ForumsForum GamesDungeons 'n Dragons 3.5 Forgotten Realms Setting

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DesertHyena
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DesertHyena
2,886 posts
Peasant

Dungeons & Dragons, the oldest RPG in the world, and also one of the easiest to play/run.This is 3.5 D&D, not 4th edition,The First Adventure I shall be running is called "Crown of the Kobold King" This game is pretty much a "Generic Fantasy RPG" set in the Forbidden Realms (Drizzt the Drow ring any bells?). you start at [b]1st level.

Name:
Player:
AgeAll non-humans live longer, except Half-Orcs)
Sex:
Lookshowever technical you want to get)
Race:Human(extra feat/skill),Dwarf(+2 Con,-2 Cha), Elf(+2 Dex,-2 Con), Gnome(+2 Con,-2 Str),Half-Elf,Half-Orc(+2 Str,-2 Int,-2 Cha), Halfling(+2 Dex,-2 Str)

ClassFighter,Rouge,Wizard,Cleric, or pick one from book, see below)
Level:1
Level Equivalency:2(for level adjustment +1 characters)
Attributes:Strength(Str), Dexterity(Dex),Constitution(Con),Intelligence(Int),Wisdom(Wis),Charisma(Cha)

Attribute Bonusessee below)
all start at 8,25 points(just do 15-18=1 for experienced players, it's pretty balanced)

Saves:Fortitude(Con),Reflex(Dex),Will(Wis) (see below)
Hit points:10(Fighter)8(Cleric)6(Rogue)4(Wizard)+Con Bonus
AttackBase Attack Bonus+Str Bonus(Dex bonus for ranged, see below)
Damagebased on weapon + Str bonus 2-handed x 1.5 Str Bonus, see below)
Armor Class(AC):10+Dex Bonus+Armor+Misc(see below)
Featssee below)
Skillssee below)
Equipment:300 gp and Adventurer's Kit(with everything you need like bedrolls and rations and so on) (see below)

I have a PDF of the Player's Handbook, which I will e-mail to you if you don't have a copy, you don't need to memorize it or anything, but it would help to have it handy for this game.If you want to play another race,then No level adjustments above +1.If you give me a good reason to play a race that's not +1 level adjustment I might let you. If you want a different class, just ask(I know all classes for 3.5).

Rules not Used:
-There is no Armor Class Penalty.
-There is no Encumberence, but please be realistic(no portable rams).
-There will not be any Racial Bonuses to anything other than starting attributes.
-To Simplify the Arcane Check Penalty, Wizards cannot wear armor period.
-all Spells are allowed, but I will only list Evocation spells for Wizards and Healing Spells for Clerics in this forum as they are the most martial spells.

"FOR QUICK-PLAY CHARACTERS!"
Feats-
Your feat(s) will be:
(Fighter)Power Attack(-1 Atk,+1 Dam),Cleave(immediatly take another attack if you kill your target, you will need high Str)
(Rouge)Stealthy(+2 Hide/Move Silently)
(Cleric)Improved Turning(+4 to Turn Result)
(Wizard)Spell Focus: Evocation
(Human)Toughness (+3 HP, this is if your race is human and is in addition to your class feat)

Skills-
Your skills will be equal to 4+mods(I'll handle it), you get 1 bonus skill for every point of Int bonus, your starting skills are:
(Fighter) Intimidate, Heal
(Rogue) Hide, Move Silently, Open Lock, Disable Device,Sense Motive, Bluff, Appraise, Pick Pocket,
(Cleric)Diplomacy,Spellcraft,Knowledge(Religion),Heal
(Wizard)Spellcraft,Knowledge(Arcana)

Equipment-
your starting equipment equipment is:
(Fighter)Greatsword(2-12) or Longsword and Large Steel Shield(+2 AC), Breastplate(+5 AC,Max Dex Bonus +3),and a potion of Cure Light Wounds(1-8+1 hitpoints)
(Rougue)Thieves Tools,Short Sword(1-6),Dagger(1-4),Longbow(1-8, no Str bonus) Studded Leather(+3 AC,Max Dex Bonus +5),
(Cleric)Chainmail(+5 AC +2 Max Dex Bonus), Hvy. Mace(1-8), and 4 potions of Cure Light Wounds(1-8+1)
(Wizard)Spellbook, 4 scrolls of magic missile(1-4+1),4 potion of Cure Light Wounds and Quarterstaff(1-6)
(Halfling/Gnome)Cannot use Large Weapons (Greatsword) and cannot wear or use Large equipment (cannot wear medium creature's armor)

Attribute bonus is equal to +1 for every 2 points above 10.
After you pick your class, race, skills, feats, and equipment I will finish the sheet(saves,attack,AC)
If you have NO idea what i'm talking about, just google D&D or feel free to ask some questions.

  • 46,375 Replies
locoace3
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locoace3
15,053 posts
Nomad

i whisper to OP "wtf is with her/him/it?"

DesertHyena
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DesertHyena
2,886 posts
Peasant

O...k... so what is everyone deciding on here? are you going somewhere else, exploring around, or what?

locoace3
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locoace3
15,053 posts
Nomad

i say an inn!

sonicheroes95
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sonicheroes95
13,701 posts
Peasant

"since i have no clue, i also say inn"

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

i walk up to what ever locoace named his guy and say "hey have you ever heard of a game called streetfighter... SHORYUKEN&quotroceed to hit him with a shoryuken

SirNoobalot
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SirNoobalot
22,207 posts
Nomad

"We are too far out in the Wildy to go all the way back to the Inn, get proper rest, wake up, repack everything on the boat, tehn come back. I am perfectly fine with sleeping out here in the Wildy.... in fact, i recall having a dwelling nearby."

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

"i say we hit an in we have been through quit a bit. we need to rest and get wasted"

locoace3
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locoace3
15,053 posts
Nomad

i squint at Neri "suuurrre i'll go get us some rock pillows"

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

"how can you be talking i hit you with a SHORYUKEN!!1" proceed to do it again

DesertHyena
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DesertHyena
2,886 posts
Peasant

well, actually the Keelboat has beds. it was a worthwhile purchase if you ask me.

locoace3
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locoace3
15,053 posts
Nomad

fine, "i say keel boat" Fel says unenthusiastically

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

"lets just stay on the boat i'll take the first guard duty"

Hypermnestra
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Hypermnestra
26,390 posts
Nomad

It's actually called a shuriken...
Anyway, Hyperion disagrees.
"Why would we sleep now? We still have work to do."

SirNoobalot
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SirNoobalot
22,207 posts
Nomad

Neri is already fast asleep in the best bed :O

locoace3
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locoace3
15,053 posts
Nomad

I head to the boat too and fall asleep in a bed furthest away from neri

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