ForumsForum GamesDungeons 'n Dragons 3.5 Forgotten Realms Setting

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DesertHyena
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DesertHyena
2,886 posts
Peasant

Dungeons & Dragons, the oldest RPG in the world, and also one of the easiest to play/run.This is 3.5 D&D, not 4th edition,The First Adventure I shall be running is called "Crown of the Kobold King" This game is pretty much a "Generic Fantasy RPG" set in the Forbidden Realms (Drizzt the Drow ring any bells?). you start at [b]1st level.

Name:
Player:
AgeAll non-humans live longer, except Half-Orcs)
Sex:
Lookshowever technical you want to get)
Race:Human(extra feat/skill),Dwarf(+2 Con,-2 Cha), Elf(+2 Dex,-2 Con), Gnome(+2 Con,-2 Str),Half-Elf,Half-Orc(+2 Str,-2 Int,-2 Cha), Halfling(+2 Dex,-2 Str)

ClassFighter,Rouge,Wizard,Cleric, or pick one from book, see below)
Level:1
Level Equivalency:2(for level adjustment +1 characters)
Attributes:Strength(Str), Dexterity(Dex),Constitution(Con),Intelligence(Int),Wisdom(Wis),Charisma(Cha)

Attribute Bonusessee below)
all start at 8,25 points(just do 15-18=1 for experienced players, it's pretty balanced)

Saves:Fortitude(Con),Reflex(Dex),Will(Wis) (see below)
Hit points:10(Fighter)8(Cleric)6(Rogue)4(Wizard)+Con Bonus
AttackBase Attack Bonus+Str Bonus(Dex bonus for ranged, see below)
Damagebased on weapon + Str bonus 2-handed x 1.5 Str Bonus, see below)
Armor Class(AC):10+Dex Bonus+Armor+Misc(see below)
Featssee below)
Skillssee below)
Equipment:300 gp and Adventurer's Kit(with everything you need like bedrolls and rations and so on) (see below)

I have a PDF of the Player's Handbook, which I will e-mail to you if you don't have a copy, you don't need to memorize it or anything, but it would help to have it handy for this game.If you want to play another race,then No level adjustments above +1.If you give me a good reason to play a race that's not +1 level adjustment I might let you. If you want a different class, just ask(I know all classes for 3.5).

Rules not Used:
-There is no Armor Class Penalty.
-There is no Encumberence, but please be realistic(no portable rams).
-There will not be any Racial Bonuses to anything other than starting attributes.
-To Simplify the Arcane Check Penalty, Wizards cannot wear armor period.
-all Spells are allowed, but I will only list Evocation spells for Wizards and Healing Spells for Clerics in this forum as they are the most martial spells.

"FOR QUICK-PLAY CHARACTERS!"
Feats-
Your feat(s) will be:
(Fighter)Power Attack(-1 Atk,+1 Dam),Cleave(immediatly take another attack if you kill your target, you will need high Str)
(Rouge)Stealthy(+2 Hide/Move Silently)
(Cleric)Improved Turning(+4 to Turn Result)
(Wizard)Spell Focus: Evocation
(Human)Toughness (+3 HP, this is if your race is human and is in addition to your class feat)

Skills-
Your skills will be equal to 4+mods(I'll handle it), you get 1 bonus skill for every point of Int bonus, your starting skills are:
(Fighter) Intimidate, Heal
(Rogue) Hide, Move Silently, Open Lock, Disable Device,Sense Motive, Bluff, Appraise, Pick Pocket,
(Cleric)Diplomacy,Spellcraft,Knowledge(Religion),Heal
(Wizard)Spellcraft,Knowledge(Arcana)

Equipment-
your starting equipment equipment is:
(Fighter)Greatsword(2-12) or Longsword and Large Steel Shield(+2 AC), Breastplate(+5 AC,Max Dex Bonus +3),and a potion of Cure Light Wounds(1-8+1 hitpoints)
(Rougue)Thieves Tools,Short Sword(1-6),Dagger(1-4),Longbow(1-8, no Str bonus) Studded Leather(+3 AC,Max Dex Bonus +5),
(Cleric)Chainmail(+5 AC +2 Max Dex Bonus), Hvy. Mace(1-8), and 4 potions of Cure Light Wounds(1-8+1)
(Wizard)Spellbook, 4 scrolls of magic missile(1-4+1),4 potion of Cure Light Wounds and Quarterstaff(1-6)
(Halfling/Gnome)Cannot use Large Weapons (Greatsword) and cannot wear or use Large equipment (cannot wear medium creature's armor)

Attribute bonus is equal to +1 for every 2 points above 10.
After you pick your class, race, skills, feats, and equipment I will finish the sheet(saves,attack,AC)
If you have NO idea what i'm talking about, just google D&D or feel free to ask some questions.

  • 46,375 Replies
SirNoobalot
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SirNoobalot
22,207 posts
Nomad

Hoinestly this makes no sense sat all. We're on the roof, how the **** is all this happening?????

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

1. How are they shooting through a small opening and really hurting him?
They were spaced around and got out quick enough to fire upon you.
2. wasn't the Ghost already up here with us?
He cannot come with in five feet of the church so he was waiting for you outside the church.
3.HOW DID THE GUARDS GET ON THE ROOF WITHIN A FEW SECONDS?
Look at answer one.
Holladay15
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Holladay15
3,671 posts
Nomad

Yea i agree with noobs here this really isnt making an ounce of sense

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

You never made it to the roof you instantly reeled them out through the window.

SirNoobalot
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SirNoobalot
22,207 posts
Nomad

So MMord did a flying tackle?

Swear loudly in Elvish and start dropping guards with manyshot+rapid shot

Holladay15
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Holladay15
3,671 posts
Nomad

I run to the roof

Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

DBS, wtf is taking so long?

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

Sorry had a minor missfire.

Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

So the result of my sunder is.....?

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

Dragon manages to wound hit one of the guards for 14 with his sword. Holladay hits another one for 20 using his dagger, and neri hits him for a whopping 10 points of damage.

SirNoobalot
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SirNoobalot
22,207 posts
Nomad

the ****, i'm shooting 4 arrows essentially and only hitting with one, and then for only 10 damage???

Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

I was attacking his weapon, not him.....

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

He was currently weaponless.

Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

Ahhh.....
Are you remembering my Aura of Power's +2 melee dmg?

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

Yes I am, during the "incedent" i decided to go get all the books i might need, and that was one of them.

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