ForumsForum GamesDungeons 'n Dragons 3.5 Forgotten Realms Setting

46375 3925120
DesertHyena
offline
DesertHyena
2,886 posts
Peasant

Dungeons & Dragons, the oldest RPG in the world, and also one of the easiest to play/run.This is 3.5 D&D, not 4th edition,The First Adventure I shall be running is called "Crown of the Kobold King" This game is pretty much a "Generic Fantasy RPG" set in the Forbidden Realms (Drizzt the Drow ring any bells?). you start at [b]1st level.

Name:
Player:
AgeAll non-humans live longer, except Half-Orcs)
Sex:
Lookshowever technical you want to get)
Race:Human(extra feat/skill),Dwarf(+2 Con,-2 Cha), Elf(+2 Dex,-2 Con), Gnome(+2 Con,-2 Str),Half-Elf,Half-Orc(+2 Str,-2 Int,-2 Cha), Halfling(+2 Dex,-2 Str)

ClassFighter,Rouge,Wizard,Cleric, or pick one from book, see below)
Level:1
Level Equivalency:2(for level adjustment +1 characters)
Attributes:Strength(Str), Dexterity(Dex),Constitution(Con),Intelligence(Int),Wisdom(Wis),Charisma(Cha)

Attribute Bonusessee below)
all start at 8,25 points(just do 15-18=1 for experienced players, it's pretty balanced)

Saves:Fortitude(Con),Reflex(Dex),Will(Wis) (see below)
Hit points:10(Fighter)8(Cleric)6(Rogue)4(Wizard)+Con Bonus
AttackBase Attack Bonus+Str Bonus(Dex bonus for ranged, see below)
Damagebased on weapon + Str bonus 2-handed x 1.5 Str Bonus, see below)
Armor Class(AC):10+Dex Bonus+Armor+Misc(see below)
Featssee below)
Skillssee below)
Equipment:300 gp and Adventurer's Kit(with everything you need like bedrolls and rations and so on) (see below)

I have a PDF of the Player's Handbook, which I will e-mail to you if you don't have a copy, you don't need to memorize it or anything, but it would help to have it handy for this game.If you want to play another race,then No level adjustments above +1.If you give me a good reason to play a race that's not +1 level adjustment I might let you. If you want a different class, just ask(I know all classes for 3.5).

Rules not Used:
-There is no Armor Class Penalty.
-There is no Encumberence, but please be realistic(no portable rams).
-There will not be any Racial Bonuses to anything other than starting attributes.
-To Simplify the Arcane Check Penalty, Wizards cannot wear armor period.
-all Spells are allowed, but I will only list Evocation spells for Wizards and Healing Spells for Clerics in this forum as they are the most martial spells.

"FOR QUICK-PLAY CHARACTERS!"
Feats-
Your feat(s) will be:
(Fighter)Power Attack(-1 Atk,+1 Dam),Cleave(immediatly take another attack if you kill your target, you will need high Str)
(Rouge)Stealthy(+2 Hide/Move Silently)
(Cleric)Improved Turning(+4 to Turn Result)
(Wizard)Spell Focus: Evocation
(Human)Toughness (+3 HP, this is if your race is human and is in addition to your class feat)

Skills-
Your skills will be equal to 4+mods(I'll handle it), you get 1 bonus skill for every point of Int bonus, your starting skills are:
(Fighter) Intimidate, Heal
(Rogue) Hide, Move Silently, Open Lock, Disable Device,Sense Motive, Bluff, Appraise, Pick Pocket,
(Cleric)Diplomacy,Spellcraft,Knowledge(Religion),Heal
(Wizard)Spellcraft,Knowledge(Arcana)

Equipment-
your starting equipment equipment is:
(Fighter)Greatsword(2-12) or Longsword and Large Steel Shield(+2 AC), Breastplate(+5 AC,Max Dex Bonus +3),and a potion of Cure Light Wounds(1-8+1 hitpoints)
(Rougue)Thieves Tools,Short Sword(1-6),Dagger(1-4),Longbow(1-8, no Str bonus) Studded Leather(+3 AC,Max Dex Bonus +5),
(Cleric)Chainmail(+5 AC +2 Max Dex Bonus), Hvy. Mace(1-8), and 4 potions of Cure Light Wounds(1-8+1)
(Wizard)Spellbook, 4 scrolls of magic missile(1-4+1),4 potion of Cure Light Wounds and Quarterstaff(1-6)
(Halfling/Gnome)Cannot use Large Weapons (Greatsword) and cannot wear or use Large equipment (cannot wear medium creature's armor)

Attribute bonus is equal to +1 for every 2 points above 10.
After you pick your class, race, skills, feats, and equipment I will finish the sheet(saves,attack,AC)
If you have NO idea what i'm talking about, just google D&D or feel free to ask some questions.

