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ForumsForum GamesDungeons 'n Dragons 3.5 Forgotten Realms Setting

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DesertHyena
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DesertHyena
2,886 posts
Peasant

Dungeons & Dragons, the oldest RPG in the world, and also one of the easiest to play/run.This is 3.5 D&D, not 4th edition,The First Adventure I shall be running is called "Crown of the Kobold King" This game is pretty much a "Generic Fantasy RPG" set in the Forbidden Realms (Drizzt the Drow ring any bells?). you start at [b]1st level.

Name:
Player:
AgeAll non-humans live longer, except Half-Orcs)
Sex:
Lookshowever technical you want to get)
Race:Human(extra feat/skill),Dwarf(+2 Con,-2 Cha), Elf(+2 Dex,-2 Con), Gnome(+2 Con,-2 Str),Half-Elf,Half-Orc(+2 Str,-2 Int,-2 Cha), Halfling(+2 Dex,-2 Str)

ClassFighter,Rouge,Wizard,Cleric, or pick one from book, see below)
Level:1
Level Equivalency:2(for level adjustment +1 characters)
Attributes:Strength(Str), Dexterity(Dex),Constitution(Con),Intelligence(Int),Wisdom(Wis),Charisma(Cha)

Attribute Bonusessee below)
all start at 8,25 points(just do 15-18=1 for experienced players, it's pretty balanced)

Saves:Fortitude(Con),Reflex(Dex),Will(Wis) (see below)
Hit points:10(Fighter)8(Cleric)6(Rogue)4(Wizard)+Con Bonus
AttackBase Attack Bonus+Str Bonus(Dex bonus for ranged, see below)
Damagebased on weapon + Str bonus 2-handed x 1.5 Str Bonus, see below)
Armor Class(AC):10+Dex Bonus+Armor+Misc(see below)
Featssee below)
Skillssee below)
Equipment:300 gp and Adventurer's Kit(with everything you need like bedrolls and rations and so on) (see below)

I have a PDF of the Player's Handbook, which I will e-mail to you if you don't have a copy, you don't need to memorize it or anything, but it would help to have it handy for this game.If you want to play another race,then No level adjustments above +1.If you give me a good reason to play a race that's not +1 level adjustment I might let you. If you want a different class, just ask(I know all classes for 3.5).

Rules not Used:
-There is no Armor Class Penalty.
-There is no Encumberence, but please be realistic(no portable rams).
-There will not be any Racial Bonuses to anything other than starting attributes.
-To Simplify the Arcane Check Penalty, Wizards cannot wear armor period.
-all Spells are allowed, but I will only list Evocation spells for Wizards and Healing Spells for Clerics in this forum as they are the most martial spells.

"FOR QUICK-PLAY CHARACTERS!"
Feats-
Your feat(s) will be:
(Fighter)Power Attack(-1 Atk,+1 Dam),Cleave(immediatly take another attack if you kill your target, you will need high Str)
(Rouge)Stealthy(+2 Hide/Move Silently)
(Cleric)Improved Turning(+4 to Turn Result)
(Wizard)Spell Focus: Evocation
(Human)Toughness (+3 HP, this is if your race is human and is in addition to your class feat)

Skills-
Your skills will be equal to 4+mods(I'll handle it), you get 1 bonus skill for every point of Int bonus, your starting skills are:
(Fighter) Intimidate, Heal
(Rogue) Hide, Move Silently, Open Lock, Disable Device,Sense Motive, Bluff, Appraise, Pick Pocket,
(Cleric)Diplomacy,Spellcraft,Knowledge(Religion),Heal
(Wizard)Spellcraft,Knowledge(Arcana)

