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DesertHyena
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DesertHyena
2,886 posts
Peasant

Dungeons & Dragons, the oldest RPG in the world, and also one of the easiest to play/run.This is 3.5 D&D, not 4th edition,The First Adventure I shall be running is called "Crown of the Kobold King" This game is pretty much a "Generic Fantasy RPG" set in the Forbidden Realms (Drizzt the Drow ring any bells?). you start at [b]1st level.

Name:
Player:
AgeAll non-humans live longer, except Half-Orcs)
Sex:
Lookshowever technical you want to get)
Race:Human(extra feat/skill),Dwarf(+2 Con,-2 Cha), Elf(+2 Dex,-2 Con), Gnome(+2 Con,-2 Str),Half-Elf,Half-Orc(+2 Str,-2 Int,-2 Cha), Halfling(+2 Dex,-2 Str)

ClassFighter,Rouge,Wizard,Cleric, or pick one from book, see below)
Level:1
Level Equivalency:2(for level adjustment +1 characters)
Attributes:Strength(Str), Dexterity(Dex),Constitution(Con),Intelligence(Int),Wisdom(Wis),Charisma(Cha)

Attribute Bonusessee below)
all start at 8,25 points(just do 15-18=1 for experienced players, it's pretty balanced)

Saves:Fortitude(Con),Reflex(Dex),Will(Wis) (see below)
Hit points:10(Fighter)8(Cleric)6(Rogue)4(Wizard)+Con Bonus
AttackBase Attack Bonus+Str Bonus(Dex bonus for ranged, see below)
Damagebased on weapon + Str bonus 2-handed x 1.5 Str Bonus, see below)
Armor Class(AC):10+Dex Bonus+Armor+Misc(see below)
Featssee below)
Skillssee below)
Equipment:300 gp and Adventurer's Kit(with everything you need like bedrolls and rations and so on) (see below)

I have a PDF of the Player's Handbook, which I will e-mail to you if you don't have a copy, you don't need to memorize it or anything, but it would help to have it handy for this game.If you want to play another race,then No level adjustments above +1.If you give me a good reason to play a race that's not +1 level adjustment I might let you. If you want a different class, just ask(I know all classes for 3.5).

Rules not Used:
-There is no Armor Class Penalty.
-There is no Encumberence, but please be realistic(no portable rams).
-There will not be any Racial Bonuses to anything other than starting attributes.
-To Simplify the Arcane Check Penalty, Wizards cannot wear armor period.
-all Spells are allowed, but I will only list Evocation spells for Wizards and Healing Spells for Clerics in this forum as they are the most martial spells.

"FOR QUICK-PLAY CHARACTERS!"
Feats-
Your feat(s) will be:
(Fighter)Power Attack(-1 Atk,+1 Dam),Cleave(immediatly take another attack if you kill your target, you will need high Str)
(Rouge)Stealthy(+2 Hide/Move Silently)
(Cleric)Improved Turning(+4 to Turn Result)
(Wizard)Spell Focus: Evocation
(Human)Toughness (+3 HP, this is if your race is human and is in addition to your class feat)

Skills-
Your skills will be equal to 4+mods(I'll handle it), you get 1 bonus skill for every point of Int bonus, your starting skills are:
(Fighter) Intimidate, Heal
(Rogue) Hide, Move Silently, Open Lock, Disable Device,Sense Motive, Bluff, Appraise, Pick Pocket,
(Cleric)Diplomacy,Spellcraft,Knowledge(Religion),Heal
(Wizard)Spellcraft,Knowledge(Arcana)

Equipment-
your starting equipment equipment is:
(Fighter)Greatsword(2-12) or Longsword and Large Steel Shield(+2 AC), Breastplate(+5 AC,Max Dex Bonus +3),and a potion of Cure Light Wounds(1-8+1 hitpoints)
(Rougue)Thieves Tools,Short Sword(1-6),Dagger(1-4),Longbow(1-8, no Str bonus) Studded Leather(+3 AC,Max Dex Bonus +5),
(Cleric)Chainmail(+5 AC +2 Max Dex Bonus), Hvy. Mace(1-8), and 4 potions of Cure Light Wounds(1-8+1)
(Wizard)Spellbook, 4 scrolls of magic missile(1-4+1),4 potion of Cure Light Wounds and Quarterstaff(1-6)
(Halfling/Gnome)Cannot use Large Weapons (Greatsword) and cannot wear or use Large equipment (cannot wear medium creature's armor)

Attribute bonus is equal to +1 for every 2 points above 10.
After you pick your class, race, skills, feats, and equipment I will finish the sheet(saves,attack,AC)
If you have NO idea what i'm talking about, just google D&D or feel free to ask some questions.

  • 46,375 Replies
Runescape124
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Runescape124
3,028 posts
Nomad

"Quarrel?! You guys are crazy to fight him!!!!!! Can we at least try to negotiate with him?!!!"

SirNoobalot
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SirNoobalot
22,207 posts
Nomad

RS i'd assume there's a magical barrier by the door, meaning you probably couldn't hear us.

ThorRatFox
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ThorRatFox
3,798 posts
Nomad

he looks unwilling to talk to human and elf scum and i was kidding about drawing i wish i was that good

Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

Puts axe away.
D: "I do not want your treasure. Let us pass."

Runescape124
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Runescape124
3,028 posts
Nomad

how do you know theres a magic barrier? I'll believe the part he wont negotiate, but I still think it's crazy to fight him!!!!!

Runescape124
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Runescape124
3,028 posts
Nomad

real quick, when you say "D:", does that mean you speak draconic?

ThorRatFox
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ThorRatFox
3,798 posts
Nomad

no you are lying you want my tresure and he swing his morningstar at mordecai and barly misses his head

Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

Yes.

Runescape124
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Runescape124
3,028 posts
Nomad

oh, ok

Hyper, when you had set up my account, i believe you put human, and draconic for my languages, right?

Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

D: "Why would I want this jewel!? I don't care much for hording."

SirNoobalot
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SirNoobalot
22,207 posts
Nomad

Red dragon is chromatic right?

You could try to use your allegiance with the Black dragon to blackmail him into letting you pass.

Runescape124
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Runescape124
3,028 posts
Nomad

black dragon?

ThorRatFox
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ThorRatFox
3,798 posts
Nomad

Db052 he want to kill you and the monk he doesn't care why your draconic knowledge would tell you that red dragons love to kill for no apparent reason

Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

So, we have to fight him?

SirNoobalot
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SirNoobalot
22,207 posts
Nomad

But all chomatics are allied because of their common cause against the good dragons, right?

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