  • 46,375 Replies
Dragonblaze052
offline
Dragonblaze052
26,677 posts
Peasant

I'm not complaining. Aside from the fact that Neri can't really fight now, Noobs' fault, I like this campaign (especially if we can fight a Red Wyrmling).

ThorRatFox
offline
ThorRatFox
3,798 posts
Nomad

Lets have a free for all so we can get on with it

locoace3
offline
locoace3
15,053 posts
Nomad

I'm not complaining. Aside from the fact that Neri can't really fight now, Noobs' fault, I like this campaign (especially if we can fight a Red Wyrmling).



she can fight, just not in the traditional sense of fighting
DBLACKSTAR
offline
DBLACKSTAR
23,530 posts
Nomad

Yeah as a GM I like feedback, so what do you like and not like about this campaign, and speaking of the Stigmata why did she fight Theo if like you said it spreads from pain as far as you know.

DBLACKSTAR
offline
DBLACKSTAR
23,530 posts
Nomad

Fuji has yet to be leveled up.

Dragonblaze052
offline
Dragonblaze052
26,677 posts
Peasant

Or we could save that for later and go kill something.......

Hyper, my Paladin is on Darkside page 310. I would like for you to evaluate her, please.

DBLACKSTAR
offline
DBLACKSTAR
23,530 posts
Nomad

Yes Hyper we could fit you in now.

ThorRatFox
offline
ThorRatFox
3,798 posts
Nomad

Stupid i did level him up before your genius

Holladay15
offline
Holladay15
3,671 posts
Nomad

Yeah, where is the updated character sheets?

DBLACKSTAR
offline
DBLACKSTAR
23,530 posts
Nomad

Then how come I don't have it with the others.

ThorRatFox
offline
ThorRatFox
3,798 posts
Nomad

Name:Fujinta Felinpie "Fuji"
Player: Loco Ace
Age:28
Sex:M {Loco Has Awesomeness)
Looks:Hair in the classic samurai style, with an average height, black hair, and one eye blue, the other green, and a neat persona with always shiny armor and weapons
Race:Human
Class:Samurai
Alignment: Lawful Neutral
Level:8
Level Equivalency:8
Attributes:
Str- 16
Dex- 16
Con- 16
Int- 10
Wis- 12
Cha- 16
Saves:Fortitude 6,Reflex 6, Will 4
Hit points:71
Attack+11,2(both) or +9,+1/+9,+1
DamageKatana 1-10+4+1d6,or Katana/Wakizashi 1-10+3+1d6/1-6+2, Crossbow 1d10)
AC:18/19
Featuresaisho prof, Two Swords as One, Kiai Smite 2/day(Shout, cha bonus to atk/dam) stare down, Improved Intiative
Feats:Power attack, Cleave,great cleave, Two Weapon Defense(+1 AC when weapon in off hand)
Skills:ride, dipolmacy, sense motive
Equipment: Adventurer's Kit, Katana, Wakizashi,HVY Crossbow) Breastplate
Here it is

DBLACKSTAR
offline
DBLACKSTAR
23,530 posts
Nomad

Got it thanks.

ThorRatFox
offline
ThorRatFox
3,798 posts
Nomad

Now Can we Brawl so we can Kick Kils Pigly like Arse

Holladay15
offline
Holladay15
3,671 posts
Nomad

My character sheet isnt updated?

Dragonblaze052
offline
Dragonblaze052
26,677 posts
Peasant

Hyper seeems to have left and I don't think Holladay would know what to do. We should go kill the Wyrmling real quick.

Showing 25126-25140 of 46375