 130
Electric Strike; uses 90 MP, strike an enemy with a 50% chance of being electrified to death, earned at level 140
Obliterating Strike; uses 100 MP, strike an enemy with a 10% chance of being absolutely obliterated, earned at level 150
Blasting Elements; uses 110 MP, strike an enemy with the choice of combining two elements, earned at level 170
Hammer of the Elements; uses all MP and 90% HP, unleash the elements to create an elemental hammer and destroy everything, earned at level 199

-------------------------------------

Archer:
Sharp Arrow; uses 9 MP, shoot an enemy with a stronger force than usual, earned at level 10
Double Arrows; uses 11 MP, shoot any enemy with two arrows, earned at level 15
Focus; uses 12 MP, makes all attacks go to one enemy, earned at level 22
------------------------------------------
Bowman:
Bombed Arrow; uses 16 MP, shoot an arrow with a bomb attached to it, earned at level 30
Rushing Arrow; uses 19 MP, shoot an arrow that blows enemies away, earned at level 38
Tornado Arrow; uses 25 MP, shoot an arrow that consumes 2 enemies with a 50% chance, earned at level 45
Quick Quiver; uses 28 MP, allows to temporarily reload arrows quicker, earned at level 52
Bowman's Attack; uses 38 MP, fires an arrow that can instant kill an enemy with a 20% chance (does not work on enemies 5 levels or higher)

Crossbowman:
Iron Arrow; uses 17 MP, fires an arrow that goes through 5 enemies, earned at level 30
Forceful Arrow; uses 20 MP, fires an arrow that blows enemies away, earned at level 38
Crossbow's Act; uses 24 MP, use MP to temporarily boost accuracy, earned at level 45
Quick Quiver; uses 29 MP, allows to temporarily reload arrows quicker, earned at level 52
Crossbowman's Attack; uses 36 MP, fire an arrow that can instant kill an enemy with a 20% chance (does not work on enemies 5 levels or higher), earned at level 62
---------------------------------------------------
Sharpshooter:
Rain of Arrows; uses 30 MP, fires a storm of arrows that can attack 6 enemies, earned at level 70
Fire Arrow; uses 35 MP, fires an arrow of fire which can burn an enemy, earned at level 78
Deadly Arrow; uses 39 MP, fires an arrow that can instant kill an enemy with a 40% chance, earned at level 85
Diving Hawk; uses 45 MP, summons a hawk that attacks for you, earned at level 92
Row of Arrows; uses 50 MP, shoots 4 arrows in a row, earned at level 101
Wind Speeds; uses 56 MP, boosts speed temporarily, earned at level 110

Sniper:
Erupting Arrows; uses 32 MP, fires arrows out of the ground, earned at level 70
Blizzard Arrows; uses 36 MP, fires arrows from the sky that can freeze up to 6 enemies, earned at level 78
Bald Eagle; uses 41 MP, summons a bald eagle that can attack for you, earned at level 85
Deadly Arrow; uses 47 MP, fires a deadly arrow that can instant kill an enemy with a 40% chance, earned at level 92
Row of Arrows; uses 50 MP, fire 4 arrows in a row, earned at level 101
Wind Speeds; uses 51 MP, temporarily boosts speed, earned at level 110
---------------------------------------
Bow Master:
Bow's Strength; uses 60 MP, temporarily boosts attack power, earned at level 120
Concentrate; uses 70 MP, temporarily boosts attack power even more, earned at level 130
Dragon Arrow; uses 80 MP, fires an arrow that turns into a dragon to attack 6 enemies, earned at level 140
Slow Arrow; uses 90 MP, fires an arrow that temporarily slows down the enemy, earned at level 150
Accurate Eyes; uses 100 MP, temporarily boosts accuracy and attack power tremendously, earned at level 170
Storm of Arrows; uses all MP and 50% of HP, fires 128 arrows in a second, earned at level 199

Marksman:
Blinding Arrow; uses 65 MP, fires an arrow that blinds the enemy, earned at level 120
Dragon Arrow; uses 70 MP, fires an arrow that turns into a dragon to attack 6 enemies, earned at level 130
Marksman's Crossbow; uses 80 MP, temporarily boosts attack power, earned at level 140
Piercing Arrow; uses 90 MP, fires an arrow that goes through 8 enemies which increases in damage when it goes through each enemy, earned at level 150
Accurate Eyes; uses 100 MP, temporarily boosts attack power and accuracy tremendously, earned at level 170
Marksman's Death Arrow; uses all MP and 90% HP, fires an arrow that can instant kill an enemy with an 95% chance, earned at level 199
-----------------------------------

I only want 5 people playing please.

