ForumsForum GamesDungeons 'n Dragons 3.5 Forgotten Realms Setting

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DesertHyena
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DesertHyena
2,886 posts
Peasant

Dungeons & Dragons, the oldest RPG in the world, and also one of the easiest to play/run.This is 3.5 D&D, not 4th edition,The First Adventure I shall be running is called "Crown of the Kobold King" This game is pretty much a "Generic Fantasy RPG" set in the Forbidden Realms (Drizzt the Drow ring any bells?). you start at [b]1st level.

Name:
Player:
AgeAll non-humans live longer, except Half-Orcs)
Sex:
Lookshowever technical you want to get)
Race:Human(extra feat/skill),Dwarf(+2 Con,-2 Cha), Elf(+2 Dex,-2 Con), Gnome(+2 Con,-2 Str),Half-Elf,Half-Orc(+2 Str,-2 Int,-2 Cha), Halfling(+2 Dex,-2 Str)

ClassFighter,Rouge,Wizard,Cleric, or pick one from book, see below)
Level:1
Level Equivalency:2(for level adjustment +1 characters)
Attributes:Strength(Str), Dexterity(Dex),Constitution(Con),Intelligence(Int),Wisdom(Wis),Charisma(Cha)

Attribute Bonusessee below)
all start at 8,25 points(just do 15-18=1 for experienced players, it's pretty balanced)

Saves:Fortitude(Con),Reflex(Dex),Will(Wis) (see below)
Hit points:10(Fighter)8(Cleric)6(Rogue)4(Wizard)+Con Bonus
AttackBase Attack Bonus+Str Bonus(Dex bonus for ranged, see below)
Damagebased on weapon + Str bonus 2-handed x 1.5 Str Bonus, see below)
Armor Class(AC):10+Dex Bonus+Armor+Misc(see below)
Featssee below)
Skillssee below)
Equipment:300 gp and Adventurer's Kit(with everything you need like bedrolls and rations and so on) (see below)

I have a PDF of the Player's Handbook, which I will e-mail to you if you don't have a copy, you don't need to memorize it or anything, but it would help to have it handy for this game.If you want to play another race,then No level adjustments above +1.If you give me a good reason to play a race that's not +1 level adjustment I might let you. If you want a different class, just ask(I know all classes for 3.5).

Rules not Used:
-There is no Armor Class Penalty.
-There is no Encumberence, but please be realistic(no portable rams).
-There will not be any Racial Bonuses to anything other than starting attributes.
-To Simplify the Arcane Check Penalty, Wizards cannot wear armor period.
-all Spells are allowed, but I will only list Evocation spells for Wizards and Healing Spells for Clerics in this forum as they are the most martial spells.

"FOR QUICK-PLAY CHARACTERS!"
Feats-
Your feat(s) will be:
(Fighter)Power Attack(-1 Atk,+1 Dam),Cleave(immediatly take another attack if you kill your target, you will need high Str)
(Rouge)Stealthy(+2 Hide/Move Silently)
(Cleric)Improved Turning(+4 to Turn Result)
(Wizard)Spell Focus: Evocation
(Human)Toughness (+3 HP, this is if your race is human and is in addition to your class feat)

Skills-
Your skills will be equal to 4+mods(I'll handle it), you get 1 bonus skill for every point of Int bonus, your starting skills are:
(Fighter) Intimidate, Heal
(Rogue) Hide, Move Silently, Open Lock, Disable Device,Sense Motive, Bluff, Appraise, Pick Pocket,
(Cleric)Diplomacy,Spellcraft,Knowledge(Religion),Heal
(Wizard)Spellcraft,Knowledge(Arcana)

Equipment-
your starting equipment equipment is:
(Fighter)Greatsword(2-12) or Longsword and Large Steel Shield(+2 AC), Breastplate(+5 AC,Max Dex Bonus +3),and a potion of Cure Light Wounds(1-8+1 hitpoints)
(Rougue)Thieves Tools,Short Sword(1-6),Dagger(1-4),Longbow(1-8, no Str bonus) Studded Leather(+3 AC,Max Dex Bonus +5),
(Cleric)Chainmail(+5 AC +2 Max Dex Bonus), Hvy. Mace(1-8), and 4 potions of Cure Light Wounds(1-8+1)
(Wizard)Spellbook, 4 scrolls of magic missile(1-4+1),4 potion of Cure Light Wounds and Quarterstaff(1-6)
(Halfling/Gnome)Cannot use Large Weapons (Greatsword) and cannot wear or use Large equipment (cannot wear medium creature's armor)

Attribute bonus is equal to +1 for every 2 points above 10.
After you pick your class, race, skills, feats, and equipment I will finish the sheet(saves,attack,AC)
If you have NO idea what i'm talking about, just google D&D or feel free to ask some questions.

  • 46,375 Replies
locoace3
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locoace3
15,053 posts
Nomad

what about neri's "oil"

SirNoobalot
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SirNoobalot
22,207 posts
Nomad

not mine asshat, Hyperion's....

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

alright this is going to go down fast were going to soak some tents in flammabl fluid pour trails of oil and such focusin on the sides all of this is going to be happening while were leaving well through some torches in the puddles of fluid and when the archers see the fire that is when they rain down fire then we wait for then to panick me an neri will be close to the corner in case they find another way out we can pelt them and thats the short and simple of it

locoace3
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locoace3
15,053 posts
Nomad

oh you what i mean

they smell good

ThorRatFox
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ThorRatFox
3,798 posts
Nomad

se alchol fools

SirNoobalot
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SirNoobalot
22,207 posts
Nomad

if you can even find enough flammable liquid for that and if i can just take the other corner, i approve zis plan.

ThorRatFox
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ThorRatFox
3,798 posts
Nomad

which one be more specific

SirNoobalot
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SirNoobalot
22,207 posts
Nomad

the corner dblack is nawt stationed at, or just away from you 3 stooges at that.

ThorRatFox
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ThorRatFox
3,798 posts
Nomad

im not that bad really am i

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

fine then alchol liquor whatever anything over 20 proof lightus up over 40 proof lights up real good my dragon breath arrows they are really good at igniting things even people dc 15 save for people

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

he's a horny orc i'm just cocky and a bit sociopathic and someother things but my guy is just messing with you you have have been similar to the orc and neri there close to the middle were in the corners since were the archers

DesertHyena
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DesertHyena
2,886 posts
Peasant

Well, they definitely have alcohol (sound of dice rolling) OOOOOOOOOH, they have 80 proof, 4 flasks of it, NASTY STUFF!

locoace3
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locoace3
15,053 posts
Nomad

wait what?

locoace3
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locoace3
15,053 posts
Nomad

*orc voice* YES fire! DIE!

*cough* uhm...

locoace3
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locoace3
15,053 posts
Nomad

wait! i'm keeping a flask for myself

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