ForumsForum GamesDungeons 'n Dragons 3.5 Forgotten Realms Setting

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DesertHyena
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DesertHyena
2,886 posts
Peasant

Dungeons & Dragons, the oldest RPG in the world, and also one of the easiest to play/run.This is 3.5 D&D, not 4th edition,The First Adventure I shall be running is called "Crown of the Kobold King" This game is pretty much a "Generic Fantasy RPG" set in the Forbidden Realms (Drizzt the Drow ring any bells?). you start at [b]1st level.

Name:
Player:
AgeAll non-humans live longer, except Half-Orcs)
Sex:
Lookshowever technical you want to get)
Race:Human(extra feat/skill),Dwarf(+2 Con,-2 Cha), Elf(+2 Dex,-2 Con), Gnome(+2 Con,-2 Str),Half-Elf,Half-Orc(+2 Str,-2 Int,-2 Cha), Halfling(+2 Dex,-2 Str)

ClassFighter,Rouge,Wizard,Cleric, or pick one from book, see below)
Level:1
Level Equivalency:2(for level adjustment +1 characters)
Attributes:Strength(Str), Dexterity(Dex),Constitution(Con),Intelligence(Int),Wisdom(Wis),Charisma(Cha)

Attribute Bonusessee below)
all start at 8,25 points(just do 15-18=1 for experienced players, it's pretty balanced)

Saves:Fortitude(Con),Reflex(Dex),Will(Wis) (see below)
Hit points:10(Fighter)8(Cleric)6(Rogue)4(Wizard)+Con Bonus
AttackBase Attack Bonus+Str Bonus(Dex bonus for ranged, see below)
Damagebased on weapon + Str bonus 2-handed x 1.5 Str Bonus, see below)
Armor Class(AC):10+Dex Bonus+Armor+Misc(see below)
Featssee below)
Skillssee below)
Equipment:300 gp and Adventurer's Kit(with everything you need like bedrolls and rations and so on) (see below)

I have a PDF of the Player's Handbook, which I will e-mail to you if you don't have a copy, you don't need to memorize it or anything, but it would help to have it handy for this game.If you want to play another race,then No level adjustments above +1.If you give me a good reason to play a race that's not +1 level adjustment I might let you. If you want a different class, just ask(I know all classes for 3.5).

Rules not Used:
-There is no Armor Class Penalty.
-There is no Encumberence, but please be realistic(no portable rams).
-There will not be any Racial Bonuses to anything other than starting attributes.
-To Simplify the Arcane Check Penalty, Wizards cannot wear armor period.
-all Spells are allowed, but I will only list Evocation spells for Wizards and Healing Spells for Clerics in this forum as they are the most martial spells.

"FOR QUICK-PLAY CHARACTERS!"
Feats-
Your feat(s) will be:
(Fighter)Power Attack(-1 Atk,+1 Dam),Cleave(immediatly take another attack if you kill your target, you will need high Str)
(Rouge)Stealthy(+2 Hide/Move Silently)
(Cleric)Improved Turning(+4 to Turn Result)
(Wizard)Spell Focus: Evocation
(Human)Toughness (+3 HP, this is if your race is human and is in addition to your class feat)

Skills-
Your skills will be equal to 4+mods(I'll handle it), you get 1 bonus skill for every point of Int bonus, your starting skills are:
(Fighter) Intimidate, Heal
(Rogue) Hide, Move Silently, Open Lock, Disable Device,Sense Motive, Bluff, Appraise, Pick Pocket,
(Cleric)Diplomacy,Spellcraft,Knowledge(Religion),Heal
(Wizard)Spellcraft,Knowledge(Arcana)

Equipment-
your starting equipment equipment is:
(Fighter)Greatsword(2-12) or Longsword and Large Steel Shield(+2 AC), Breastplate(+5 AC,Max Dex Bonus +3),and a potion of Cure Light Wounds(1-8+1 hitpoints)
(Rougue)Thieves Tools,Short Sword(1-6),Dagger(1-4),Longbow(1-8, no Str bonus) Studded Leather(+3 AC,Max Dex Bonus +5),
(Cleric)Chainmail(+5 AC +2 Max Dex Bonus), Hvy. Mace(1-8), and 4 potions of Cure Light Wounds(1-8+1)
(Wizard)Spellbook, 4 scrolls of magic missile(1-4+1),4 potion of Cure Light Wounds and Quarterstaff(1-6)
(Halfling/Gnome)Cannot use Large Weapons (Greatsword) and cannot wear or use Large equipment (cannot wear medium creature's armor)

Attribute bonus is equal to +1 for every 2 points above 10.
After you pick your class, race, skills, feats, and equipment I will finish the sheet(saves,attack,AC)
If you have NO idea what i'm talking about, just google D&D or feel free to ask some questions.

  • 46,375 Replies
Hypermnestra
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Hypermnestra
26,390 posts
Nomad

No, but it would be nice if we could play...that doesn't necessarily mean combat, just, can we move on in the game?

