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DesertHyena
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DesertHyena
2,886 posts
Peasant

Dungeons & Dragons, the oldest RPG in the world, and also one of the easiest to play/run.This is 3.5 D&D, not 4th edition,The First Adventure I shall be running is called "Crown of the Kobold King" This game is pretty much a "Generic Fantasy RPG" set in the Forbidden Realms (Drizzt the Drow ring any bells?). you start at [b]1st level.

Name:
Player:
AgeAll non-humans live longer, except Half-Orcs)
Sex:
Lookshowever technical you want to get)
Race:Human(extra feat/skill),Dwarf(+2 Con,-2 Cha), Elf(+2 Dex,-2 Con), Gnome(+2 Con,-2 Str),Half-Elf,Half-Orc(+2 Str,-2 Int,-2 Cha), Halfling(+2 Dex,-2 Str)

ClassFighter,Rouge,Wizard,Cleric, or pick one from book, see below)
Level:1
Level Equivalency:2(for level adjustment +1 characters)
Attributes:Strength(Str), Dexterity(Dex),Constitution(Con),Intelligence(Int),Wisdom(Wis),Charisma(Cha)

Attribute Bonusessee below)
all start at 8,25 points(just do 15-18=1 for experienced players, it's pretty balanced)

Saves:Fortitude(Con),Reflex(Dex),Will(Wis) (see below)
Hit points:10(Fighter)8(Cleric)6(Rogue)4(Wizard)+Con Bonus
AttackBase Attack Bonus+Str Bonus(Dex bonus for ranged, see below)
Damagebased on weapon + Str bonus 2-handed x 1.5 Str Bonus, see below)
Armor Class(AC):10+Dex Bonus+Armor+Misc(see below)
Featssee below)
Skillssee below)
Equipment:300 gp and Adventurer's Kit(with everything you need like bedrolls and rations and so on) (see below)

I have a PDF of the Player's Handbook, which I will e-mail to you if you don't have a copy, you don't need to memorize it or anything, but it would help to have it handy for this game.If you want to play another race,then No level adjustments above +1.If you give me a good reason to play a race that's not +1 level adjustment I might let you. If you want a different class, just ask(I know all classes for 3.5).

Rules not Used:
-There is no Armor Class Penalty.
-There is no Encumberence, but please be realistic(no portable rams).
-There will not be any Racial Bonuses to anything other than starting attributes.
-To Simplify the Arcane Check Penalty, Wizards cannot wear armor period.
-all Spells are allowed, but I will only list Evocation spells for Wizards and Healing Spells for Clerics in this forum as they are the most martial spells.

"FOR QUICK-PLAY CHARACTERS!"
Feats-
Your feat(s) will be:
(Fighter)Power Attack(-1 Atk,+1 Dam),Cleave(immediatly take another attack if you kill your target, you will need high Str)
(Rouge)Stealthy(+2 Hide/Move Silently)
(Cleric)Improved Turning(+4 to Turn Result)
(Wizard)Spell Focus: Evocation
(Human)Toughness (+3 HP, this is if your race is human and is in addition to your class feat)

Skills-
Your skills will be equal to 4+mods(I'll handle it), you get 1 bonus skill for every point of Int bonus, your starting skills are:
(Fighter) Intimidate, Heal
(Rogue) Hide, Move Silently, Open Lock, Disable Device,Sense Motive, Bluff, Appraise, Pick Pocket,
(Cleric)Diplomacy,Spellcraft,Knowledge(Religion),Heal
(Wizard)Spellcraft,Knowledge(Arcana)

Equipment-
your starting equipment equipment is:
(Fighter)Greatsword(2-12) or Longsword and Large Steel Shield(+2 AC), Breastplate(+5 AC,Max Dex Bonus +3),and a potion of Cure Light Wounds(1-8+1 hitpoints)
(Rougue)Thieves Tools,Short Sword(1-6),Dagger(1-4),Longbow(1-8, no Str bonus) Studded Leather(+3 AC,Max Dex Bonus +5),
(Cleric)Chainmail(+5 AC +2 Max Dex Bonus), Hvy. Mace(1-8), and 4 potions of Cure Light Wounds(1-8+1)
(Wizard)Spellbook, 4 scrolls of magic missile(1-4+1),4 potion of Cure Light Wounds and Quarterstaff(1-6)
(Halfling/Gnome)Cannot use Large Weapons (Greatsword) and cannot wear or use Large equipment (cannot wear medium creature's armor)

Attribute bonus is equal to +1 for every 2 points above 10.
After you pick your class, race, skills, feats, and equipment I will finish the sheet(saves,attack,AC)
If you have NO idea what i'm talking about, just google D&D or feel free to ask some questions.

  • 46,375 Replies
Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

****!!!!!!! 1,500 gp!!!!! Let's go with Banded Mail.........

SirNoobalot
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SirNoobalot
22,207 posts
Nomad

Teehee [n]i[]^.^[/i][/b]!!!!!!

And yes, Nny jumps first.

Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

We all jump together.......

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

So please tell me the order.

SirNoobalot
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SirNoobalot
22,207 posts
Nomad

Nny, Theo, Neri+Mord.

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

What about Sargus and Fuji?

SirNoobalot
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SirNoobalot
22,207 posts
Nomad

oh yeah
Nny
Theo
Neri+Mord
Fuji
Sargus

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

I would suggest Nny in the middle.

SirNoobalot
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SirNoobalot
22,207 posts
Nomad

OK.
Shift Theo and N&M up one, and move Nny to the middle slot.

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

Alright as you all jump you scream, while Nny laughs, you can see the ground coming closer and closer, and as your 30 feet from the hard stone ground you feel a strong breeze carry you up a snaking path in the air as you look down you see the ground and water blur, finally after what feels like eons, but in actuality was more like 15 minutes, you arrive at the base of a large mountain, and the entrance of an enormous forest.

Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

"WHAT THE HELL JUST HAPPENED!?!?!?!?!?"

SirNoobalot
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SirNoobalot
22,207 posts
Nomad

"Wha... what just happened?" Straightens out hair.

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

"Told ya it was fun."

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

Oh yeah you all take 10 points of damage and are feeling the affects of motion sickness.

SirNoobalot
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SirNoobalot
22,207 posts
Nomad

Nausea, vomtting, lack of coordination/dizziness, right?

"So had I dived, there was hard rock right below?"

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