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DesertHyena
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DesertHyena
2,886 posts
Peasant

Dungeons & Dragons, the oldest RPG in the world, and also one of the easiest to play/run.This is 3.5 D&D, not 4th edition,The First Adventure I shall be running is called "Crown of the Kobold King" This game is pretty much a "Generic Fantasy RPG" set in the Forbidden Realms (Drizzt the Drow ring any bells?). you start at [b]1st level.

Name:
Player:
AgeAll non-humans live longer, except Half-Orcs)
Sex:
Lookshowever technical you want to get)
Race:Human(extra feat/skill),Dwarf(+2 Con,-2 Cha), Elf(+2 Dex,-2 Con), Gnome(+2 Con,-2 Str),Half-Elf,Half-Orc(+2 Str,-2 Int,-2 Cha), Halfling(+2 Dex,-2 Str)

ClassFighter,Rouge,Wizard,Cleric, or pick one from book, see below)
Level:1
Level Equivalency:2(for level adjustment +1 characters)
Attributes:Strength(Str), Dexterity(Dex),Constitution(Con),Intelligence(Int),Wisdom(Wis),Charisma(Cha)

Attribute Bonusessee below)
all start at 8,25 points(just do 15-18=1 for experienced players, it's pretty balanced)

Saves:Fortitude(Con),Reflex(Dex),Will(Wis) (see below)
Hit points:10(Fighter)8(Cleric)6(Rogue)4(Wizard)+Con Bonus
AttackBase Attack Bonus+Str Bonus(Dex bonus for ranged, see below)
Damagebased on weapon + Str bonus 2-handed x 1.5 Str Bonus, see below)
Armor Class(AC):10+Dex Bonus+Armor+Misc(see below)
Featssee below)
Skillssee below)
Equipment:300 gp and Adventurer's Kit(with everything you need like bedrolls and rations and so on) (see below)

I have a PDF of the Player's Handbook, which I will e-mail to you if you don't have a copy, you don't need to memorize it or anything, but it would help to have it handy for this game.If you want to play another race,then No level adjustments above +1.If you give me a good reason to play a race that's not +1 level adjustment I might let you. If you want a different class, just ask(I know all classes for 3.5).

Rules not Used:
-There is no Armor Class Penalty.
-There is no Encumberence, but please be realistic(no portable rams).
-There will not be any Racial Bonuses to anything other than starting attributes.
-To Simplify the Arcane Check Penalty, Wizards cannot wear armor period.
-all Spells are allowed, but I will only list Evocation spells for Wizards and Healing Spells for Clerics in this forum as they are the most martial spells.

"FOR QUICK-PLAY CHARACTERS!"
Feats-
Your feat(s) will be:
(Fighter)Power Attack(-1 Atk,+1 Dam),Cleave(immediatly take another attack if you kill your target, you will need high Str)
(Rouge)Stealthy(+2 Hide/Move Silently)
(Cleric)Improved Turning(+4 to Turn Result)
(Wizard)Spell Focus: Evocation
(Human)Toughness (+3 HP, this is if your race is human and is in addition to your class feat)

Skills-
Your skills will be equal to 4+mods(I'll handle it), you get 1 bonus skill for every point of Int bonus, your starting skills are:
(Fighter) Intimidate, Heal
(Rogue) Hide, Move Silently, Open Lock, Disable Device,Sense Motive, Bluff, Appraise, Pick Pocket,
(Cleric)Diplomacy,Spellcraft,Knowledge(Religion),Heal
(Wizard)Spellcraft,Knowledge(Arcana)

Equipment-
your starting equipment equipment is:
(Fighter)Greatsword(2-12) or Longsword and Large Steel Shield(+2 AC), Breastplate(+5 AC,Max Dex Bonus +3),and a potion of Cure Light Wounds(1-8+1 hitpoints)
(Rougue)Thieves Tools,Short Sword(1-6),Dagger(1-4),Longbow(1-8, no Str bonus) Studded Leather(+3 AC,Max Dex Bonus +5),
(Cleric)Chainmail(+5 AC +2 Max Dex Bonus), Hvy. Mace(1-8), and 4 potions of Cure Light Wounds(1-8+1)
(Wizard)Spellbook, 4 scrolls of magic missile(1-4+1),4 potion of Cure Light Wounds and Quarterstaff(1-6)
(Halfling/Gnome)Cannot use Large Weapons (Greatsword) and cannot wear or use Large equipment (cannot wear medium creature's armor)

Attribute bonus is equal to +1 for every 2 points above 10.
After you pick your class, race, skills, feats, and equipment I will finish the sheet(saves,attack,AC)
If you have NO idea what i'm talking about, just google D&D or feel free to ask some questions.