ThorRatFox
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ThorRatFox
3,798 posts
Nomad

so yeah what do you do with the creature thing

ThorRatFox
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ThorRatFox
3,798 posts
Nomad

here what it looks like
http://www.gonadan.com/dnd/marrutact.jpg

Hypermnestra
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Hypermnestra
26,390 posts
Nomad

Hey TRF, are we anywhere near leveling up? Just curious.

ThorRatFox
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ThorRatFox
3,798 posts
Nomad

oh yeah you guys leveled up

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

yo AWESOME I CAME TO PLAY

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

"i'm keeping the staff. thing might know something useful"

Hypermnestra
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Hypermnestra
26,390 posts
Nomad

So...Hyperion is level 5 now?

--------------------Basic Information----------------------
Name: Hyperion Ward
Player: Hypermnestra
Age: 25
Sex: M
Height: 6'2
Weight: 170
Eye Color: Blue.
Hair Color: Black.
Skin Color: Tan.
Alignment:Lawful Good
Race: Human
Class: Paladin
Level: 4
Level Equivalency: 4
Alignment: LG
Deity: The Triad[Tyr, Torm, Ilmater].
HP: 50/50
Languages: Common, Celestial.
------Attributes----------
Str: 18
Dex: 15
Con: 16
Int: 12
Wis: 15
Cha: 18
Fort Save: +10(class)
Ref Save: +6(class)
Will Save: +6(class)
Hit Points: 40/40
Attack: +9(+6 ranged)
Base Attack Bonus: +5
AC: 16
------------------Equipment-------------------------------
Armor: Chain Shirt[A/S Bonus: +4. Max Dex Bonus: +4. AC Penalty: -2.Arcane Spell Failure Chance: 20%. Weight: 25 lbs.]
Shield: Heavy Steel Shield[Armor/Shield Bonus: +2. AC Penalty: -2.Arcane Spell Failure Chance: 15%. Weight: 15 lbs.]
Weapon: Masterwork Cold-Iron Longsword[1-8 19/20 crit]
Miscellaneous: Bullseye Lantern[3 lbs], 1 Week Trail Rations[1 lb], 1 Bedroll[5 lbs].
-------Feats/Spells/Abilities/Etc.------------
Feats: Negotiator[+2 Diplomacy and Sense Motive], Combat Expertise, Two-Weapon Fighting.
Class Feats: Shield Proficiency, Light Armor Proficiency, Medium Armor Proficiency, Heavy Armor Proficiency, Divine Grace, Aura of Good, Aura of Courage, Divine Health, Turn Undead.
Skills: Sense Motive[5], Diplomacy[6], Knowledge[Religion, 5], Ride[5], Heal[5], Knowledge[Nobility/Royalty, 5].
Spells: Detect Evil[AW], Smite Evil[2/D], Lay on Hands[20 points], Summon Special Mount.

Is this good? I think I got all of it.

Hypermnestra
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Hypermnestra
26,390 posts
Nomad

--------------------Basic Information----------------------
Name: Hyperion Ward
Player: Hypermnestra
Age: 25
Sex: M
Height: 6'2
Weight: 170
Eye Color: Blue.
Hair Color: Black.
Skin Color: Tan.
Alignment:Lawful Good
Race: Human
Class: Paladin
Level: 5
Level Equivalency: 5
Alignment: Lawful Good.
Deity: The Triad[Tyr, Torm, Ilmater].
HP: 50/50
Languages: Common, Celestial.
------Attributes----------
Str: 18
Dex: 15
Con: 16
Int: 12
Wis: 15
Cha: 18
Fort Save: +10(class)
Ref Save: +6(class)
Will Save: +6(class)
Hit Points: 40/40
Attack: +9(+6 ranged)
Base Attack Bonus: +5
AC: 16
------------------Equipment-------------------------------
Armor: Chain Shirt[A/S Bonus: +4. Max Dex Bonus: +4. AC Penalty: -2.Arcane Spell Failure Chance: 20%. Weight: 25 lbs.]
Shield: Heavy Steel Shield[Armor/Shield Bonus: +2. AC Penalty: -2.Arcane Spell Failure Chance: 15%. Weight: 15 lbs.]
Weapon: Masterwork Cold-Iron Longsword[1-8 19/20 crit]
Miscellaneous: Bullseye Lantern[3 lbs], 1 Week Trail Rations[1 lb], 1 Bedroll[5 lbs].
-------Feats/Spells/Abilities/Etc.------------
Feats: Negotiator[+2 Diplomacy and Sense Motive], Combat Expertise, Two-Weapon Fighting.
Class Feats: Shield Proficiency, Light Armor Proficiency, Medium Armor Proficiency, Heavy Armor Proficiency, Divine Grace, Aura of Good, Aura of Courage, Divine Health, Turn Undead.
Skills: Sense Motive[5], Diplomacy[6], Knowledge[Religion, 5], Ride[5], Heal[5], Knowledge[Nobility/Royalty, 5].
Spells: Detect Evil[AW], Smite Evil[2/D], Lay on Hands[20 points], Summon Special Mount.

