ForumsForum GamesDungeons 'n Dragons 3.5 Forgotten Realms Setting

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DesertHyena
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DesertHyena
2,886 posts
Peasant

Dungeons & Dragons, the oldest RPG in the world, and also one of the easiest to play/run.This is 3.5 D&D, not 4th edition,The First Adventure I shall be running is called "Crown of the Kobold King" This game is pretty much a "Generic Fantasy RPG" set in the Forbidden Realms (Drizzt the Drow ring any bells?). you start at [b]1st level.

Name:
Player:
AgeAll non-humans live longer, except Half-Orcs)
Sex:
Lookshowever technical you want to get)
Race:Human(extra feat/skill),Dwarf(+2 Con,-2 Cha), Elf(+2 Dex,-2 Con), Gnome(+2 Con,-2 Str),Half-Elf,Half-Orc(+2 Str,-2 Int,-2 Cha), Halfling(+2 Dex,-2 Str)

ClassFighter,Rouge,Wizard,Cleric, or pick one from book, see below)
Level:1
Level Equivalency:2(for level adjustment +1 characters)
Attributes:Strength(Str), Dexterity(Dex),Constitution(Con),Intelligence(Int),Wisdom(Wis),Charisma(Cha)

Attribute Bonusessee below)
all start at 8,25 points(just do 15-18=1 for experienced players, it's pretty balanced)

Saves:Fortitude(Con),Reflex(Dex),Will(Wis) (see below)
Hit points:10(Fighter)8(Cleric)6(Rogue)4(Wizard)+Con Bonus
AttackBase Attack Bonus+Str Bonus(Dex bonus for ranged, see below)
Damagebased on weapon + Str bonus 2-handed x 1.5 Str Bonus, see below)
Armor Class(AC):10+Dex Bonus+Armor+Misc(see below)
Featssee below)
Skillssee below)
Equipment:300 gp and Adventurer's Kit(with everything you need like bedrolls and rations and so on) (see below)

I have a PDF of the Player's Handbook, which I will e-mail to you if you don't have a copy, you don't need to memorize it or anything, but it would help to have it handy for this game.If you want to play another race,then No level adjustments above +1.If you give me a good reason to play a race that's not +1 level adjustment I might let you. If you want a different class, just ask(I know all classes for 3.5).

Rules not Used:
-There is no Armor Class Penalty.
-There is no Encumberence, but please be realistic(no portable rams).
-There will not be any Racial Bonuses to anything other than starting attributes.
-To Simplify the Arcane Check Penalty, Wizards cannot wear armor period.
-all Spells are allowed, but I will only list Evocation spells for Wizards and Healing Spells for Clerics in this forum as they are the most martial spells.

"FOR QUICK-PLAY CHARACTERS!"
Feats-
Your feat(s) will be:
(Fighter)Power Attack(-1 Atk,+1 Dam),Cleave(immediatly take another attack if you kill your target, you will need high Str)
(Rouge)Stealthy(+2 Hide/Move Silently)
(Cleric)Improved Turning(+4 to Turn Result)
(Wizard)Spell Focus: Evocation
(Human)Toughness (+3 HP, this is if your race is human and is in addition to your class feat)

Skills-
Your skills will be equal to 4+mods(I'll handle it), you get 1 bonus skill for every point of Int bonus, your starting skills are:
(Fighter) Intimidate, Heal
(Rogue) Hide, Move Silently, Open Lock, Disable Device,Sense Motive, Bluff, Appraise, Pick Pocket,
(Cleric)Diplomacy,Spellcraft,Knowledge(Religion),Heal
(Wizard)Spellcraft,Knowledge(Arcana)

Equipment-
your starting equipment equipment is:
(Fighter)Greatsword(2-12) or Longsword and Large Steel Shield(+2 AC), Breastplate(+5 AC,Max Dex Bonus +3),and a potion of Cure Light Wounds(1-8+1 hitpoints)
(Rougue)Thieves Tools,Short Sword(1-6),Dagger(1-4),Longbow(1-8, no Str bonus) Studded Leather(+3 AC,Max Dex Bonus +5),
(Cleric)Chainmail(+5 AC +2 Max Dex Bonus), Hvy. Mace(1-8), and 4 potions of Cure Light Wounds(1-8+1)
(Wizard)Spellbook, 4 scrolls of magic missile(1-4+1),4 potion of Cure Light Wounds and Quarterstaff(1-6)
(Halfling/Gnome)Cannot use Large Weapons (Greatsword) and cannot wear or use Large equipment (cannot wear medium creature's armor)

Attribute bonus is equal to +1 for every 2 points above 10.
After you pick your class, race, skills, feats, and equipment I will finish the sheet(saves,attack,AC)
If you have NO idea what i'm talking about, just google D&D or feel free to ask some questions.