Equipment-
your starting equipment equipment is:
(Fighter)Greatsword(2-12) or Longsword and Large Steel Shield(+2 AC), Breastplate(+5 AC,Max Dex Bonus +3),and a potion of Cure Light Wounds(1-8+1 hitpoints)
(Rougue)Thieves Tools,Short Sword(1-6),Dagger(1-4),Longbow(1-8, no Str bonus) Studded Leather(+3 AC,Max Dex Bonus +5),
(Cleric)Chainmail(+5 AC +2 Max Dex Bonus), Hvy. Mace(1-8), and 4 potions of Cure Light Wounds(1-8+1)
(Wizard)Spellbook, 4 scrolls of magic missile(1-4+1),4 potion of Cure Light Wounds and Quarterstaff(1-6)
(Halfling/Gnome)Cannot use Large Weapons (Greatsword) and cannot wear or use Large equipment (cannot wear medium creature's armor)

Attribute bonus is equal to +1 for every 2 points above 10.
After you pick your class, race, skills, feats, and equipment I will finish the sheet(saves,attack,AC)
If you have NO idea what i'm talking about, just google D&D or feel free to ask some questions.

  • 46,375 Replies
SirNoobalot
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SirNoobalot
22,207 posts
Nomad

is the Court necessary anymore now that the Drow is present???

beholderslayer
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beholderslayer
96 posts
Nomad

125 years old and 6ft 6in any better?

SirNoobalot
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SirNoobalot
22,207 posts
Nomad

i'd say like 160 would be good.....

beholderslayer
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beholderslayer
96 posts
Nomad

Name: Mordoc SeLanmere
Player: beholderslayer
Age: 165
Sex: Male
Looks: 6ft 6in. Short white hair. Black skin.
Race: Drow
Class: Fighter
Level: 1
Not sure how to get anything after this. Help?

This good?

ThorRatFox
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ThorRatFox
3,798 posts
Nomad

uhh i can help with it im really experienced in making character and will you be willing to please play a rogue we have a lot of fighter already we really need a rogue

ThorRatFox
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ThorRatFox
3,798 posts
Nomad

Uhhhh i meant wizard or arcane spell caster i forgot About (dblackstars) Character

beholderslayer
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beholderslayer
96 posts
Nomad

Anything else you need? Cause I've never been good at playing rouges.
I mean I will try to play a rouge, but I would rather be something else.

beholderslayer
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beholderslayer
96 posts
Nomad

Never mind that last post, sure I will be a mage. Drow tend to be fighters or mages.

Flag

Name: Mordoc SeLanmere
Player: beholderslayer
Age: 165
Sex: Male
Looks: 6ft 6in. Short white hair. Black skin.
Race: Drow
Class: Mage
Level: 1
Not sure how to get anything after this. Help?

ThorRatFox
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ThorRatFox
3,798 posts
Nomad

i have all the book so what kind of mage wizard,sorcerer,warlock,warmage,wu jen

ThorRatFox
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ThorRatFox
3,798 posts
Nomad

Beeguiler,Duskblade,Hexblade,Sorcerer,warlock,warmage,Wizard,wu jen
These are all of the arcane spell caster type

ThorRatFox
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ThorRatFox
3,798 posts
Nomad

what kind of mage i can give you a list

beholderslayer
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beholderslayer
96 posts
Nomad

um.. there are different kinds?

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

yes there are
beguiler
duskblade
hexblade
sorcerer
warlock
warmage
wizard
wu jen

beholderslayer
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beholderslayer
96 posts
Nomad

Can you give me differences?

ThorRatFox
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ThorRatFox
3,798 posts
Nomad

beguiler No Offenseive spells, is rogue like and can cast spells with light armor
duskblade Fighter wizard almost pure offesesive spells and can cast magic in light then medium armor
hexblade can cast spells in light armor has a special spell list and is a counter wizard, also has hexs and is a good fighter
sorcerer Basic spell caster with different learn spell style
warlock Technically doesn't cast spell but evocations and can wear armor with no penalty
warmage Pure offense enough said also can wear liight/medium armor
wizard basic spell caster
wu jen oriental spell caster

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