Wow, I'm stupid. Got everything but the actual level switch.
Sorry for the double post.

ThorRatFox
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ThorRatFox
3,798 posts
Nomad

great job hyper

SirNoobalot
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SirNoobalot
22,207 posts
Nomad

hhmmmm what are y'alls recommendations for next favored enemy?
Choices:
Table: Ranger Favored Enemies Type (Subtype) Type (Subtype)
Aberration Humanoid (reptilian)
Animal Magical beast
Construct Monstrous humanoid
Dragon Ooze
Elemental Outsider (air)
Fey Outsider (chaotic)
Giant Outsider (earth)
Humanoid (aquatic) Outsider (evil)
Humanoid (dwarf) Outsider (fire)
Humanoid (elf) Outsider (good)
Humanoid (goblinoid) Outsider (lawful)
Humanoid (gnoll) Outsider (native)
Humanoid (gnome) Outsider (water)
Humanoid (halfling) Plant
Humanoid (human) Undead
Humanoid (orc) Vermin

Hypermnestra
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Hypermnestra
26,390 posts
Nomad

--------------------Basic Information----------------------
Name: Hyperion Ward
Player: Hypermnestra
Age: 25
Sex: M
Height: 6'2
Weight: 170
Eye Color: Blue.
Hair Color: Black.
Skin Color: Tan.
Alignment:Lawful Good
Race: Human
Class: Paladin
Level: 5
Level Equivalency: 5
Alignment: Lawful Good.
Deity: The Triad[Tyr, Torm, Ilmater].
Languages: Common, Celestial.
------Attributes----------
Str: 18
Dex: 15
Con: 16
Int: 12
Wis: 15
Cha: 18
Fort Save: +10(class)
Ref Save: +6(class)
Will Save: +6(class)
Hit Points: 50/50
Attack: +9(+6 ranged)
Base Attack Bonus: +5
AC: 16
------------------Equipment-------------------------------
Armor: Chain Shirt[A/S Bonus: +4. Max Dex Bonus: +4. AC Penalty: -2.Arcane Spell Failure Chance: 20%. Weight: 25 lbs.]
Shield: Heavy Steel Shield[Armor/Shield Bonus: +2. AC Penalty: -2.Arcane Spell Failure Chance: 15%. Weight: 15 lbs.]
Weapon: Masterwork Cold-Iron Longsword[1-8 19/20 crit]
Miscellaneous: Bullseye Lantern[3 lbs], 1 Week Trail Rations[1 lb], 1 Bedroll[5 lbs].
-------Feats/Spells/Abilities/Etc.------------
Feats: Negotiator[+2 Diplomacy and Sense Motive], Combat Expertise, Two-Weapon Fighting.
Class Feats: Shield Proficiency, Light Armor Proficiency, Medium Armor Proficiency, Heavy Armor Proficiency, Divine Grace, Aura of Good, Aura of Courage, Divine Health, Turn Undead.
Skills: Sense Motive[5], Diplomacy[6], Knowledge[Religion, 5], Ride[5], Heal[5], Knowledge[Nobility/Royalty, 5].
Spells: Detect Evil[AW], Smite Evil[2/D], Lay on Hands[20 points], Summon Special Mount.

I dunno what you should pick.

ThorRatFox
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ThorRatFox
3,798 posts
Nomad

orc

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

Name: Arturo Plateado
Player: DBLACKSTAR
Age:12
Sex: M
Alignment: Chaotic Neutral
Class: Scout
Race: Killoren
Level:4
Level Equivilency:5
Attributes:
Str 18
Dex 16
Con 15
Int 14
Wis 13
Cha 14
Saves: Fortitude +3,Reflex +7,Will +2
Grapple:+8
Hit points:42
Attack:+5(both)
Damage:1d8+3 18/20 crit.
Armor Class(AC):16
Feats: Improved graple, Skirmish(+2d6/+2 AC), trap finding, Battle Fortitude +1, Uncanny Dodge, Fast Movement +10, Trackless step, Improved Initiative, evasion
Skills: Balance, Disable Device, Hide, Listen, Move Silently, Open lock, Search, Spot, Tumble, Handle animal, Craft(Poison/Sharp Pointy things 4), Ride(5), Sleight of Hand(7)
Racial features: low-light vision immunity magic sleep, +2 on saves to enchantments, +2 handle animal, manifest natures might (hunters)
Languages: common, Sylvan, Ignan, Terran
Description: 6'2 long limbs green baby leaf like texture dark green hair and eyes
Initiative: +3
Alignment: Chaotic Neutral
Equipment: Elvin Thin Blade adventures kit Studded Leather composite long bow Arrow, Blunt(40) , Arrow Dragons Breath(20), Arrow Serpents tongue(20), Arrow Swiftwing( 20), Spiked Gauntlet, 4 vials sassone leaf residue, flaming +1 great sword, +1 flaming scythe, +1 flaming moon blade scythe, +1 staff, +1 flaming Elvin thin blade

Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

I'll lvl Mord in a little bit.

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