Notes
This may seem quite long, it took me at least 3 hours to type it.

  • 6 Replies
thebluerabbit
offline
thebluerabbit
5,340 posts
Farmer

hi id like to play . id think the bowman should have more elemental attacks but nvm that anyway:
Name:blue
Level: 1
Class: archer (i want to be a bowman)
HP:10/10 (Health)
MP:10/10 (Magic/Mana)
Skills: N/A
Experience: 0/5
Hat: N/A
Top/Bottom: White Shirt, Blue Shorts
Shoes: Black Sneakers
Glove/Cape: N/A
Accessories: N/A
Weapon/Shield: N/A

locoace3
offline
locoace3
15,053 posts
Nomad

Name:Phillip IX
Level: 1
Class: Warrior (spearman)
HP:10/10 (Health)
MP:10/10 (Magic/Mana)
Skills: N/A
Experience: 0/5
Hat: N/A
Top/Bottom: White Shirt, Blue Shorts
Shoes: Black Sneakers
Glove/Cape: N/A
Accessories: N/A
Weapon/Shield: N/A

k....

WorstSniper
offline
WorstSniper
1,467 posts
Nomad

Name: Blue
Level: 1
Class: Citizen
HP:10/10
MP:10/10
Skills: N/A
Experience: 0/5
Hat: N/A
Top/Bottom: White Shirt, Blue Shorts
Shoes: Black Sneakers
Glove/Cape: N/A
Accessories: N/A
Weapon/Shield: N/A

You wake up in a small room. Creaky wooden floors, cracked windows, holes in the walls. You then hear footsteps approaching one of the doors in a dark corner. The door slowly opens. It is then fully open, but nothing was there.
----------------------------

Name:Phillip IX
Level: 1
Class: Citizen
HP:10/10
MP:10/10
Skills: N/A
Experience: 0/5
Hat: N/A
Top/Bottom: White Shirt, Blue Shorts
Shoes: Black Sneakers
Glove/Cape: N/A
Accessories: N/A
Weapon/Shield: N/A

You wake up in a dirty and grimy jail cell. You look around the cell, seeing piles of skulls and bones. You panic as you hear footsteps approaching. Not seeing anything but darkness, you hear the jail cell gate open slowly.
-----------------------------------

There's seems to be a misunderstanding.

Lv 1-10 Citizen

Lv 10-30 Warrior/Archer

Lvl 30-70 Swordsman, Spear Man, etc...

Lv 120-200 Dark Spear Man, Swords Master, etc...

Sorry if I didn't explain enough.

thebluerabbit
offline
thebluerabbit
5,340 posts
Farmer

Name: Blue
Level: 1
Class: Citizen
HP:10/10
MP:10/10
Skills: N/A
Experience: 0/5
Hat: N/A
Top/Bottom: White Shirt, Blue Shorts
Shoes: Black Sneakers
Glove/Cape: N/A
Accessories: N/A
Weapon/Shield: N/A
(oh ok now i understand. but would I be able to choose the class i want to be or would YOU do it?) ill check if theres something dangerous beyond the door. if there is ill shut it and wait in the room and if there isnt then ill leave the room

WorstSniper
offline
WorstSniper
1,467 posts
Nomad

Name: Blue
Level: 1
Class: Citizen
HP:10/10
MP:10/10
Skills: N/A
Experience: 0/5
Hat: N/A
Top/Bottom: White Shirt, Blue Shorts
Shoes: Black Sneakers
Glove/Cape: N/A
Accessories: N/A
Weapon/Shield: N/A

Yes you can choose any class you want to be-

You walk slowly towards the door, and stop. The door slams shut and opens again. You then see a dark figure standing in the doorway. It walks toward you and stops halfway. The figure disappears, as you start to feel nauseous. You fall down and fall asleep. You then wake up on grass this time, oddly. You appear to be in some type of tent. You then hear chattering outside.

thebluerabbit
offline
thebluerabbit
5,340 posts
Farmer

Name: Blue
Level: 1
Class: Citizen
HP:10/10
MP:10/10
Skills: N/A
Experience: 0/5
Hat: N/A
Top/Bottom: White Shirt, Blue Shorts
Shoes: Black Sneakers
Glove/Cape: N/A
Accessories: N/A
Weapon/Shield: N/A
ill have a peak and check whos talking. if they look nice ill get out and ask them where i am but if they look evil ill try to get away withot them noticing

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