ForumsForum GamesDungeons 'n Dragons 3.5 Forgotten Realms Setting

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DesertHyena
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DesertHyena
2,886 posts
Peasant

Dungeons & Dragons, the oldest RPG in the world, and also one of the easiest to play/run.This is 3.5 D&D, not 4th edition,The First Adventure I shall be running is called "Crown of the Kobold King" This game is pretty much a "Generic Fantasy RPG" set in the Forbidden Realms (Drizzt the Drow ring any bells?). you start at [b]1st level.

Name:
Player:
AgeAll non-humans live longer, except Half-Orcs)
Sex:
Lookshowever technical you want to get)
Race:Human(extra feat/skill),Dwarf(+2 Con,-2 Cha), Elf(+2 Dex,-2 Con), Gnome(+2 Con,-2 Str),Half-Elf,Half-Orc(+2 Str,-2 Int,-2 Cha), Halfling(+2 Dex,-2 Str)

ClassFighter,Rouge,Wizard,Cleric, or pick one from book, see below)
Level:1
Level Equivalency:2(for level adjustment +1 characters)
Attributes:Strength(Str), Dexterity(Dex),Constitution(Con),Intelligence(Int),Wisdom(Wis),Charisma(Cha)

Attribute Bonusessee below)
all start at 8,25 points(just do 15-18=1 for experienced players, it's pretty balanced)

Saves:Fortitude(Con),Reflex(Dex),Will(Wis) (see below)
Hit points:10(Fighter)8(Cleric)6(Rogue)4(Wizard)+Con Bonus
AttackBase Attack Bonus+Str Bonus(Dex bonus for ranged, see below)
Damagebased on weapon + Str bonus 2-handed x 1.5 Str Bonus, see below)
Armor Class(AC):10+Dex Bonus+Armor+Misc(see below)
Featssee below)
Skillssee below)
Equipment:300 gp and Adventurer's Kit(with everything you need like bedrolls and rations and so on) (see below)

I have a PDF of the Player's Handbook, which I will e-mail to you if you don't have a copy, you don't need to memorize it or anything, but it would help to have it handy for this game.If you want to play another race,then No level adjustments above +1.If you give me a good reason to play a race that's not +1 level adjustment I might let you. If you want a different class, just ask(I know all classes for 3.5).

Rules not Used:
-There is no Armor Class Penalty.
-There is no Encumberence, but please be realistic(no portable rams).
-There will not be any Racial Bonuses to anything other than starting attributes.
-To Simplify the Arcane Check Penalty, Wizards cannot wear armor period.
-all Spells are allowed, but I will only list Evocation spells for Wizards and Healing Spells for Clerics in this forum as they are the most martial spells.

"FOR QUICK-PLAY CHARACTERS!"
Feats-
Your feat(s) will be:
(Fighter)Power Attack(-1 Atk,+1 Dam),Cleave(immediatly take another attack if you kill your target, you will need high Str)
(Rouge)Stealthy(+2 Hide/Move Silently)
(Cleric)Improved Turning(+4 to Turn Result)
(Wizard)Spell Focus: Evocation
(Human)Toughness (+3 HP, this is if your race is human and is in addition to your class feat)

Skills-
Your skills will be equal to 4+mods(I'll handle it), you get 1 bonus skill for every point of Int bonus, your starting skills are:
(Fighter) Intimidate, Heal
(Rogue) Hide, Move Silently, Open Lock, Disable Device,Sense Motive, Bluff, Appraise, Pick Pocket,
(Cleric)Diplomacy,Spellcraft,Knowledge(Religion),Heal
(Wizard)Spellcraft,Knowledge(Arcana)

Equipment-
your starting equipment equipment is:
(Fighter)Greatsword(2-12) or Longsword and Large Steel Shield(+2 AC), Breastplate(+5 AC,Max Dex Bonus +3),and a potion of Cure Light Wounds(1-8+1 hitpoints)
(Rougue)Thieves Tools,Short Sword(1-6),Dagger(1-4),Longbow(1-8, no Str bonus) Studded Leather(+3 AC,Max Dex Bonus +5),
(Cleric)Chainmail(+5 AC +2 Max Dex Bonus), Hvy. Mace(1-8), and 4 potions of Cure Light Wounds(1-8+1)
(Wizard)Spellbook, 4 scrolls of magic missile(1-4+1),4 potion of Cure Light Wounds and Quarterstaff(1-6)
(Halfling/Gnome)Cannot use Large Weapons (Greatsword) and cannot wear or use Large equipment (cannot wear medium creature's armor)

Attribute bonus is equal to +1 for every 2 points above 10.
After you pick your class, race, skills, feats, and equipment I will finish the sheet(saves,attack,AC)
If you have NO idea what i'm talking about, just google D&D or feel free to ask some questions.

  • 46,375 Replies
DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

You are so freaking lucky I rolled a 20, she manages to make out what appear to be runes in some areas. I didn't realize how huge this thing was until I compared it to real world lakes.

Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

Read Magic/Comprehend Languages.

SirNoobalot
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SirNoobalot
22,207 posts
Nomad

Hey, I gots a joke: (For the record, I am not racist or prejudiced)

How was the Grand canyon formed?

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

No idea what it says, I think we lost Ho.

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

I've got a joke also, whats the difference between Jesus and a painting of Jesus.

SirNoobalot
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SirNoobalot
22,207 posts
Nomad

How was the Grand canyon formed?


A Jew dropped a nickle in a gopher hole.

You can't nail a painting to a cross?
DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

It only takes one nail to hang the painting, so any in game responses from either of your guys characters.

Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

Angel flies down and tells them.

It isn't magical and it isn't any language....... personal rune?

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

Maybe or maybe even more magic.

SirNoobalot
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SirNoobalot
22,207 posts
Nomad

"Strange shape......."

Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

So it might use magic to hide the magic but what magic would hide the magic from the magic of Detect Magic or is the magic beyond the range of the magic?

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

Quite the conundrum you have there. But it won't come in to play... for now.

ThorRatFox
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ThorRatFox
3,798 posts
Nomad

Hidan would say something but im to tired like im gonna fall over in sleep and i have no clue whats going on

Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

Well, I passed out for an hour a while ago. Feel free to go to sleep.

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

I have yet to pass out nice.

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