ForumsForum GamesDungeons 'n Dragons 3.5 Forgotten Realms Setting

46375 3896785
DesertHyena
offline
DesertHyena
2,886 posts
Peasant

Dungeons & Dragons, the oldest RPG in the world, and also one of the easiest to play/run.This is 3.5 D&D, not 4th edition,The First Adventure I shall be running is called "Crown of the Kobold King" This game is pretty much a "Generic Fantasy RPG" set in the Forbidden Realms (Drizzt the Drow ring any bells?). you start at [b]1st level.

Name:
Player:
AgeAll non-humans live longer, except Half-Orcs)
Sex:
Lookshowever technical you want to get)
Race:Human(extra feat/skill),Dwarf(+2 Con,-2 Cha), Elf(+2 Dex,-2 Con), Gnome(+2 Con,-2 Str),Half-Elf,Half-Orc(+2 Str,-2 Int,-2 Cha), Halfling(+2 Dex,-2 Str)

ClassFighter,Rouge,Wizard,Cleric, or pick one from book, see below)
Level:1
Level Equivalency:2(for level adjustment +1 characters)
Attributes:Strength(Str), Dexterity(Dex),Constitution(Con),Intelligence(Int),Wisdom(Wis),Charisma(Cha)

Attribute Bonusessee below)
all start at 8,25 points(just do 15-18=1 for experienced players, it's pretty balanced)

Saves:Fortitude(Con),Reflex(Dex),Will(Wis) (see below)
Hit points:10(Fighter)8(Cleric)6(Rogue)4(Wizard)+Con Bonus
AttackBase Attack Bonus+Str Bonus(Dex bonus for ranged, see below)
Damagebased on weapon + Str bonus 2-handed x 1.5 Str Bonus, see below)
Armor Class(AC):10+Dex Bonus+Armor+Misc(see below)
Featssee below)
Skillssee below)
Equipment:300 gp and Adventurer's Kit(with everything you need like bedrolls and rations and so on) (see below)

I have a PDF of the Player's Handbook, which I will e-mail to you if you don't have a copy, you don't need to memorize it or anything, but it would help to have it handy for this game.If you want to play another race,then No level adjustments above +1.If you give me a good reason to play a race that's not +1 level adjustment I might let you. If you want a different class, just ask(I know all classes for 3.5).

Rules not Used:
-There is no Armor Class Penalty.
-There is no Encumberence, but please be realistic(no portable rams).
-There will not be any Racial Bonuses to anything other than starting attributes.
-To Simplify the Arcane Check Penalty, Wizards cannot wear armor period.
-all Spells are allowed, but I will only list Evocation spells for Wizards and Healing Spells for Clerics in this forum as they are the most martial spells.

"FOR QUICK-PLAY CHARACTERS!"
Feats-
Your feat(s) will be:
(Fighter)Power Attack(-1 Atk,+1 Dam),Cleave(immediatly take another attack if you kill your target, you will need high Str)
(Rouge)Stealthy(+2 Hide/Move Silently)
(Cleric)Improved Turning(+4 to Turn Result)
(Wizard)Spell Focus: Evocation
(Human)Toughness (+3 HP, this is if your race is human and is in addition to your class feat)

Skills-
Your skills will be equal to 4+mods(I'll handle it), you get 1 bonus skill for every point of Int bonus, your starting skills are:
(Fighter) Intimidate, Heal
(Rogue) Hide, Move Silently, Open Lock, Disable Device,Sense Motive, Bluff, Appraise, Pick Pocket,
(Cleric)Diplomacy,Spellcraft,Knowledge(Religion),Heal
(Wizard)Spellcraft,Knowledge(Arcana)

Equipment-
your starting equipment equipment is:
(Fighter)Greatsword(2-12) or Longsword and Large Steel Shield(+2 AC), Breastplate(+5 AC,Max Dex Bonus +3),and a potion of Cure Light Wounds(1-8+1 hitpoints)
(Rougue)Thieves Tools,Short Sword(1-6),Dagger(1-4),Longbow(1-8, no Str bonus) Studded Leather(+3 AC,Max Dex Bonus +5),
(Cleric)Chainmail(+5 AC +2 Max Dex Bonus), Hvy. Mace(1-8), and 4 potions of Cure Light Wounds(1-8+1)
(Wizard)Spellbook, 4 scrolls of magic missile(1-4+1),4 potion of Cure Light Wounds and Quarterstaff(1-6)
(Halfling/Gnome)Cannot use Large Weapons (Greatsword) and cannot wear or use Large equipment (cannot wear medium creature's armor)

Attribute bonus is equal to +1 for every 2 points above 10.
After you pick your class, race, skills, feats, and equipment I will finish the sheet(saves,attack,AC)
If you have NO idea what i'm talking about, just google D&D or feel free to ask some questions.

  • 46,375 Replies
SirNoobalot
offline
SirNoobalot
22,207 posts
Nomad

"There are some things beter left unsaid, Kil..."

Holladay15
offline
Holladay15
3,671 posts
Nomad

"well, he really wanted to know"

SirNoobalot
offline
SirNoobalot
22,207 posts
Nomad

"Well, you need to learn how to hold your tongue, as you keep on demonstrating.."

Holladay15
offline
Holladay15
3,671 posts
Nomad

"i am simply doing what nny does, he simply keeps talking when not needed"

SirNoobalot
offline
SirNoobalot
22,207 posts
Nomad

"Except when he does it, it generally is not offensive."

Holladay15
offline
Holladay15
3,671 posts
Nomad

"But, he asked and i answered" starts to sleep agaisnt a tree " we better sleep. we will need our rest for tommorow"

SirNoobalot
offline
SirNoobalot
22,207 posts
Nomad

"One bite of meat and you're already full?"

Holladay15
offline
Holladay15
3,671 posts
Nomad

"trust when you take a bite out my meat you will be satisfied.......crap"....I already ate it all

Holladay15
offline
Holladay15
3,671 posts
Nomad

"trust when you take a bite out my meat you will be satisfied.......crap"....I already ate it all

SirNoobalot
offline
SirNoobalot
22,207 posts
Nomad

"Ha, you WISH I'd do that for you."

Dragonblaze052
offline
Dragonblaze052
26,677 posts
Peasant

Punches him in the face....... hard.

"I don't doubt that she would bite it."

Holladay15
offline
Holladay15
3,671 posts
Nomad

"mord....was that suppose to be a comeback?" looks confused

SirNoobalot
offline
SirNoobalot
22,207 posts
Nomad

@Holladay better joke would've been 'taste' instead of 'bite', just saying. Also, you implied you bit your own 'meat' in that >.>

Dragonblaze052
offline
Dragonblaze052
26,677 posts
Peasant

"No, a warning."

Holladay15
offline
Holladay15
3,671 posts
Nomad

laughs a bit "ok, mord no need to get angry" starts to lean against the tree and start sleeping

Showing 21736-21750 of 46375