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DesertHyena
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DesertHyena
2,886 posts
Peasant

Dungeons & Dragons, the oldest RPG in the world, and also one of the easiest to play/run.This is 3.5 D&D, not 4th edition,The First Adventure I shall be running is called "Crown of the Kobold King" This game is pretty much a "Generic Fantasy RPG" set in the Forbidden Realms (Drizzt the Drow ring any bells?). you start at [b]1st level.

Name:
Player:
AgeAll non-humans live longer, except Half-Orcs)
Sex:
Lookshowever technical you want to get)
Race:Human(extra feat/skill),Dwarf(+2 Con,-2 Cha), Elf(+2 Dex,-2 Con), Gnome(+2 Con,-2 Str),Half-Elf,Half-Orc(+2 Str,-2 Int,-2 Cha), Halfling(+2 Dex,-2 Str)

ClassFighter,Rouge,Wizard,Cleric, or pick one from book, see below)
Level:1
Level Equivalency:2(for level adjustment +1 characters)
Attributes:Strength(Str), Dexterity(Dex),Constitution(Con),Intelligence(Int),Wisdom(Wis),Charisma(Cha)

Attribute Bonusessee below)
all start at 8,25 points(just do 15-18=1 for experienced players, it's pretty balanced)

Saves:Fortitude(Con),Reflex(Dex),Will(Wis) (see below)
Hit points:10(Fighter)8(Cleric)6(Rogue)4(Wizard)+Con Bonus
AttackBase Attack Bonus+Str Bonus(Dex bonus for ranged, see below)
Damagebased on weapon + Str bonus 2-handed x 1.5 Str Bonus, see below)
Armor Class(AC):10+Dex Bonus+Armor+Misc(see below)
Featssee below)
Skillssee below)
Equipment:300 gp and Adventurer's Kit(with everything you need like bedrolls and rations and so on) (see below)

I have a PDF of the Player's Handbook, which I will e-mail to you if you don't have a copy, you don't need to memorize it or anything, but it would help to have it handy for this game.If you want to play another race,then No level adjustments above +1.If you give me a good reason to play a race that's not +1 level adjustment I might let you. If you want a different class, just ask(I know all classes for 3.5).

Rules not Used:
-There is no Armor Class Penalty.
-There is no Encumberence, but please be realistic(no portable rams).
-There will not be any Racial Bonuses to anything other than starting attributes.
-To Simplify the Arcane Check Penalty, Wizards cannot wear armor period.
-all Spells are allowed, but I will only list Evocation spells for Wizards and Healing Spells for Clerics in this forum as they are the most martial spells.

"FOR QUICK-PLAY CHARACTERS!"
Feats-
Your feat(s) will be:
(Fighter)Power Attack(-1 Atk,+1 Dam),Cleave(immediatly take another attack if you kill your target, you will need high Str)
(Rouge)Stealthy(+2 Hide/Move Silently)
(Cleric)Improved Turning(+4 to Turn Result)
(Wizard)Spell Focus: Evocation
(Human)Toughness (+3 HP, this is if your race is human and is in addition to your class feat)

Skills-
Your skills will be equal to 4+mods(I'll handle it), you get 1 bonus skill for every point of Int bonus, your starting skills are:
(Fighter) Intimidate, Heal
(Rogue) Hide, Move Silently, Open Lock, Disable Device,Sense Motive, Bluff, Appraise, Pick Pocket,
(Cleric)Diplomacy,Spellcraft,Knowledge(Religion),Heal
(Wizard)Spellcraft,Knowledge(Arcana)

Equipment-
your starting equipment equipment is:
(Fighter)Greatsword(2-12) or Longsword and Large Steel Shield(+2 AC), Breastplate(+5 AC,Max Dex Bonus +3),and a potion of Cure Light Wounds(1-8+1 hitpoints)
(Rougue)Thieves Tools,Short Sword(1-6),Dagger(1-4),Longbow(1-8, no Str bonus) Studded Leather(+3 AC,Max Dex Bonus +5),
(Cleric)Chainmail(+5 AC +2 Max Dex Bonus), Hvy. Mace(1-8), and 4 potions of Cure Light Wounds(1-8+1)
(Wizard)Spellbook, 4 scrolls of magic missile(1-4+1),4 potion of Cure Light Wounds and Quarterstaff(1-6)
(Halfling/Gnome)Cannot use Large Weapons (Greatsword) and cannot wear or use Large equipment (cannot wear medium creature's armor)

Attribute bonus is equal to +1 for every 2 points above 10.
After you pick your class, race, skills, feats, and equipment I will finish the sheet(saves,attack,AC)
If you have NO idea what i'm talking about, just google D&D or feel free to ask some questions.

  • 46,375 Replies
Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

this is going to be good. Hit it!

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

Another branch with Hidan sized nuts.

Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

Next one.

This is getting pretty entertaining. She's almost forgotten about everybody else.

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

Ah she's not gonna hit it again cause that would have been awesome.

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

Ooze is the next one.

Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

She hits ooze.
What would it have done?

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

Oh god I thought you wouldn't have done this one, whe is covered in an ooze that gets in every orifice, and I mean EVERY orifice. It would have kept doubling over and over and over.

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

I think she is done with the runes for now.

Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

She feels very weird, but not in an entirely bad way.
Next one!

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

Next one is seed.

Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

This feels like another trap. Hit it.......

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

A huge barrage of seed goes flying out in your direction, they seem to stop in the goo before they sprout into various plant life, behind her she sees that everything else hit by it was less fortunate, if the cracks, and steaming craters are anything to go by.

Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

YAY!!! BEING COVERED IN UNIDENTIFIED, VISCOUS, STICKY SUBSTANCES FTW!!!!!!!
She quickly goes to the next one.

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

Bolt.

Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

HELL NO!!!!!!!
She passes it up with little thought whatsoever.

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