ForumsForum GamesDungeons 'n Dragons 3.5 Forgotten Realms Setting

46375 3921104
DesertHyena
offline
DesertHyena
2,886 posts
Peasant

Dungeons & Dragons, the oldest RPG in the world, and also one of the easiest to play/run.This is 3.5 D&D, not 4th edition,The First Adventure I shall be running is called "Crown of the Kobold King" This game is pretty much a "Generic Fantasy RPG" set in the Forbidden Realms (Drizzt the Drow ring any bells?). you start at [b]1st level.

Name:
Player:
AgeAll non-humans live longer, except Half-Orcs)
Sex:
Lookshowever technical you want to get)
Race:Human(extra feat/skill),Dwarf(+2 Con,-2 Cha), Elf(+2 Dex,-2 Con), Gnome(+2 Con,-2 Str),Half-Elf,Half-Orc(+2 Str,-2 Int,-2 Cha), Halfling(+2 Dex,-2 Str)

ClassFighter,Rouge,Wizard,Cleric, or pick one from book, see below)
Level:1
Level Equivalency:2(for level adjustment +1 characters)
Attributes:Strength(Str), Dexterity(Dex),Constitution(Con),Intelligence(Int),Wisdom(Wis),Charisma(Cha)

Attribute Bonusessee below)
all start at 8,25 points(just do 15-18=1 for experienced players, it's pretty balanced)

Saves:Fortitude(Con),Reflex(Dex),Will(Wis) (see below)
Hit points:10(Fighter)8(Cleric)6(Rogue)4(Wizard)+Con Bonus
AttackBase Attack Bonus+Str Bonus(Dex bonus for ranged, see below)
Damagebased on weapon + Str bonus 2-handed x 1.5 Str Bonus, see below)
Armor Class(AC):10+Dex Bonus+Armor+Misc(see below)
Featssee below)
Skillssee below)
Equipment:300 gp and Adventurer's Kit(with everything you need like bedrolls and rations and so on) (see below)

I have a PDF of the Player's Handbook, which I will e-mail to you if you don't have a copy, you don't need to memorize it or anything, but it would help to have it handy for this game.If you want to play another race,then No level adjustments above +1.If you give me a good reason to play a race that's not +1 level adjustment I might let you. If you want a different class, just ask(I know all classes for 3.5).

Rules not Used:
-There is no Armor Class Penalty.
-There is no Encumberence, but please be realistic(no portable rams).
-There will not be any Racial Bonuses to anything other than starting attributes.
-To Simplify the Arcane Check Penalty, Wizards cannot wear armor period.
-all Spells are allowed, but I will only list Evocation spells for Wizards and Healing Spells for Clerics in this forum as they are the most martial spells.

"FOR QUICK-PLAY CHARACTERS!"
Feats-
Your feat(s) will be:
(Fighter)Power Attack(-1 Atk,+1 Dam),Cleave(immediatly take another attack if you kill your target, you will need high Str)
(Rouge)Stealthy(+2 Hide/Move Silently)
(Cleric)Improved Turning(+4 to Turn Result)
(Wizard)Spell Focus: Evocation
(Human)Toughness (+3 HP, this is if your race is human and is in addition to your class feat)

Skills-
Your skills will be equal to 4+mods(I'll handle it), you get 1 bonus skill for every point of Int bonus, your starting skills are:
(Fighter) Intimidate, Heal
(Rogue) Hide, Move Silently, Open Lock, Disable Device,Sense Motive, Bluff, Appraise, Pick Pocket,
(Cleric)Diplomacy,Spellcraft,Knowledge(Religion),Heal
(Wizard)Spellcraft,Knowledge(Arcana)

Equipment-
your starting equipment equipment is:
(Fighter)Greatsword(2-12) or Longsword and Large Steel Shield(+2 AC), Breastplate(+5 AC,Max Dex Bonus +3),and a potion of Cure Light Wounds(1-8+1 hitpoints)
(Rougue)Thieves Tools,Short Sword(1-6),Dagger(1-4),Longbow(1-8, no Str bonus) Studded Leather(+3 AC,Max Dex Bonus +5),
(Cleric)Chainmail(+5 AC +2 Max Dex Bonus), Hvy. Mace(1-8), and 4 potions of Cure Light Wounds(1-8+1)
(Wizard)Spellbook, 4 scrolls of magic missile(1-4+1),4 potion of Cure Light Wounds and Quarterstaff(1-6)
(Halfling/Gnome)Cannot use Large Weapons (Greatsword) and cannot wear or use Large equipment (cannot wear medium creature's armor)

Attribute bonus is equal to +1 for every 2 points above 10.
After you pick your class, race, skills, feats, and equipment I will finish the sheet(saves,attack,AC)
If you have NO idea what i'm talking about, just google D&D or feel free to ask some questions.

  • 46,375 Replies
SirNoobalot
offline
SirNoobalot
22,207 posts
Nomad

Is shaking ominously.
"LLook, I came here t-to apol-apologize for..."
This eventually breaks down into a jumble of words in two languages before she stops herself, Turning away with hand to face.

Dragonblaze052
offline
Dragonblaze052
26,677 posts
Peasant

Attempts to calm Neri.

Hypermnestra
offline
Hypermnestra
26,390 posts
Nomad

Hyperion raises an eyebrow stoically and remains silent.

SirNoobalot
offline
SirNoobalot
22,207 posts
Nomad

Pushes Mord away lightly before turning around and trying again, without much more success.

Dragonblaze052
offline
Dragonblaze052
26,677 posts
Peasant

Tries to calm Neri again.
"We came here to try to apologize...for everything."
Continues to calm Neri.

Hypermnestra
offline
Hypermnestra
26,390 posts
Nomad

The corner of Hyperion's mouth twitches slightly and another eyebrow starts to inch up to join the other one.

SirNoobalot
offline
SirNoobalot
22,207 posts
Nomad

Slaps Mord VERY hard in frustration.

Hypermnestra
offline
Hypermnestra
26,390 posts
Nomad

"Go on..." he says after a long pause.

Dragonblaze052
offline
Dragonblaze052
26,677 posts
Peasant

"I'm sorry."
Steps back and stays silent.

Hypermnestra
offline
Hypermnestra
26,390 posts
Nomad

"I see..."

Dragonblaze052
offline
Dragonblaze052
26,677 posts
Peasant

I ws talking to Neri, not Hyper.

SirNoobalot
offline
SirNoobalot
22,207 posts
Nomad

After a few moments, looks slowly bsack and forth in shock between the red mark on Mord's cheek and her hand, then sprints out the door, a sorry wreck.

Dragonblaze052
offline
Dragonblaze052
26,677 posts
Peasant

Hurriedly gets up, looks at Hyper.
"I'm sorry, this is my fault!"
Rushes after Neri.

Hypermnestra
offline
Hypermnestra
26,390 posts
Nomad

"Well," Hyperion mutters to himself, "that was an...interesting apology."

SirNoobalot
offline
SirNoobalot
22,207 posts
Nomad

Sprints down any street like a madman, not caring much for pedestrians or obstacles.

Showing 13546-13560 of 46375