ForumsForum GamesDungeons 'n Dragons 3.5 Forgotten Realms Setting

46375 3890260
DesertHyena
offline
DesertHyena
2,886 posts
Peasant

Dungeons & Dragons, the oldest RPG in the world, and also one of the easiest to play/run.This is 3.5 D&D, not 4th edition,The First Adventure I shall be running is called "Crown of the Kobold King" This game is pretty much a "Generic Fantasy RPG" set in the Forbidden Realms (Drizzt the Drow ring any bells?). you start at [b]1st level.

Name:
Player:
AgeAll non-humans live longer, except Half-Orcs)
Sex:
Lookshowever technical you want to get)
Race:Human(extra feat/skill),Dwarf(+2 Con,-2 Cha), Elf(+2 Dex,-2 Con), Gnome(+2 Con,-2 Str),Half-Elf,Half-Orc(+2 Str,-2 Int,-2 Cha), Halfling(+2 Dex,-2 Str)

ClassFighter,Rouge,Wizard,Cleric, or pick one from book, see below)
Level:1
Level Equivalency:2(for level adjustment +1 characters)
Attributes:Strength(Str), Dexterity(Dex),Constitution(Con),Intelligence(Int),Wisdom(Wis),Charisma(Cha)

Attribute Bonusessee below)
all start at 8,25 points(just do 15-18=1 for experienced players, it's pretty balanced)

Saves:Fortitude(Con),Reflex(Dex),Will(Wis) (see below)
Hit points:10(Fighter)8(Cleric)6(Rogue)4(Wizard)+Con Bonus
AttackBase Attack Bonus+Str Bonus(Dex bonus for ranged, see below)
Damagebased on weapon + Str bonus 2-handed x 1.5 Str Bonus, see below)
Armor Class(AC):10+Dex Bonus+Armor+Misc(see below)
Featssee below)
Skillssee below)
Equipment:300 gp and Adventurer's Kit(with everything you need like bedrolls and rations and so on) (see below)

I have a PDF of the Player's Handbook, which I will e-mail to you if you don't have a copy, you don't need to memorize it or anything, but it would help to have it handy for this game.If you want to play another race,then No level adjustments above +1.If you give me a good reason to play a race that's not +1 level adjustment I might let you. If you want a different class, just ask(I know all classes for 3.5).

Rules not Used:
-There is no Armor Class Penalty.
-There is no Encumberence, but please be realistic(no portable rams).
-There will not be any Racial Bonuses to anything other than starting attributes.
-To Simplify the Arcane Check Penalty, Wizards cannot wear armor period.
-all Spells are allowed, but I will only list Evocation spells for Wizards and Healing Spells for Clerics in this forum as they are the most martial spells.

"FOR QUICK-PLAY CHARACTERS!"
Feats-
Your feat(s) will be:
(Fighter)Power Attack(-1 Atk,+1 Dam),Cleave(immediatly take another attack if you kill your target, you will need high Str)
(Rouge)Stealthy(+2 Hide/Move Silently)
(Cleric)Improved Turning(+4 to Turn Result)
(Wizard)Spell Focus: Evocation
(Human)Toughness (+3 HP, this is if your race is human and is in addition to your class feat)

Skills-
Your skills will be equal to 4+mods(I'll handle it), you get 1 bonus skill for every point of Int bonus, your starting skills are:
(Fighter) Intimidate, Heal
(Rogue) Hide, Move Silently, Open Lock, Disable Device,Sense Motive, Bluff, Appraise, Pick Pocket,
(Cleric)Diplomacy,Spellcraft,Knowledge(Religion),Heal
(Wizard)Spellcraft,Knowledge(Arcana)

Equipment-
your starting equipment equipment is:
(Fighter)Greatsword(2-12) or Longsword and Large Steel Shield(+2 AC), Breastplate(+5 AC,Max Dex Bonus +3),and a potion of Cure Light Wounds(1-8+1 hitpoints)
(Rougue)Thieves Tools,Short Sword(1-6),Dagger(1-4),Longbow(1-8, no Str bonus) Studded Leather(+3 AC,Max Dex Bonus +5),
(Cleric)Chainmail(+5 AC +2 Max Dex Bonus), Hvy. Mace(1-8), and 4 potions of Cure Light Wounds(1-8+1)
(Wizard)Spellbook, 4 scrolls of magic missile(1-4+1),4 potion of Cure Light Wounds and Quarterstaff(1-6)
(Halfling/Gnome)Cannot use Large Weapons (Greatsword) and cannot wear or use Large equipment (cannot wear medium creature's armor)

Attribute bonus is equal to +1 for every 2 points above 10.
After you pick your class, race, skills, feats, and equipment I will finish the sheet(saves,attack,AC)
If you have NO idea what i'm talking about, just google D&D or feel free to ask some questions.

  • 46,375 Replies
Dragonblaze052
offline
Dragonblaze052
26,677 posts
Peasant

EW: "Those are his wife and child......."
Pats on back.

SirNoobalot
offline
SirNoobalot
22,207 posts
Nomad

You motherf_cker, you're a wooden lord!

EQ:"They don't look...normal..." Slight shiver.

How much money would it be to tip all future arrows with silver?

Dragonblaze052
offline
Dragonblaze052
26,677 posts
Peasant

EW: "I know. It worries me."

"How do we fight a ghost?"

DBLACKSTAR
offline
DBLACKSTAR
23,530 posts
Nomad

it would cost a waste of time. "would you all please help us to get rid of his spirit"

DBLACKSTAR
offline
DBLACKSTAR
23,530 posts
Nomad

magical weapons

shojen123
offline
shojen123
1,290 posts
Nomad

"lets enchant our weapons then"

Dragonblaze052
offline
Dragonblaze052
26,677 posts
Peasant

I know that, he doesn't.

SirNoobalot
offline
SirNoobalot
22,207 posts
Nomad

Only ones I'm not sure of having masgical weapons are you new people.

Dragonblaze052
offline
Dragonblaze052
26,677 posts
Peasant

Neri has a fire and ice bow.
I have an electric dragon killing sword.

"If you don't have the money, you can borrow mine."

SirNoobalot
offline
SirNoobalot
22,207 posts
Nomad

Speaking of money, when will I get mine back? Just asking.

shojen123
offline
shojen123
1,290 posts
Nomad

i have the spell disrupt undead

Dragonblaze052
offline
Dragonblaze052
26,677 posts
Peasant

I have enough to give you one enhancement. Take it.

Monk's hands are magic weapons! XD

shojen123
offline
shojen123
1,290 posts
Nomad

I have enough to give you one enhancement. Take it


me?

Dragonblaze052
offline
Dragonblaze052
26,677 posts
Peasant

Yes. You have no magic weapons.

DBLACKSTAR
offline
DBLACKSTAR
23,530 posts
Nomad

all right so what you gonna do

Showing 18796-18810 of 46375