  • 46,375 Replies
Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

I didn't go on to explain the whole party, just the ones that drew the most attention.

Dibs, is a certain person in this town?

Hypermnestra
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Hypermnestra
26,390 posts
Nomad

you know, you got weapons stores, black smiths, taverns, inns, varies stores, etc etc...

Well we should probably get a room for the night at the inn, then go rumormongering.
Anyone who's overtly conspicuous(probably Angel and the golemrilla) can't go hunting for scuttlebutt. People might get suspicious.
DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

I didn't go on to explain the whole party, just the ones that drew the most attention.
What sticks out in the party.
Dibs, is a certain person in this town?
Jesus.
DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

Well we should probably get a room for the night at the inn, then go rumormongering.
Anyone who's overtly conspicuous(probably Angel and the golemrilla) can't go hunting for scuttlebutt. People might get suspicious.
Well Drake is the best for this kind of thing. He is an expert on intel gathering.
Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

So Angel and Malachi stay in the room while the rest of the party asks around.

Dibs, the person for the thing for the thing for the other thing for Angel?

Hypermnestra
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Hypermnestra
26,390 posts
Nomad

Well Drake is the best for this kind of thing. He is an expert on intel gathering.

Yeah, but I think we should send everyone out but the golemrilla and Angel, who are too easily identifiable. That way, they can compare intel, not just Drake.
DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

Dibs, the person for the thing for the thing for the other thing for Angel?
No.
Yeah, but I think we should send everyone out but the golemrilla and Angel, who are too easily identifiable. That way, they can compare intel, not just Drake.
I know just saying. So where shall ye start ye search. Just so you know, not saying don't look for intel, this is not the city you was supposed to go to.
Hypermnestra
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Hypermnestra
26,390 posts
Nomad

I know just saying. So where shall ye start ye search. Just so you know, not saying don't look for intel, this is not the city you was supposed to go to.

Tavern is probably the best place to start, but part of the reason I wanted to send multiple people out is so that we can cover a wide variety of areas.

So Angel and Malachi stay in the room while the rest of the party asks around.

Correct. But don't have to stay in the room, as long as they make sure nobody draws a connection between them and the snoopy folks who just arrived in town.
Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

Yes, the Elves hit the Tavern for info, Ere checks the local church, Angel stays home.

Hyper, where is the Golem staying?

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

Correct. But don't have to stay in the room, as long as they make sure nobody draws a connection between them and the snoopy folks who just arrived in town.
Well Malachi could just look like a guy in full body armor, and Half-Celestials are not that uncommon.
Tavern is probably the best place to start, but part of the reason I wanted to send multiple people out is so that we can cover a wide variety of areas.
Alright, well then who is going where.
Hypermnestra
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Hypermnestra
26,390 posts
Nomad

Hyper, where is the Golem staying?

The room they rented. I think it'd need one just for itself, considering its size.
DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

Yes, the Elves hit the Tavern for info, Ere checks the local church, Angel stays home.
What about Drake and Gis.
The room they rented. I think it'd need one just for itself, considering its size.
They can actually accommodate people his size easily. Golem not uncommon, living golem, people will notice eventually.
Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

Does he notice Angel walking in?

Dibs, you were ninja'd. Next time, it will be lethal.

Hypermnestra
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Hypermnestra
26,390 posts
Nomad

They can actually accommodate people his size easily. Golem not uncommon, living golem, people will notice eventually.

It doesn't matter if people notice, it matters if people connect him to the party. He's a new addition. If someone came by, they would be asking...
"Has anyone been here recently that just arrived and is asking a lot of questions?"
"Well yeah." But they would tell whoever it was about some elves, and a human. You can't track some elves and a human, they're a dime a dozen. But a golem and a half celestial? Those you can track down, easily.
DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

elves and a human, they're a dime a dozen. But a golem and a half celestial? Those you can track down, easily.
Actually you manage to spot three other golems with wizards. But the half celestials, non right now.
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