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DesertHyena
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DesertHyena
2,886 posts
Peasant

Dungeons & Dragons, the oldest RPG in the world, and also one of the easiest to play/run.This is 3.5 D&D, not 4th edition,The First Adventure I shall be running is called "Crown of the Kobold King" This game is pretty much a "Generic Fantasy RPG" set in the Forbidden Realms (Drizzt the Drow ring any bells?). you start at [b]1st level.

Name:
Player:
AgeAll non-humans live longer, except Half-Orcs)
Sex:
Lookshowever technical you want to get)
Race:Human(extra feat/skill),Dwarf(+2 Con,-2 Cha), Elf(+2 Dex,-2 Con), Gnome(+2 Con,-2 Str),Half-Elf,Half-Orc(+2 Str,-2 Int,-2 Cha), Halfling(+2 Dex,-2 Str)

ClassFighter,Rouge,Wizard,Cleric, or pick one from book, see below)
Level:1
Level Equivalency:2(for level adjustment +1 characters)
Attributes:Strength(Str), Dexterity(Dex),Constitution(Con),Intelligence(Int),Wisdom(Wis),Charisma(Cha)

Attribute Bonusessee below)
all start at 8,25 points(just do 15-18=1 for experienced players, it's pretty balanced)

Saves:Fortitude(Con),Reflex(Dex),Will(Wis) (see below)
Hit points:10(Fighter)8(Cleric)6(Rogue)4(Wizard)+Con Bonus
AttackBase Attack Bonus+Str Bonus(Dex bonus for ranged, see below)
Damagebased on weapon + Str bonus 2-handed x 1.5 Str Bonus, see below)
Armor Class(AC):10+Dex Bonus+Armor+Misc(see below)
Featssee below)
Skillssee below)
Equipment:300 gp and Adventurer's Kit(with everything you need like bedrolls and rations and so on) (see below)

I have a PDF of the Player's Handbook, which I will e-mail to you if you don't have a copy, you don't need to memorize it or anything, but it would help to have it handy for this game.If you want to play another race,then No level adjustments above +1.If you give me a good reason to play a race that's not +1 level adjustment I might let you. If you want a different class, just ask(I know all classes for 3.5).

Rules not Used:
-There is no Armor Class Penalty.
-There is no Encumberence, but please be realistic(no portable rams).
-There will not be any Racial Bonuses to anything other than starting attributes.
-To Simplify the Arcane Check Penalty, Wizards cannot wear armor period.
-all Spells are allowed, but I will only list Evocation spells for Wizards and Healing Spells for Clerics in this forum as they are the most martial spells.

"FOR QUICK-PLAY CHARACTERS!"
Feats-
Your feat(s) will be:
(Fighter)Power Attack(-1 Atk,+1 Dam),Cleave(immediatly take another attack if you kill your target, you will need high Str)
(Rouge)Stealthy(+2 Hide/Move Silently)
(Cleric)Improved Turning(+4 to Turn Result)
(Wizard)Spell Focus: Evocation
(Human)Toughness (+3 HP, this is if your race is human and is in addition to your class feat)

Skills-
Your skills will be equal to 4+mods(I'll handle it), you get 1 bonus skill for every point of Int bonus, your starting skills are:
(Fighter) Intimidate, Heal
(Rogue) Hide, Move Silently, Open Lock, Disable Device,Sense Motive, Bluff, Appraise, Pick Pocket,
(Cleric)Diplomacy,Spellcraft,Knowledge(Religion),Heal
(Wizard)Spellcraft,Knowledge(Arcana)

Equipment-
your starting equipment equipment is:
(Fighter)Greatsword(2-12) or Longsword and Large Steel Shield(+2 AC), Breastplate(+5 AC,Max Dex Bonus +3),and a potion of Cure Light Wounds(1-8+1 hitpoints)
(Rougue)Thieves Tools,Short Sword(1-6),Dagger(1-4),Longbow(1-8, no Str bonus) Studded Leather(+3 AC,Max Dex Bonus +5),
(Cleric)Chainmail(+5 AC +2 Max Dex Bonus), Hvy. Mace(1-8), and 4 potions of Cure Light Wounds(1-8+1)
(Wizard)Spellbook, 4 scrolls of magic missile(1-4+1),4 potion of Cure Light Wounds and Quarterstaff(1-6)
(Halfling/Gnome)Cannot use Large Weapons (Greatsword) and cannot wear or use Large equipment (cannot wear medium creature's armor)

Attribute bonus is equal to +1 for every 2 points above 10.
After you pick your class, race, skills, feats, and equipment I will finish the sheet(saves,attack,AC)
If you have NO idea what i'm talking about, just google D&D or feel free to ask some questions.

  • 46,375 Replies
DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

Well Hyper your plummeting to the lake below, what you gonna do.

Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

Actually, he got 24/25. You forgot about Mord helping.

Catch attempt?

Hypermnestra
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Hypermnestra
26,390 posts
Nomad

Well Hyper your plummeting to the lake below, what you gonna do.

Spearhead so he'll go deeper into the water. Maybe he'll see something useful(you did say the water was crystal clear, did you not?).
DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

That would count a a grapple so you have one chance to try to grapple him, and if your there then why is Rem there.

Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

No, Rem grab Mord.

Mord isn't the smartest guy when it comes to runes and stuff.

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

Nope I did not I said it was calm, stagnant and dark, well you hit the water for 11 points of damage, you see a something glow for a few seconds a split second before you make contact, you do manage to see that there are more runes under the water, and you see it is VERY deep.

Hypermnestra
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Hypermnestra
26,390 posts
Nomad

Nope I did not I said it was calm, stagnant and dark, well you hit the water for 11 points of damage, you see a something glow for a few seconds a split second before you make contact, you do manage to see that there are more runes under the water, and you see it is VERY deep.

Swim to the surface. I have +10 to Swim checks, so could we just take ten and assume I make it?
DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

Nope we can not, you find it is difficult to move your arms, almost as if your swimming in tar, it feels like you are being sucked down deeper.

Hypermnestra
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Hypermnestra
26,390 posts
Nomad

Nope we can not, you find it is difficult to move your arms, almost as if your swimming in tar, it feels like you are being sucked down deeper.

*sigh* Very well. Just swim to the surface then. Don't forget mah bonus though, and that the other people know that I took a dunk. They'll be coming to help me.
DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

Well your actually getting deeper, that post above is the result of your fail.

Hypermnestra
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Hypermnestra
26,390 posts
Nomad

Well your actually getting deeper, that post above is the result of your fail.

Okay, stop struggling to conserve my breath/energy and take this opportunity to examine the runes further.
Waiting for you guys to rescue me, please...
Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

if he isn't out in the next 12 seconds, Mord jumps off the wall into an epically heroic power dive.

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

Well you manage to make out, absorb, seal, lock, fire, and pull but those are the only ones you can see, but after you read the last one you begin to panic.

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

Well lets see Dragon basically your body stops listening to you, your just floating in the water about 15 feet above Rem.

Hypermnestra
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Hypermnestra
26,390 posts
Nomad

Well you manage to make out, absorb, seal, lock, fire, and pull but those are the only ones you can see, but after you read the last one you begin to panic.

Try swimming to the surface again.
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