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DesertHyena
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DesertHyena
2,886 posts
Peasant

Dungeons & Dragons, the oldest RPG in the world, and also one of the easiest to play/run.This is 3.5 D&D, not 4th edition,The First Adventure I shall be running is called "Crown of the Kobold King" This game is pretty much a "Generic Fantasy RPG" set in the Forbidden Realms (Drizzt the Drow ring any bells?). you start at [b]1st level.

Name:
Player:
AgeAll non-humans live longer, except Half-Orcs)
Sex:
Lookshowever technical you want to get)
Race:Human(extra feat/skill),Dwarf(+2 Con,-2 Cha), Elf(+2 Dex,-2 Con), Gnome(+2 Con,-2 Str),Half-Elf,Half-Orc(+2 Str,-2 Int,-2 Cha), Halfling(+2 Dex,-2 Str)

ClassFighter,Rouge,Wizard,Cleric, or pick one from book, see below)
Level:1
Level Equivalency:2(for level adjustment +1 characters)
Attributes:Strength(Str), Dexterity(Dex),Constitution(Con),Intelligence(Int),Wisdom(Wis),Charisma(Cha)

Attribute Bonusessee below)
all start at 8,25 points(just do 15-18=1 for experienced players, it's pretty balanced)

Saves:Fortitude(Con),Reflex(Dex),Will(Wis) (see below)
Hit points:10(Fighter)8(Cleric)6(Rogue)4(Wizard)+Con Bonus
AttackBase Attack Bonus+Str Bonus(Dex bonus for ranged, see below)
Damagebased on weapon + Str bonus 2-handed x 1.5 Str Bonus, see below)
Armor Class(AC):10+Dex Bonus+Armor+Misc(see below)
Featssee below)
Skillssee below)
Equipment:300 gp and Adventurer's Kit(with everything you need like bedrolls and rations and so on) (see below)

I have a PDF of the Player's Handbook, which I will e-mail to you if you don't have a copy, you don't need to memorize it or anything, but it would help to have it handy for this game.If you want to play another race,then No level adjustments above +1.If you give me a good reason to play a race that's not +1 level adjustment I might let you. If you want a different class, just ask(I know all classes for 3.5).

Rules not Used:
-There is no Armor Class Penalty.
-There is no Encumberence, but please be realistic(no portable rams).
-There will not be any Racial Bonuses to anything other than starting attributes.
-To Simplify the Arcane Check Penalty, Wizards cannot wear armor period.
-all Spells are allowed, but I will only list Evocation spells for Wizards and Healing Spells for Clerics in this forum as they are the most martial spells.

"FOR QUICK-PLAY CHARACTERS!"
Feats-
Your feat(s) will be:
(Fighter)Power Attack(-1 Atk,+1 Dam),Cleave(immediatly take another attack if you kill your target, you will need high Str)
(Rouge)Stealthy(+2 Hide/Move Silently)
(Cleric)Improved Turning(+4 to Turn Result)
(Wizard)Spell Focus: Evocation
(Human)Toughness (+3 HP, this is if your race is human and is in addition to your class feat)

Skills-
Your skills will be equal to 4+mods(I'll handle it), you get 1 bonus skill for every point of Int bonus, your starting skills are:
(Fighter) Intimidate, Heal
(Rogue) Hide, Move Silently, Open Lock, Disable Device,Sense Motive, Bluff, Appraise, Pick Pocket,
(Cleric)Diplomacy,Spellcraft,Knowledge(Religion),Heal
(Wizard)Spellcraft,Knowledge(Arcana)

Equipment-
your starting equipment equipment is:
(Fighter)Greatsword(2-12) or Longsword and Large Steel Shield(+2 AC), Breastplate(+5 AC,Max Dex Bonus +3),and a potion of Cure Light Wounds(1-8+1 hitpoints)
(Rougue)Thieves Tools,Short Sword(1-6),Dagger(1-4),Longbow(1-8, no Str bonus) Studded Leather(+3 AC,Max Dex Bonus +5),
(Cleric)Chainmail(+5 AC +2 Max Dex Bonus), Hvy. Mace(1-8), and 4 potions of Cure Light Wounds(1-8+1)
(Wizard)Spellbook, 4 scrolls of magic missile(1-4+1),4 potion of Cure Light Wounds and Quarterstaff(1-6)
(Halfling/Gnome)Cannot use Large Weapons (Greatsword) and cannot wear or use Large equipment (cannot wear medium creature's armor)

Attribute bonus is equal to +1 for every 2 points above 10.
After you pick your class, race, skills, feats, and equipment I will finish the sheet(saves,attack,AC)
If you have NO idea what i'm talking about, just google D&D or feel free to ask some questions.

  • 46,375 Replies
SirNoobalot
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SirNoobalot
22,207 posts
Nomad

Any piranhas??? ;D

I observe the cannon-ship and look for anything that appears out-of-place for being on a ship, besides the 'cannon'

ThorRatFox
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ThorRatFox
3,798 posts
Nomad

wtf about the lawful thing and also i prepare to board their ship

Hypermnestra
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Hypermnestra
26,390 posts
Nomad

Isn't Velen right next to the Pirate Isles? or am I thinking of some other town?

I think it's near the Nelanther Isles, but they have plenty of pirates too.

Hyperion waits to be boarded. In the meantime, he switches weapons from his sword to his bow, and aims at the people loading and preparing the cannons, or the cannon barrels themselves.
DesertHyena
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DesertHyena
2,886 posts
Peasant

(sound of dice rolling)Well, Luthien notices the crewmen all have these strange devices strapped to their belts, but you've never seen anything like it before. the Pirate Captain has this to say about the black flag ship:

Pirate Captain: Well, I tell ye what, 'elp us fight them thar Smuggler boys and we let ye off, savvy? Otherwise they probly blow us all down to Davy Jones!
DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

is there anythig hanging on there ship such as something large and heavy that could be cut down then sent tumbling down

DesertHyena
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DesertHyena
2,886 posts
Peasant

NO!

Hypermnestra
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Hypermnestra
26,390 posts
Nomad

Hyperion remains silent. He personally would never work with pirates, of all people, but he waits to see what his teammates think. This could be their only chance.

ThorRatFox
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ThorRatFox
3,798 posts
Nomad

well i don't care

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

what hasbee my response to our past violent encounters

SirNoobalot
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SirNoobalot
22,207 posts
Nomad

"Swear on your word, or i SWEAR I will personally kill you before I die!"

locoace3
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locoace3
15,053 posts
Nomad

i run over to the other side towards them and get ready with my bow

DesertHyena
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DesertHyena
2,886 posts
Peasant

(Sound of dice rolling)

O...k..., yer askin' a PIRATE to swear on 'is word? Well, whatever floats yer boat, now TAKE COVER!!!


The Cannon fires on the Mad Dogs with a thunderous roar, and everyone is deafened by the very sound this device makes. More devastating, however, is the fact that the main mast of the Pirates has been COMPLETELY blown off. The Pirates respond by pulling out these strange devices that look miniature versions of the cannon, and they fire in a thunderous volley, which does quite a bit of damage to the Smugglers. The Smugglers then pull out the same devices, and prepare to fire back.

Iniative Order:
Fel
Smugglers(30/50 remain)
Luthien
Pirates(20)
Harshblade
Mordoc
Hidan
Judge
Hyperion

What are you going to do?
DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

what about me

locoace3
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locoace3
15,053 posts
Nomad

if he is far i fire my bow, if he's on the ship i pull my rapier and charge

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

and don't forget i'm my hunter mode thing

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