ForumsForum GamesDungeons 'n Dragons 3.5 Forgotten Realms Setting

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DesertHyena
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DesertHyena
2,886 posts
Peasant

Dungeons & Dragons, the oldest RPG in the world, and also one of the easiest to play/run.This is 3.5 D&D, not 4th edition,The First Adventure I shall be running is called "Crown of the Kobold King" This game is pretty much a "Generic Fantasy RPG" set in the Forbidden Realms (Drizzt the Drow ring any bells?). you start at [b]1st level.

Name:
Player:
AgeAll non-humans live longer, except Half-Orcs)
Sex:
Lookshowever technical you want to get)
Race:Human(extra feat/skill),Dwarf(+2 Con,-2 Cha), Elf(+2 Dex,-2 Con), Gnome(+2 Con,-2 Str),Half-Elf,Half-Orc(+2 Str,-2 Int,-2 Cha), Halfling(+2 Dex,-2 Str)

ClassFighter,Rouge,Wizard,Cleric, or pick one from book, see below)
Level:1
Level Equivalency:2(for level adjustment +1 characters)
Attributes:Strength(Str), Dexterity(Dex),Constitution(Con),Intelligence(Int),Wisdom(Wis),Charisma(Cha)

Attribute Bonusessee below)
all start at 8,25 points(just do 15-18=1 for experienced players, it's pretty balanced)

Saves:Fortitude(Con),Reflex(Dex),Will(Wis) (see below)
Hit points:10(Fighter)8(Cleric)6(Rogue)4(Wizard)+Con Bonus
AttackBase Attack Bonus+Str Bonus(Dex bonus for ranged, see below)
Damagebased on weapon + Str bonus 2-handed x 1.5 Str Bonus, see below)
Armor Class(AC):10+Dex Bonus+Armor+Misc(see below)
Featssee below)
Skillssee below)
Equipment:300 gp and Adventurer's Kit(with everything you need like bedrolls and rations and so on) (see below)

I have a PDF of the Player's Handbook, which I will e-mail to you if you don't have a copy, you don't need to memorize it or anything, but it would help to have it handy for this game.If you want to play another race,then No level adjustments above +1.If you give me a good reason to play a race that's not +1 level adjustment I might let you. If you want a different class, just ask(I know all classes for 3.5).

Rules not Used:
-There is no Armor Class Penalty.
-There is no Encumberence, but please be realistic(no portable rams).
-There will not be any Racial Bonuses to anything other than starting attributes.
-To Simplify the Arcane Check Penalty, Wizards cannot wear armor period.
-all Spells are allowed, but I will only list Evocation spells for Wizards and Healing Spells for Clerics in this forum as they are the most martial spells.

"FOR QUICK-PLAY CHARACTERS!"
Feats-
Your feat(s) will be:
(Fighter)Power Attack(-1 Atk,+1 Dam),Cleave(immediatly take another attack if you kill your target, you will need high Str)
(Rouge)Stealthy(+2 Hide/Move Silently)
(Cleric)Improved Turning(+4 to Turn Result)
(Wizard)Spell Focus: Evocation
(Human)Toughness (+3 HP, this is if your race is human and is in addition to your class feat)

Skills-
Your skills will be equal to 4+mods(I'll handle it), you get 1 bonus skill for every point of Int bonus, your starting skills are:
(Fighter) Intimidate, Heal
(Rogue) Hide, Move Silently, Open Lock, Disable Device,Sense Motive, Bluff, Appraise, Pick Pocket,
(Cleric)Diplomacy,Spellcraft,Knowledge(Religion),Heal
(Wizard)Spellcraft,Knowledge(Arcana)

Equipment-
your starting equipment equipment is:
(Fighter)Greatsword(2-12) or Longsword and Large Steel Shield(+2 AC), Breastplate(+5 AC,Max Dex Bonus +3),and a potion of Cure Light Wounds(1-8+1 hitpoints)
(Rougue)Thieves Tools,Short Sword(1-6),Dagger(1-4),Longbow(1-8, no Str bonus) Studded Leather(+3 AC,Max Dex Bonus +5),
(Cleric)Chainmail(+5 AC +2 Max Dex Bonus), Hvy. Mace(1-8), and 4 potions of Cure Light Wounds(1-8+1)
(Wizard)Spellbook, 4 scrolls of magic missile(1-4+1),4 potion of Cure Light Wounds and Quarterstaff(1-6)
(Halfling/Gnome)Cannot use Large Weapons (Greatsword) and cannot wear or use Large equipment (cannot wear medium creature's armor)

Attribute bonus is equal to +1 for every 2 points above 10.
After you pick your class, race, skills, feats, and equipment I will finish the sheet(saves,attack,AC)
If you have NO idea what i'm talking about, just google D&D or feel free to ask some questions.

  • 46,375 Replies
Hypermnestra
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Hypermnestra
26,390 posts
Nomad

She already read it all, but do you think she is going to actually say anything?

Probably not. Will she tell Neri and Mord?
Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

Most likely, but not immediately. She would likely interact with the Golem much more by that time.

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

Probably not. Will she tell Neri and Mord?
Wait what's so important about the inscription.
Hypermnestra
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Hypermnestra
26,390 posts
Nomad

Wait what's so important about the inscription.

Nothing really, can we continue in the game now?

Most likely, but not immediately. She would likely interact with the Golem much more by that time.

But she'll always be scared ****less of it, won't she?
Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

But she'll always be scared ****less of it, won't she?

Actually, it should only last a short time.
SirNoobalot
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SirNoobalot
22,207 posts
Nomad

Neri has no comment.

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

So what are you guys gonna do now.

Hypermnestra
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Hypermnestra
26,390 posts
Nomad

Dibs, we have absolutely no idea where we're going.

Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

Absolutely none..... at all..... I remember a demon, a kid and a monkey and that is it.....

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

Well you got two options, follow the map, or get back on your original curse.

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

I remember a demon, a kid and a monkey and that is it.....
Blood Kin of Hell's Monkey. How hard is that to remember.
Hypermnestra
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Hypermnestra
26,390 posts
Nomad

Well, let's follow the treasure map for now.

Also, Dibs, I had an idea. What if I put more levels into my golem thing instead of proceeding in fighter? Then would I be allowed to trade out the fire healing for the immunity to negative magic?

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

Alright.
No not at all.

Hypermnestra
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Hypermnestra
26,390 posts
Nomad

Alright.

*facepalm* So...we follow the treasure map and...?

No not at all.

Why not?
DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

*facepalm* So...we follow the treasure map and...?
Well after the Golem falls in the water after a nasty storm. What is Alphonse going to do.
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