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DesertHyena
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DesertHyena
2,886 posts
Peasant

Dungeons & Dragons, the oldest RPG in the world, and also one of the easiest to play/run.This is 3.5 D&D, not 4th edition,The First Adventure I shall be running is called "Crown of the Kobold King" This game is pretty much a "Generic Fantasy RPG" set in the Forbidden Realms (Drizzt the Drow ring any bells?). you start at [b]1st level.

Name:
Player:
AgeAll non-humans live longer, except Half-Orcs)
Sex:
Lookshowever technical you want to get)
Race:Human(extra feat/skill),Dwarf(+2 Con,-2 Cha), Elf(+2 Dex,-2 Con), Gnome(+2 Con,-2 Str),Half-Elf,Half-Orc(+2 Str,-2 Int,-2 Cha), Halfling(+2 Dex,-2 Str)

ClassFighter,Rouge,Wizard,Cleric, or pick one from book, see below)
Level:1
Level Equivalency:2(for level adjustment +1 characters)
Attributes:Strength(Str), Dexterity(Dex),Constitution(Con),Intelligence(Int),Wisdom(Wis),Charisma(Cha)

Attribute Bonusessee below)
all start at 8,25 points(just do 15-18=1 for experienced players, it's pretty balanced)

Saves:Fortitude(Con),Reflex(Dex),Will(Wis) (see below)
Hit points:10(Fighter)8(Cleric)6(Rogue)4(Wizard)+Con Bonus
AttackBase Attack Bonus+Str Bonus(Dex bonus for ranged, see below)
Damagebased on weapon + Str bonus 2-handed x 1.5 Str Bonus, see below)
Armor Class(AC):10+Dex Bonus+Armor+Misc(see below)
Featssee below)
Skillssee below)
Equipment:300 gp and Adventurer's Kit(with everything you need like bedrolls and rations and so on) (see below)

I have a PDF of the Player's Handbook, which I will e-mail to you if you don't have a copy, you don't need to memorize it or anything, but it would help to have it handy for this game.If you want to play another race,then No level adjustments above +1.If you give me a good reason to play a race that's not +1 level adjustment I might let you. If you want a different class, just ask(I know all classes for 3.5).

Rules not Used:
-There is no Armor Class Penalty.
-There is no Encumberence, but please be realistic(no portable rams).
-There will not be any Racial Bonuses to anything other than starting attributes.
-To Simplify the Arcane Check Penalty, Wizards cannot wear armor period.
-all Spells are allowed, but I will only list Evocation spells for Wizards and Healing Spells for Clerics in this forum as they are the most martial spells.

"FOR QUICK-PLAY CHARACTERS!"
Feats-
Your feat(s) will be:
(Fighter)Power Attack(-1 Atk,+1 Dam),Cleave(immediatly take another attack if you kill your target, you will need high Str)
(Rouge)Stealthy(+2 Hide/Move Silently)
(Cleric)Improved Turning(+4 to Turn Result)
(Wizard)Spell Focus: Evocation
(Human)Toughness (+3 HP, this is if your race is human and is in addition to your class feat)

Skills-
Your skills will be equal to 4+mods(I'll handle it), you get 1 bonus skill for every point of Int bonus, your starting skills are:
(Fighter) Intimidate, Heal
(Rogue) Hide, Move Silently, Open Lock, Disable Device,Sense Motive, Bluff, Appraise, Pick Pocket,
(Cleric)Diplomacy,Spellcraft,Knowledge(Religion),Heal
(Wizard)Spellcraft,Knowledge(Arcana)

Equipment-
your starting equipment equipment is:
(Fighter)Greatsword(2-12) or Longsword and Large Steel Shield(+2 AC), Breastplate(+5 AC,Max Dex Bonus +3),and a potion of Cure Light Wounds(1-8+1 hitpoints)
(Rougue)Thieves Tools,Short Sword(1-6),Dagger(1-4),Longbow(1-8, no Str bonus) Studded Leather(+3 AC,Max Dex Bonus +5),
(Cleric)Chainmail(+5 AC +2 Max Dex Bonus), Hvy. Mace(1-8), and 4 potions of Cure Light Wounds(1-8+1)
(Wizard)Spellbook, 4 scrolls of magic missile(1-4+1),4 potion of Cure Light Wounds and Quarterstaff(1-6)
(Halfling/Gnome)Cannot use Large Weapons (Greatsword) and cannot wear or use Large equipment (cannot wear medium creature's armor)

Attribute bonus is equal to +1 for every 2 points above 10.
After you pick your class, race, skills, feats, and equipment I will finish the sheet(saves,attack,AC)
If you have NO idea what i'm talking about, just google D&D or feel free to ask some questions.

