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Secretmapper
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Secretmapper
1,747 posts
Nomad

If you don't like non-linear, tactically heavy gameplay, then this is not for you.

THe time set is modern (but with no WMDs)

Forum game (with no title) Beta is now here!

No more backstory, go and play!
(Note that because this is not the official game, the game is very limited. One fact is the unit and buildings, which are limited only. Also, no brotherhoods, clans exist on the beta, but do exist on the real one. A map would be available too in the real one.)

Just pick a "real place in the globe": (Because no real "map" exists yet.)

This is the sheet:

Name:
Country:
(more will be in here as we progress)

Only four people are allowed to join.
(Note that in the real game, fictional countries are in, meaning everyone starts out equal.)

Country's status
This involves health status, Job rates, Population, Economic rates and such. You will do choices such as how much fund you are to give to each of them. You can barter foods, raw materials, weapons from other countries, if they like

The game uses a year system, every four years, an election will be held. If your country wants you out, your out dude. This does not apply to countries that does not have democracy. You can also change the political system.

War status:
This involves things like military development, terrorist threats, and country peace.

As I said, this is very complex. In attacking and declaring wars, be specific.

  • 32 Replies
Secretmapper
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Secretmapper
1,747 posts
Nomad

I'm using an iPhone so I can't copy your sheet
Please change your funds to 198,000

Only workers can be counted. Satellites cannot be duplicated because it will not do anything but speed up the process. But since the time system isn't built yet(there is a time system in the real game using 24hour scheme) here would be no effect in duplicating it.

Tools are already covered because it is an upgrade therefore only purchased once. 4900 tbq for the people

Secretmapper
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Secretmapper
1,747 posts
Nomad

@ Tom
Wow, I was about to discuss morality and food when you asked both. Great timing!
Farms needs 5 people to be built, needs to be occupied by one person and occupies .5 sq mi and produces 10 units of food per day( again time system is still not built.). Costs 50 tbq

Statue needs 5 people to be built and gives people morale (and yet no morale meter exists yet.)Occupies only .01 sq mi

BenTheBozer
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BenTheBozer
815 posts
Nomad

I assume your working on a bulding sheet or something? Please share.

Secretmapper
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Secretmapper
1,747 posts
Nomad

Are you psychic or something?

Admiralty House (Main Building)

Costs: None
Needs: None
Occupies: 10 sq.mi
Gives: Primary sector functions

The Admiralty house is the main building in Tier 1. Remember that if all your

Main Building/s is/are destroyed, you lose.

Residential House (10)

Costs: 100 TBQ
Needs: 50 people;
Occupies: 1 sq. mi
Gives: 100 free population space

Ten Residential House gives you 100 free population space. Don't make houses,

and your people will suffer becoming homeless.

Farm

Costs: 50 TBQ
Needs: 5 people; occupied by 1 person; 2 units of WATER/day
Occupies: .5 sq mi
Gives: 10 units of FOOD/day

The farm gives your people food. Don't produce enough food and they'll suffer

famine.

Water Factory

Costs: 100 TBQ + 10 TBQ per mile from the source of water
Needs: 50 people; occupied by 10 people;
Occuspies: 1 sq. mi
Gives: 50 units of WATER/day

The water factory gets water, turns it into fresh water, and distributes it to

the people. Don't distribute enough water and they'll suffer drought.

BenTheBozer
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BenTheBozer
815 posts
Nomad

Name: Benjamin Smith
Country: Australia
Fund:198,000 TBQ
Size: 2,941,299 sq mi
Estimated Population: 100,000
Climate: Depends on place
Country's status
Economic Wealth: None
Social Issue: None
Education status: Normal
Health: Normal
Biggest threat: Drought
Technological Advancement: None
Buildings:
Admiralty House (1)
Houses (10,000)
Organizations:
None
War status:
Local
None
Global
None

I would like to purchess, 3 water factorys and 50 farms.

Secretmapper
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Secretmapper
1,747 posts
Nomad

Name: Benjamin Smith
Country: Australia
Fund:198,000 TBQ
Size: 2,941,299 sq mi
Estimated Population: 100,000 (560)
Climate: Depends on place
Country's status
Economic Wealth: None
Social Issue: None
Education status: Normal
Health: Normal
Biggest threat: Drought
Technological Advancement: None
Buildings:
Admiralty House (1)
Houses (10,000)
Water Factories (3)
Farms (50)
Organizations:
None
Company:
AUSMINE
War status:
Local
None
Global
None

purchasing 3 water factories for the cost of 300 TBQ
100 TBQ + 10 TBQ per mile from the source of water

Purchasing 50 farms for the cost of 2500 TBQ

BenTheBozer
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BenTheBozer
815 posts
Nomad

Name: Benjamin Smith
Country: Australia
Fund:198,000 TBQ
Size: 2,941,299 sq mi
Estimated Population: 100,000 (560)
Climate: Depends on place
Country's status
Economic Wealth: None
Social Issue: None
Education status: Normal
Health: Normal
Biggest threat: Drought
Technological Advancement: None
Buildings:
Admiralty House (1)
Houses (10,000)
Water Factories (3)
Farms (50)
Organizations:
None
Company:
AUSMINE
War status:
Local
None
Global
None

That price is fine, can buy another 10 water factories.

