Dungeons & Dragons, the oldest RPG in the world, and also one of the easiest to play/run.This is 3.5 D&D, not 4th edition,The First Adventure I shall be running is called "Crown of the Kobold King" This game is pretty much a "Generic Fantasy RPG" set in the Forbidden Realms (Drizzt the Drow ring any bells?). you start at [b]1st level.
ClassFighter,Rouge,Wizard,Cleric, or pick one from book, see below) Level:1 Level Equivalency:2(for level adjustment +1 characters) Attributes:Strength(Str), Dexterity(Dex),Constitution(Con),Intelligence(Int),Wisdom(Wis),Charisma(Cha)
Attribute Bonusessee below) all start at 8,25 points(just do 15-18=1 for experienced players, it's pretty balanced)
Saves:Fortitude(Con),Reflex(Dex),Will(Wis) (see below) Hit points:10(Fighter)8(Cleric)6(Rogue)4(Wizard)+Con Bonus AttackBase Attack Bonus+Str Bonus(Dex bonus for ranged, see below) Damagebased on weapon + Str bonus 2-handed x 1.5 Str Bonus, see below) Armor Class(AC):10+Dex Bonus+Armor+Misc(see below) Featssee below) Skillssee below) Equipment:300 gp and Adventurer's Kit(with everything you need like bedrolls and rations and so on) (see below)
I have a PDF of the Player's Handbook, which I will e-mail to you if you don't have a copy, you don't need to memorize it or anything, but it would help to have it handy for this game.If you want to play another race,then No level adjustments above +1.If you give me a good reason to play a race that's not +1 level adjustment I might let you. If you want a different class, just ask(I know all classes for 3.5).
Rules not Used: -There is no Armor Class Penalty. -There is no Encumberence, but please be realistic(no portable rams). -There will not be any Racial Bonuses to anything other than starting attributes. -To Simplify the Arcane Check Penalty, Wizards cannot wear armor period. -all Spells are allowed, but I will only list Evocation spells for Wizards and Healing Spells for Clerics in this forum as they are the most martial spells.
"FOR QUICK-PLAY CHARACTERS!" Feats- Your feat(s) will be: (Fighter)Power Attack(-1 Atk,+1 Dam),Cleave(immediatly take another attack if you kill your target, you will need high Str) (Rouge)Stealthy(+2 Hide/Move Silently) (Cleric)Improved Turning(+4 to Turn Result) (Wizard)Spell Focus: Evocation (Human)Toughness (+3 HP, this is if your race is human and is in addition to your class feat)
Skills- Your skills will be equal to 4+mods(I'll handle it), you get 1 bonus skill for every point of Int bonus, your starting skills are: (Fighter) Intimidate, Heal (Rogue) Hide, Move Silently, Open Lock, Disable Device,Sense Motive, Bluff, Appraise, Pick Pocket, (Cleric)Diplomacy,Spellcraft,Knowledge(Religion),Heal (Wizard)Spellcraft,Knowledge(Arcana)
Equipment- your starting equipment equipment is: (Fighter)Greatsword(2-12) or Longsword and Large Steel Shield(+2 AC), Breastplate(+5 AC,Max Dex Bonus +3),and a potion of Cure Light Wounds(1-8+1 hitpoints) (Rougue)Thieves Tools,Short Sword(1-6),Dagger(1-4),Longbow(1-8, no Str bonus) Studded Leather(+3 AC,Max Dex Bonus +5), (Cleric)Chainmail(+5 AC +2 Max Dex Bonus), Hvy. Mace(1-8), and 4 potions of Cure Light Wounds(1-8+1) (Wizard)Spellbook, 4 scrolls of magic missile(1-4+1),4 potion of Cure Light Wounds and Quarterstaff(1-6) (Halfling/Gnome)Cannot use Large Weapons (Greatsword) and cannot wear or use Large equipment (cannot wear medium creature's armor)
Attribute bonus is equal to +1 for every 2 points above 10. After you pick your class, race, skills, feats, and equipment I will finish the sheet(saves,attack,AC) If you have NO idea what i'm talking about, just google D&D or feel free to ask some questions.
Alright. (Turn 1) Hyper charges from out of the bushes right into the toads. Hyper manages to hit one of the toads, but it appears to be only a scratch. the toads are taken by surprise and continue to charge the Ranger. Braenoic sees an opportunity and aims right at the same beast Hyper attacked. The toad take an arrow to the head, but is STILL standing. The toad has decided to run, but the kobolds dismount and continue. the kobolds attack with crudely made slings and stones, an in a flurry of shots, only 2 hit.(Hyper takes 3 damage, Braenoic takes 2) The 2 kobolds appear to show little concern for their mount. The Kobolds fire their slings and prepare to charge with their shortspears, but due to their small size the 2 who lost their toad will now take longer to get there. 5 Kolbolds 2 Toads The toads are charging the Ranger, but the 2 dismounted are attacking the Paladin, what do you do?
SirNoobalot, OK, but unfortunately you are still not in range of point blank, and I don't think the bushes will do you much good as cover since they already know where you are, but I'll give it to you(+2 AC vs ranged attacks in bushes). What about Hyper?
OK. (Turn 2)(sound of dice rolling)A good round, Hyper attacks the nearest kobold and easily slices it in half. The kobold next to it is scared out of it's wits and runs away. Braenoic shoots and CRITCALLY HITS! The toad is hit right between the eyes and before it knows what hit it, it falls over dead.The Ranger then takes cover in the bushes while the Kobolds attack. Unfortunately the kobolds are stuck to it's back and are crushed hopelessly underneath.The Ranger then takes cover in the bushes while the Kobolds attack. A bad stroke of luck, one of the kobolds falls off of the toad and is knocked out. The last toad decides to run away and the combat is over.
VICTORY...you are awarded 500 xp each and have managed to capture one of the kobolds alive, very well done!as you are headed towards the Roost, you are met by a passerby who witnessed everything that had just transpired. his name is Jeff, and he claims to be an Illusionist Wizard. (Welcome aboard ThorRatFox)
OK. (Turn 2)(sound of dice rolling)A good round, Hyper attacks the nearest kobold and easily slices it in half. The kobold next to it is scared out of it's wits and runs away. Braenoic shoots and CRITCALLY HITS! The toad is hit right between the eyes and before it knows what hit it, it falls over dead.Unfortunately the kobolds are stuck to it's back and are crushed hopelessly underneath.The Ranger then takes cover in the bushes while the Kobolds attack. A bad stroke of luck, one of the attacking kobolds FUMBLE and falls off of the toad (the kobold is knocked out cold). The last toad decides to run away and the combat is over. VICTORY...you are awarded 500 xp each and have managed to capture one of the kobolds alive, very well done!as you are headed towards the Roost, you are met by a passerby who witnessed everything that had just transpired. his name is Jeff, and he claims to be an Illusionist Wizard. (Welcome aboard ThorRatFox)
OK, so you all arrive at the Inn, where there are many things to do. Chat, Drink, Gamble, and there's even a betting ring where you can fight or place a bet on a fight. You are told that the Lumber Consortium is holding their meeting in the big room on the 3rd floor, no visitors allowed.