  • 46,375 Replies
DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

Are you okay, Dibs?
It's nothing important.
And all right. Dragon, how do you want to get rid of the giant and replace him with Cass?
Just say he never was here, he didn't make much of an impact.
Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

Dibs, we generally care about our characters and what happens to them.....
METEOR STRIKE TO THE GOLEM'S FACE!!!!!!!!!!!!!!!

Well, did he have a chance to spread his seed before Golemification?

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

Dibs, we generally care about our characters and what happens to them.....
METEOR STRIKE TO THE GOLEM'S FACE!!!!!!!!!!!!!!!
Meh.
Well, did he have a chance to spread his seed before Golemification?
No...................
Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

Dibs, I was going to suggest he becomes his family's protector.

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

Dibs, I was going to suggest he becomes his family's protector.
That was my third guess. And fine if Hyper likes the idea I don't care.
Hypermnestra
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Hypermnestra
26,390 posts
Nomad

Well, did he have a chance to spread his seed before Golemification?

No kids.
He could get called back in by das Engel's vater.
Also, Vater, Vader...connection?
DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

No kids.
He could get called back in by das Engel's vater.
Sure why the **** not. I might be going soon.
Also, Vater, Vader...connection?
???
Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

That works. How does Cass come in?

Also, Vater, Vader...connection?

Actually, most people that actually understand what you said say yes.
Hypermnestra
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Hypermnestra
26,390 posts
Nomad

???

Vader as in Darth Vader.
Vater is German for "father."
DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

That works. How does Cass come in?
Whatever, can we just have him in a bar and the characters get to know each other and have to work together.
Vader as in Darth Vader.
Vater is German for "father."
Who the hell is Darth Vader.
Actually, most people that actually understand what you said say yes.
Meh.
DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

Bon Nuit, Bon Nuit to you all.

Hypermnestra
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Hypermnestra
26,390 posts
Nomad

So Dragon, did you want to start the CI ball rolling to replace the iron giant with Cass?
I need to level him up...the party is level 12, right?

Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

Yes, we are.
So we are just in a tavern right now?

SirNoobalot
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SirNoobalot
22,207 posts
Nomad

Also, Vater, Vader...connection?

Never thought of that before, but yes.
Hypermnestra
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Hypermnestra
26,390 posts
Nomad

Name: Cassio Castillo.
Player: Hypermnestra.
Age: 19.
Gender: Male.
Race: Human.
Class: Fighter.
Level: Fighter[12].
Alignment: Chaotic Good.
Deity: None.
Languages: Common, Elven, Undercommon.
------Attributes----------
Str: 23[+6]
Dex: 14[+2]
Con: 18[+4]
Int: 15[+2]
Wis: 10[+0]
Cha: 15[+2]
Fort Save: +12
Ref Save: +6
Will Save: +4
Hit Points: 130/130.
Attack Bonus: +20/+15/+10
Damage: 1d8+1d6+12
Base Attack Bonus: +14/+9/+4
Critical:
AC: 24.
------------------Equipment-------------------------------
Clothing: Full Plate +4, Gauntlets of Ogre Power.
Off Hand: Keen Icy Burst Two Bladed Sword +2.
Primary Hand: Keen Shocking Burst Two-Bladed Sword +2.
Miscellaneous: Adventurer's Kit, Signet Ring.
Transportation: Light Horse w/Military Saddle.
GP: 1,000.
-------Feats/Spells/Abilities/Etc.------------
Feats: Two-Weapon Fighting, Exotic Weapon Proficiency[Two-Bladed Sword], Weapon Focus[Two-Bladed Sword], Weapon Specialization[Two-Bladed Sword], Greater Weapon Focus[Two-Bladed Sword], Greater Weapon Specialization[Two-Bladed Sword], Combat Expertise, Dodge, Mobility, Spring Attack, Whirlwind Attack, Endurance, Diehard.
Skills: Climb[10], Jump[10], Swim[9], Ride[10], Craft[Weaponsmithing, 10], Intimidate[9], Handle Animal[9].
Spells: None.

Tada!
I did the equipment assuming we got 40,000 gp. That's accurate,

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