ForumsForum GamesDungeons 'n Dragons 3.5 Forgotten Realms Setting

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DesertHyena
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DesertHyena
2,886 posts
Peasant

Dungeons & Dragons, the oldest RPG in the world, and also one of the easiest to play/run.This is 3.5 D&D, not 4th edition,The First Adventure I shall be running is called "Crown of the Kobold King" This game is pretty much a "Generic Fantasy RPG" set in the Forbidden Realms (Drizzt the Drow ring any bells?). you start at [b]1st level.

Name:
Player:
AgeAll non-humans live longer, except Half-Orcs)
Sex:
Lookshowever technical you want to get)
Race:Human(extra feat/skill),Dwarf(+2 Con,-2 Cha), Elf(+2 Dex,-2 Con), Gnome(+2 Con,-2 Str),Half-Elf,Half-Orc(+2 Str,-2 Int,-2 Cha), Halfling(+2 Dex,-2 Str)

ClassFighter,Rouge,Wizard,Cleric, or pick one from book, see below)
Level:1
Level Equivalency:2(for level adjustment +1 characters)
Attributes:Strength(Str), Dexterity(Dex),Constitution(Con),Intelligence(Int),Wisdom(Wis),Charisma(Cha)

Attribute Bonusessee below)
all start at 8,25 points(just do 15-18=1 for experienced players, it's pretty balanced)

Saves:Fortitude(Con),Reflex(Dex),Will(Wis) (see below)
Hit points:10(Fighter)8(Cleric)6(Rogue)4(Wizard)+Con Bonus
AttackBase Attack Bonus+Str Bonus(Dex bonus for ranged, see below)
Damagebased on weapon + Str bonus 2-handed x 1.5 Str Bonus, see below)
Armor Class(AC):10+Dex Bonus+Armor+Misc(see below)
Featssee below)
Skillssee below)
Equipment:300 gp and Adventurer's Kit(with everything you need like bedrolls and rations and so on) (see below)

I have a PDF of the Player's Handbook, which I will e-mail to you if you don't have a copy, you don't need to memorize it or anything, but it would help to have it handy for this game.If you want to play another race,then No level adjustments above +1.If you give me a good reason to play a race that's not +1 level adjustment I might let you. If you want a different class, just ask(I know all classes for 3.5).

Rules not Used:
-There is no Armor Class Penalty.
-There is no Encumberence, but please be realistic(no portable rams).
-There will not be any Racial Bonuses to anything other than starting attributes.
-To Simplify the Arcane Check Penalty, Wizards cannot wear armor period.
-all Spells are allowed, but I will only list Evocation spells for Wizards and Healing Spells for Clerics in this forum as they are the most martial spells.

"FOR QUICK-PLAY CHARACTERS!"
Feats-
Your feat(s) will be:
(Fighter)Power Attack(-1 Atk,+1 Dam),Cleave(immediatly take another attack if you kill your target, you will need high Str)
(Rouge)Stealthy(+2 Hide/Move Silently)
(Cleric)Improved Turning(+4 to Turn Result)
(Wizard)Spell Focus: Evocation
(Human)Toughness (+3 HP, this is if your race is human and is in addition to your class feat)

Skills-
Your skills will be equal to 4+mods(I'll handle it), you get 1 bonus skill for every point of Int bonus, your starting skills are:
(Fighter) Intimidate, Heal
(Rogue) Hide, Move Silently, Open Lock, Disable Device,Sense Motive, Bluff, Appraise, Pick Pocket,
(Cleric)Diplomacy,Spellcraft,Knowledge(Religion),Heal
(Wizard)Spellcraft,Knowledge(Arcana)

Equipment-
your starting equipment equipment is:
(Fighter)Greatsword(2-12) or Longsword and Large Steel Shield(+2 AC), Breastplate(+5 AC,Max Dex Bonus +3),and a potion of Cure Light Wounds(1-8+1 hitpoints)
(Rougue)Thieves Tools,Short Sword(1-6),Dagger(1-4),Longbow(1-8, no Str bonus) Studded Leather(+3 AC,Max Dex Bonus +5),
(Cleric)Chainmail(+5 AC +2 Max Dex Bonus), Hvy. Mace(1-8), and 4 potions of Cure Light Wounds(1-8+1)
(Wizard)Spellbook, 4 scrolls of magic missile(1-4+1),4 potion of Cure Light Wounds and Quarterstaff(1-6)
(Halfling/Gnome)Cannot use Large Weapons (Greatsword) and cannot wear or use Large equipment (cannot wear medium creature's armor)

Attribute bonus is equal to +1 for every 2 points above 10.
After you pick your class, race, skills, feats, and equipment I will finish the sheet(saves,attack,AC)
If you have NO idea what i'm talking about, just google D&D or feel free to ask some questions.

  • 46,375 Replies
DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

we make our on introductions and chronyx may be a wizard but thats player knowledge my character doesn't know that unless someone says so lik chronyx

sonicheroes95
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sonicheroes95
13,701 posts
Peasant

"Mordecai, i was asking the people said idiot was with, not you."

DesertHyena
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DesertHyena
2,886 posts
Peasant

ok, so everyone is off doing their own thing at this point, mostly shopping and stuff. the division of the loot comes out to(adding loot the new party may already have)

Treasure Trove-
total silver-23,620
total gold-2,210
total copper-19,00,300
total platinum-20
Bag of Holding type I
Wagon
magic arrow
7 magic potion
8 magic scroll
1 magic ring
6 months food
2 magic wand
tome w/ spider design on it
elven chainmail
Mstwk Leather
Mstwk Longsword
Manticore w/Exotic Military Saddle
Studded Leather
Elven Thinblade
Spellbook(all 0 Wizard, Color Spray, Mage Armor, Sleep, Tenser's Floating Disk)
Staff w/silver piece tied to it
2 potions of Cure Light Wounds
Wonderous Item

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

again unless someone had told me he was a wizard i would not know

sonicheroes95
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sonicheroes95
13,701 posts
Peasant

you could try asking.

ThorRatFox
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ThorRatFox
3,798 posts
Nomad

thats is a noob thing to know stuff dblackstar knows stuff his character doesn't

sonicheroes95
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sonicheroes95
13,701 posts
Peasant

like i said, try asking...

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

so the first thing you do when you meet a random stranger is ask them if there a wizard because me when i have things to do i find what i need not ask random people random questions

ThorRatFox
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ThorRatFox
3,798 posts
Nomad

he never said he asked so he wouldn't ask

sonicheroes95
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sonicheroes95
13,701 posts
Peasant

ok fine, i see you guy's points..

Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

Lets just say you didn't find one and came back to ask.

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

that is up to the gm to decide

Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

Understood.

DesertHyena
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DesertHyena
2,886 posts
Peasant

IDGARA if you know each other classes or not, it's pretty obvious usually.

sonicheroes95
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sonicheroes95
13,701 posts
Peasant

yeah. staff would usually be a give-away for mage-types.

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