Secretmapper
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Secretmapper
1,747 posts
Nomad

Name: Benjamin Smith
Country: Australia
Fund:195,200 TBQ
Size: 2,941,299 sq mi
Estimated Population: 100,000 (660)
Climate: Depends on place
Country's status
Economic Wealth: None
Social Issue: None
Education status: Normal
Health: Normal
Biggest threat: Drought
Technological Advancement: None
Buildings:
Admiralty House (1)
Houses (10,000)
Water Factories (13)
Farms (50)
Organizations:
None
Company:
AUSMINE
War status:
Local
None
Global
None

BenTheBozer
offline
BenTheBozer
815 posts
Nomad

Name: Benjamin Smith
Country: Australia
Fund:195,200 TBQ
Size: 2,941,299 sq mi
Estimated Population: 100,000 (660)
Climate: Depends on place
Country's status
Economic Wealth: None
Social Issue: None
Education status: Normal
Health: Normal
Biggest threat: Drought
Technological Advancement: None
Buildings:
Admiralty House (1)
Houses (10,000)
Water Factories (13)
Farms (50)
Organizations:
None
Company:
AUSMINE
War status:
Local
None
Global
None

I would like a status report on my company AUSMINE and I would like to create a organization called Australian Tax Office which will be used to create and store a national census and then use that census to apropriate tax to each citizen.

Secretmapper
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Secretmapper
1,747 posts
Nomad

Comment
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I would like a status report on my company AUSMINE
Natural resources seen- None
Area Covered- 500,026 sq.mi

and I would like to create a organization called Australian Tax Office which will be used to create and store a national census and then use that census to apropriate tax to each citizen.
(Hmmm, A tax system seems nice. I would add that to the official game)

Australian Tax Office- 20,000 TBQ
Occupies: 1 sq. mi
Needs: 50 people; occupied by: 50 people

BenTheBozer
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BenTheBozer
815 posts
Nomad

Nice work with the list
Name: Benjamin Smith
Country: Australia
Fund:195,200 TBQ
Size: 2,941,299 sq mi
Estimated Population: 100,000 (660)
Climate: Depends on place
Country's status
Economic Wealth: None
Social Issue: None
Education status: Normal
Health: Normal
Biggest threat: Drought
Technological Advancement: None
Buildings:
Admiralty House (1)
Houses (10,000)
Water Factories (13)
Farms (50)
Organizations:
None
Company:
AUSMINE
War status:
Local
None
Global
None

Can i buy a logistic center.

Secretmapper
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Secretmapper
1,747 posts
Nomad

Logistics Center

Costs: 5,000 TBQ
Needs: 1,000 people; occupied by 1,000 people;
Occupies 5 sq. mi
Gives: Ability to trade commodities; Vital information

The Logistics center involves the integration of information, transportation, inventory, warehousing, material handling, packaging, and security.

Name: Benjamin Smith
Country: Australia
Fund:175,200 TBQ
Size: 2,941,299 sq mi
Estimated Population: 100,000 (760)
Climate: Depends on place
Country's status
Economic Wealth: None
Social Issue: None
Education status: Normal
Health: Normal
Biggest threat: Drought
Technological Advancement: Tier 1
Buildings:
Admiralty House (1)
Houses (10,000)
Water Factories (13)
Farms (50)
Logistics Center (1)
Australian Tax Office (1)
Organizations:
None
Company:
AUSMINE
Australian Tax Company
War status:
Local
None
Global
None

Logistic center made...

Logistic center options:
Buy planes: 500 TBQ, gives the ability to trade world wide
Buy Trucks: 500 TBQ, gives the ability to trade locally
Upgrade Center: 10,000 TBQ, gives more options, ability to create
supply drops(needs tier 2)

BenTheBozer
offline
BenTheBozer
815 posts
Nomad

Name: Benjamin Smith
Country: Australia
Fund:195,200 TBQ
Size: 2,941,299 sq mi
Estimated Population: 100,000 (660)
Climate: Depends on place
Country's status
Economic Wealth: None
Social Issue: None
Education status: Normal
Health: Normal
Biggest threat: Drought
Technological Advancement: None
Buildings:
Admiralty House (1)
Houses (10,000)
Water Factories (13)
Farms (50)
Organizations:
None
Company:
AUSMINE
War status:
Local
None
Global
None

Buy plane and trucks.

Secretmapper
offline
Secretmapper
1,747 posts
Nomad

Name: Benjamin Smith
Country: Australia
Fund:194,200 TBQ
Size: 2,941,299 sq mi
Estimated Population: 100,000 (660)
Climate: Depends on place
Country's status
Economic Wealth: None
Social Issue: None
Education status: Normal
Health: Normal
Biggest threat: Drought
Technological Advancement: None
Buildings:
Admiralty House (1)
Houses (10,000)
Water Factories (13)
Farms (50)
Organizations:
None
Company:
AUSMINE
War status:
Local
None
Global
None

Buy plane and trucks. -1000 TBQ

BenTheBozer
offline
BenTheBozer
815 posts
Nomad

Name: Benjamin Smith
Country: Australia
Fund:193,200 TBQ
Size: 2,941,299 sq mi
Estimated Population: 100,000 (660)
Climate: Depends on place
Country's status
Economic Wealth: None
Social Issue: None
Education status: Normal
Health: Normal
Biggest threat: Drought
Technological Advancement: None
Buildings:
Admiralty House (1)
Houses (10,000)
Water Factories (13)
Farms (50)
Organizations:
None
Company:
AUSMINE
War status:
Local
None
Global
None
I would like to buy a research center, can you give me some general tips on how to make money?

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