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ForumsForum GamesDungeons 'n Dragons 3.5 Forgotten Realms Setting

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DesertHyena
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DesertHyena
2,886 posts
Peasant

Dungeons & Dragons, the oldest RPG in the world, and also one of the easiest to play/run.This is 3.5 D&D, not 4th edition,The First Adventure I shall be running is called "Crown of the Kobold King" This game is pretty much a "Generic Fantasy RPG" set in the Forbidden Realms (Drizzt the Drow ring any bells?). you start at [b]1st level.

Name:
Player:
AgeAll non-humans live longer, except Half-Orcs)
Sex:
Lookshowever technical you want to get)
Race:Human(extra feat/skill),Dwarf(+2 Con,-2 Cha), Elf(+2 Dex,-2 Con), Gnome(+2 Con,-2 Str),Half-Elf,Half-Orc(+2 Str,-2 Int,-2 Cha), Halfling(+2 Dex,-2 Str)

ClassFighter,Rouge,Wizard,Cleric, or pick one from book, see below)
Level:1
Level Equivalency:2(for level adjustment +1 characters)
Attributes:Strength(Str), Dexterity(Dex),Constitution(Con),Intelligence(Int),Wisdom(Wis),Charisma(Cha)

Attribute Bonusessee below)
all start at 8,25 points(just do 15-18=1 for experienced players, it's pretty balanced)

Saves:Fortitude(Con),Reflex(Dex),Will(Wis) (see below)
Hit points:10(Fighter)8(Cleric)6(Rogue)4(Wizard)+Con Bonus
AttackBase Attack Bonus+Str Bonus(Dex bonus for ranged, see below)
Damagebased on weapon + Str bonus 2-handed x 1.5 Str Bonus, see below)
Armor Class(AC):10+Dex Bonus+Armor+Misc(see below)
Featssee below)
Skillssee below)
Equipment:300 gp and Adventurer's Kit(with everything you need like bedrolls and rations and so on) (see below)

I have a PDF of the Player's Handbook, which I will e-mail to you if you don't have a copy, you don't need to memorize it or anything, but it would help to have it handy for this game.If you want to play another race,then No level adjustments above +1.If you give me a good reason to play a race that's not +1 level adjustment I might let you. If you want a different class, just ask(I know all classes for 3.5).

Rules not Used:
-There is no Armor Class Penalty.
-There is no Encumberence, but please be realistic(no portable rams).
-There will not be any Racial Bonuses to anything other than starting attributes.
-To Simplify the Arcane Check Penalty, Wizards cannot wear armor period.
-all Spells are allowed, but I will only list Evocation spells for Wizards and Healing Spells for Clerics in this forum as they are the most martial spells.

"FOR QUICK-PLAY CHARACTERS!"
Feats-
Your feat(s) will be:
(Fighter)Power Attack(-1 Atk,+1 Dam),Cleave(immediatly take another attack if you kill your target, you will need high Str)
(Rouge)Stealthy(+2 Hide/Move Silently)
(Cleric)Improved Turning(+4 to Turn Result)
(Wizard)Spell Focus: Evocation
(Human)Toughness (+3 HP, this is if your race is human and is in addition to your class feat)

Skills-
Your skills will be equal to 4+mods(I'll handle it), you get 1 bonus skill for every point of Int bonus, your starting skills are:
(Fighter) Intimidate, Heal
(Rogue) Hide, Move Silently, Open Lock, Disable Device,Sense Motive, Bluff, Appraise, Pick Pocket,
(Cleric)Diplomacy,Spellcraft,Knowledge(Religion),Heal
(Wizard)Spellcraft,Knowledge(Arcana)

Equipment-
your starting equipment equipment is:
(Fighter)Greatsword(2-12) or Longsword and Large Steel Shield(+2 AC), Breastplate(+5 AC,Max Dex Bonus +3),and a potion of Cure Light Wounds(1-8+1 hitpoints)
(Rougue)Thieves Tools,Short Sword(1-6),Dagger(1-4),Longbow(1-8, no Str bonus) Studded Leather(+3 AC,Max Dex Bonus +5),
(Cleric)Chainmail(+5 AC +2 Max Dex Bonus), Hvy. Mace(1-8), and 4 potions of Cure Light Wounds(1-8+1)
(Wizard)Spellbook, 4 scrolls of magic missile(1-4+1),4 potion of Cure Light Wounds and Quarterstaff(1-6)
(Halfling/Gnome)Cannot use Large Weapons (Greatsword) and cannot wear or use Large equipment (cannot wear medium creature's armor)

Attribute bonus is equal to +1 for every 2 points above 10.
After you pick your class, race, skills, feats, and equipment I will finish the sheet(saves,attack,AC)
If you have NO idea what i'm talking about, just google D&D or feel free to ask some questions.

  • 46,375 Replies
Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

Dibs..... stop making **** up.....
Tell Hyper what book it's in so she can confirm it.....

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

Dibs..... stop making **** up.....
I aint.
Tell Hyper what book it's in so she can confirm it.....
Book of vile Darkness. There are books that are for players and books that are for DMs.
Hypermnestra
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Hypermnestra
26,390 posts
Nomad

Book of vile Darkness.

I keep telling you guys, the only sourcebooks I own are Complete Warrior, Spell Compendium, and Eberron.

There are books that are for players and books that are for DMs.

I think we all know about the existence of sourcebooks, monsieur...
DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

I think we all know about the existence of sourcebooks, monsieur...
Shut up, it sounded like Dragon was questioning me.
I keep telling you guys, the only sourcebooks I own are Complete Warrior, Spell Compendium, and Eberron.
Yeah but Dragon can be pretty stubborn.
Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

Dibs, for the past 8 levels (all of my existence here), you have told me how utterly useless and pathetic Mord is with everything and now you're trying to say we don't need Angel.....

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

Dibs, for the past 8 levels (all of my existence here), you have told me how utterly useless and pathetic Mord is with everything and now you're trying to say we don't need Angel.....
No, I have said he is not the most useful around. And no I am simply saying if she can't, or doesn't want to, do it Drake can. We still need a cleric.
Hypermnestra
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Hypermnestra
26,390 posts
Nomad

Dibs, for the past 8 levels (all of my existence here), you have told me how utterly useless and pathetic Mord is with everything and now you're trying to say we don't need Angel.....

He never said that he just said that there was another spell.
I know there's a spell with the name "Soul Shackles" but I don't know what it does.
DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

He never said that he just said that there was another spell.
I know there's a spell with the name "Soul Shackles" but I don't know what it does.
Lets you trap there soul in a talisman, they get a few will saves to either avoid it or escape. They can be released at any time, and you can ask them question.
SirNoobalot
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SirNoobalot
22,207 posts
Nomad

I don' like the sound of Soul Shackles....
Could we continue on Darkside?

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

I don' like the sound of Soul Shackles....
Why not?
SirNoobalot
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SirNoobalot
22,207 posts
Nomad

Mainly it's in the 'Book of Vile Darkness and that it's an evil action.

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

Mainly it's in the 'Book of Vile Darkness and that it's an evil action.
Not evil, and there are other stuff besides poor evil in there.
DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

So, are we ever gonna continue this or what?

SirNoobalot
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SirNoobalot
22,207 posts
Nomad

The quest you guys are trying to complete was more of a filler than anything....

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

So, can we just say I use my heat beam eyes and the killer is dead?

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