  • 46,375 Replies
Hypermnestra
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Hypermnestra
26,390 posts
Nomad

Height? 5'11"*?

No, that's just about regular height for a human male. You're fine.

...oh...no...Thor, can I?

I don't see why you want to. Your quarterstaff is a fine weapon, it doesn't need any modification.

DB is just poking fun at the newbie a little too much, that's all...*cough cough*.
Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

You can beat a grizzly to death with your bare hands..... don't complain.

Hypermnestra
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Hypermnestra
26,390 posts
Nomad

...well? why did you tell me to be monk? I asked you a few questions earleir, and you ignored them...

What? I didn't ignore any questions that hadn't already been answered. But if you have any more questions, now is the time.
Runescape124
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Runescape124
3,028 posts
Nomad

...it's just a stick, dude...how is it supposed to be useful, besides kindling?

Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

You are specially trained to use the staff. It is a good weapon in the hands of a trained monk.

Runescape124
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Runescape124
3,028 posts
Nomad

and, also, i just started, you guys are freaking buff, while right now i'm just a scrawny priest!!!!!!!!! why CANT i have any moddifications added to my quaterstaf?!!!!!!!

Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

Just walk over and palmstrike the wall, leaving cracks in it and your hand unharmed. After that, we will stop messing with you.

Hypermnestra
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Hypermnestra
26,390 posts
Nomad

...it's just a stick, dude...how is it supposed to be useful, besides kindling?

*headesk*
No, it's not just a stick.
It's a six-foot-long double weapon that deals 1d6 damage(the same as a shortsword), you're proficient with it, and you don't even need it. You can beat **** to death with your bare hands.
Where is the downside?

and, also, i just started, you guys are freaking buff, while right now i'm just a scrawny priest!!!!!!!!! why CANT i have any moddifications added to my quaterstaf?!!!!!!!

What? That's bull****.
I leveled you up to level 5, that's the exact same level as all the other characters. You're not just a "scrawny priest" and they're not "freaking buff". You have 18 Dexterity and 40 Hit Points dude, what are you complaining about?
Also; Hyperion is wearing a chain shirt and wielding a longsword. How is that any better than what you've got?

And once again, your quarterstaff is JUST FINE.

DB, you just HAD to make fun of the newbie, didn't you?
Runescape124
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Runescape124
3,028 posts
Nomad

...wha?

Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

You can punch a hole in the wall and hit harder with a stick than with a sword. You are like fukking Bruce Lee!

Runescape124
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Runescape124
3,028 posts
Nomad

dude, all my stuff is cloth and wood against metal...think you see the difference now?!

Hypermnestra
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Hypermnestra
26,390 posts
Nomad

Just say that you're a monk, and let Hyperion do his recital of monkish information. We're just playing in character, we're not actually saying your character is weak. It's player knowledge, not character knowledge.

Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

Just walk over and punch a hole in the wall.

Runescape124
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Runescape124
3,028 posts
Nomad

fine, give me your wisdom on "being a monk" or watever...

Hypermnestra
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Hypermnestra
26,390 posts
Nomad

dude, all my stuff is cloth and wood against metal...think you see the difference now?!

That's the WHOLE POINT of the monk! You get your Wisdom and your Dexterity added to your AC, you don't need armor, because your Armor Class has so many bonuses!
And the quarterstaff is a DOUBLE WEAPON that deals the SAME DAMAGE as a shortsword.
The monk is NOT an equipment character, they get deductions if they wear a lot of heavy armor or use big-*** swords. They get a ton of bonuses from their Dexterity, Strength, and Wisdom into the stuff that would normally be affected by equipment, so they're just as powerful as the other characters but they don't need as much stuff.
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