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DesertHyena
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DesertHyena
2,886 posts
Peasant

Dungeons & Dragons, the oldest RPG in the world, and also one of the easiest to play/run.This is 3.5 D&D, not 4th edition,The First Adventure I shall be running is called "Crown of the Kobold King" This game is pretty much a "Generic Fantasy RPG" set in the Forbidden Realms (Drizzt the Drow ring any bells?). you start at [b]1st level.

Name:
Player:
AgeAll non-humans live longer, except Half-Orcs)
Sex:
Lookshowever technical you want to get)
Race:Human(extra feat/skill),Dwarf(+2 Con,-2 Cha), Elf(+2 Dex,-2 Con), Gnome(+2 Con,-2 Str),Half-Elf,Half-Orc(+2 Str,-2 Int,-2 Cha), Halfling(+2 Dex,-2 Str)

ClassFighter,Rouge,Wizard,Cleric, or pick one from book, see below)
Level:1
Level Equivalency:2(for level adjustment +1 characters)
Attributes:Strength(Str), Dexterity(Dex),Constitution(Con),Intelligence(Int),Wisdom(Wis),Charisma(Cha)

Attribute Bonusessee below)
all start at 8,25 points(just do 15-18=1 for experienced players, it's pretty balanced)

Saves:Fortitude(Con),Reflex(Dex),Will(Wis) (see below)
Hit points:10(Fighter)8(Cleric)6(Rogue)4(Wizard)+Con Bonus
AttackBase Attack Bonus+Str Bonus(Dex bonus for ranged, see below)
Damagebased on weapon + Str bonus 2-handed x 1.5 Str Bonus, see below)
Armor Class(AC):10+Dex Bonus+Armor+Misc(see below)
Featssee below)
Skillssee below)
Equipment:300 gp and Adventurer's Kit(with everything you need like bedrolls and rations and so on) (see below)

I have a PDF of the Player's Handbook, which I will e-mail to you if you don't have a copy, you don't need to memorize it or anything, but it would help to have it handy for this game.If you want to play another race,then No level adjustments above +1.If you give me a good reason to play a race that's not +1 level adjustment I might let you. If you want a different class, just ask(I know all classes for 3.5).

Rules not Used:
-There is no Armor Class Penalty.
-There is no Encumberence, but please be realistic(no portable rams).
-There will not be any Racial Bonuses to anything other than starting attributes.
-To Simplify the Arcane Check Penalty, Wizards cannot wear armor period.
-all Spells are allowed, but I will only list Evocation spells for Wizards and Healing Spells for Clerics in this forum as they are the most martial spells.

"FOR QUICK-PLAY CHARACTERS!"
Feats-
Your feat(s) will be:
(Fighter)Power Attack(-1 Atk,+1 Dam),Cleave(immediatly take another attack if you kill your target, you will need high Str)
(Rouge)Stealthy(+2 Hide/Move Silently)
(Cleric)Improved Turning(+4 to Turn Result)
(Wizard)Spell Focus: Evocation
(Human)Toughness (+3 HP, this is if your race is human and is in addition to your class feat)

Skills-
Your skills will be equal to 4+mods(I'll handle it), you get 1 bonus skill for every point of Int bonus, your starting skills are:
(Fighter) Intimidate, Heal
(Rogue) Hide, Move Silently, Open Lock, Disable Device,Sense Motive, Bluff, Appraise, Pick Pocket,
(Cleric)Diplomacy,Spellcraft,Knowledge(Religion),Heal
(Wizard)Spellcraft,Knowledge(Arcana)

Equipment-
your starting equipment equipment is:
(Fighter)Greatsword(2-12) or Longsword and Large Steel Shield(+2 AC), Breastplate(+5 AC,Max Dex Bonus +3),and a potion of Cure Light Wounds(1-8+1 hitpoints)
(Rougue)Thieves Tools,Short Sword(1-6),Dagger(1-4),Longbow(1-8, no Str bonus) Studded Leather(+3 AC,Max Dex Bonus +5),
(Cleric)Chainmail(+5 AC +2 Max Dex Bonus), Hvy. Mace(1-8), and 4 potions of Cure Light Wounds(1-8+1)
(Wizard)Spellbook, 4 scrolls of magic missile(1-4+1),4 potion of Cure Light Wounds and Quarterstaff(1-6)
(Halfling/Gnome)Cannot use Large Weapons (Greatsword) and cannot wear or use Large equipment (cannot wear medium creature's armor)

Attribute bonus is equal to +1 for every 2 points above 10.
After you pick your class, race, skills, feats, and equipment I will finish the sheet(saves,attack,AC)
If you have NO idea what i'm talking about, just google D&D or feel free to ask some questions.

  • 46,375 Replies
Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

DBS, we need more languages in the party. Stop giving everybody the same ones.

Holladay15
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Holladay15
3,671 posts
Nomad

does anyone speak infernal and gnome besides me?

Holladay15
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Holladay15
3,671 posts
Nomad

Also, i keep walking through town and find a store for supplies keeping alert

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

You find a simple store, but it has nothing of use. Dragon those were the only ones he could learn.

Holladay15
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Holladay15
3,671 posts
Nomad

yea i did some research on teifling its quite interesting

I continue through the town look for tavern for food if we dont find anything we will return to the church

Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

No, check again. Give him Goblin or Orc instead.

Holladay15
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Holladay15
3,671 posts
Nomad

no dude im not going to be an orc and id rather be a teifling than a goblin

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

You find enough food and liquor to last you three weeks.

Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

No, language instead of Draconic.

Holladay15
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Holladay15
3,671 posts
Nomad

"alright every one it seem this is getting use no where. we should investigate day time. we have food so lets head back to the church"

SirNoobalot
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SirNoobalot
22,207 posts
Nomad

"Yeah, what about all the poeple in there? We need more food."

Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

We were supposed to stay in the church until sunrise.

shojen123
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shojen123
1,290 posts
Nomad

isnt the church where the woman is or do we not have to kill her

Holladay15
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Holladay15
3,671 posts
Nomad

"What about the people in there we cant trust them even though the baby was killed we must assume that they are still under the spell and we have enough food and liquor for three weeks neri we have enough we will gather more supplies in the morning" start heading back to the church with everyone following me

Holladay15
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Holladay15
3,671 posts
Nomad

DBS i have a question about me being CE i have been doing research on teifling and i thought that in 3.5 they became civil and lost all lust for evil

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