ForumsForum GamesDungeons 'n Dragons 3.5 Forgotten Realms Setting

46375 3745814
DesertHyena
offline
DesertHyena
2,886 posts
Peasant

Dungeons & Dragons, the oldest RPG in the world, and also one of the easiest to play/run.This is 3.5 D&D, not 4th edition,The First Adventure I shall be running is called "Crown of the Kobold King" This game is pretty much a "Generic Fantasy RPG" set in the Forbidden Realms (Drizzt the Drow ring any bells?). you start at [b]1st level.

Name:
Player:
AgeAll non-humans live longer, except Half-Orcs)
Sex:
Lookshowever technical you want to get)
Race:Human(extra feat/skill),Dwarf(+2 Con,-2 Cha), Elf(+2 Dex,-2 Con), Gnome(+2 Con,-2 Str),Half-Elf,Half-Orc(+2 Str,-2 Int,-2 Cha), Halfling(+2 Dex,-2 Str)

ClassFighter,Rouge,Wizard,Cleric, or pick one from book, see below)
Level:1
Level Equivalency:2(for level adjustment +1 characters)
Attributes:Strength(Str), Dexterity(Dex),Constitution(Con),Intelligence(Int),Wisdom(Wis),Charisma(Cha)

Attribute Bonusessee below)
all start at 8,25 points(just do 15-18=1 for experienced players, it's pretty balanced)

Saves:Fortitude(Con),Reflex(Dex),Will(Wis) (see below)
Hit points:10(Fighter)8(Cleric)6(Rogue)4(Wizard)+Con Bonus
AttackBase Attack Bonus+Str Bonus(Dex bonus for ranged, see below)
Damagebased on weapon + Str bonus 2-handed x 1.5 Str Bonus, see below)
Armor Class(AC):10+Dex Bonus+Armor+Misc(see below)
Featssee below)
Skillssee below)
Equipment:300 gp and Adventurer's Kit(with everything you need like bedrolls and rations and so on) (see below)

I have a PDF of the Player's Handbook, which I will e-mail to you if you don't have a copy, you don't need to memorize it or anything, but it would help to have it handy for this game.If you want to play another race,then No level adjustments above +1.If you give me a good reason to play a race that's not +1 level adjustment I might let you. If you want a different class, just ask(I know all classes for 3.5).

Rules not Used:
-There is no Armor Class Penalty.
-There is no Encumberence, but please be realistic(no portable rams).
-There will not be any Racial Bonuses to anything other than starting attributes.
-To Simplify the Arcane Check Penalty, Wizards cannot wear armor period.
-all Spells are allowed, but I will only list Evocation spells for Wizards and Healing Spells for Clerics in this forum as they are the most martial spells.

"FOR QUICK-PLAY CHARACTERS!"
Feats-
Your feat(s) will be:
(Fighter)Power Attack(-1 Atk,+1 Dam),Cleave(immediatly take another attack if you kill your target, you will need high Str)
(Rouge)Stealthy(+2 Hide/Move Silently)
(Cleric)Improved Turning(+4 to Turn Result)
(Wizard)Spell Focus: Evocation
(Human)Toughness (+3 HP, this is if your race is human and is in addition to your class feat)

Skills-
Your skills will be equal to 4+mods(I'll handle it), you get 1 bonus skill for every point of Int bonus, your starting skills are:
(Fighter) Intimidate, Heal
(Rogue) Hide, Move Silently, Open Lock, Disable Device,Sense Motive, Bluff, Appraise, Pick Pocket,
(Cleric)Diplomacy,Spellcraft,Knowledge(Religion),Heal
(Wizard)Spellcraft,Knowledge(Arcana)

Equipment-
your starting equipment equipment is:
(Fighter)Greatsword(2-12) or Longsword and Large Steel Shield(+2 AC), Breastplate(+5 AC,Max Dex Bonus +3),and a potion of Cure Light Wounds(1-8+1 hitpoints)
(Rougue)Thieves Tools,Short Sword(1-6),Dagger(1-4),Longbow(1-8, no Str bonus) Studded Leather(+3 AC,Max Dex Bonus +5),
(Cleric)Chainmail(+5 AC +2 Max Dex Bonus), Hvy. Mace(1-8), and 4 potions of Cure Light Wounds(1-8+1)
(Wizard)Spellbook, 4 scrolls of magic missile(1-4+1),4 potion of Cure Light Wounds and Quarterstaff(1-6)
(Halfling/Gnome)Cannot use Large Weapons (Greatsword) and cannot wear or use Large equipment (cannot wear medium creature's armor)

Attribute bonus is equal to +1 for every 2 points above 10.
After you pick your class, race, skills, feats, and equipment I will finish the sheet(saves,attack,AC)
If you have NO idea what i'm talking about, just google D&D or feel free to ask some questions.

  • 46,375 Replies
shadowjak135
offline
shadowjak135
413 posts
Nomad

yes, I have played and GM-ed rifts, and it is amazing. I especially like it because you can throw your team into a rift gate and into a universe where electricity is nonexistant, because magnetism is not operating the same as other worlds. that allows for many interesting opportunities for people to play through when their guns all run on electricity. Anyway, yes, let's finish this one up, and then go onto other campaigns.

shadowjak135
offline
shadowjak135
413 posts
Nomad

so... we are being rained on by a chimera......... owch

ThorRatFox
offline
ThorRatFox
3,798 posts
Nomad

not chimera but a Manticore

shadowjak135
offline
shadowjak135
413 posts
Nomad

*manticore* sorry. is anyone even going to play tonight?

SirNoobalot
offline
SirNoobalot
22,207 posts
Nomad

I will, but at this rate black ops seems much more entertaining... *cough hint cough*

>

shadowjak135
offline
shadowjak135
413 posts
Nomad

I think I will play civ 4 with my bro... I think that desert is not being on... so bye for tonight then.

ThorRatFox
offline
ThorRatFox
3,798 posts
Nomad

sweet sirnoobalot im playing reach but still focusing on this

DBLACKSTAR
offline
DBLACKSTAR
23,530 posts
Nomad

i came to play

DBLACKSTAR
offline
DBLACKSTAR
23,530 posts
Nomad

i just rented black ops how is it

SirNoobalot
offline
SirNoobalot
22,207 posts
Nomad

Amazing, nothing short of it.

I advise playing Campaign, it is extremely well put together...

DesertHyena
offline
DesertHyena
2,886 posts
Peasant

I'm ready, sorry, my internet is crappin out again. I hope everyone is still here.

(Turn 2)Luthien strings his bow and shoots the manticore and manages to clip it in the wing for 6 damage/5 fire damage This causes the manticore to lose control and begins to descend to the ground. Hyperion shoots his Longbow and hits the other wing of the manticore for 8 damage. The Manticore comes plummeting down (50 ft. fall), dealing an additional 13 damage. as the Manticore falls, Harshblade must reload his Hvy Crossbow, so he can't get a shot off. The Manticore shoots another barrage of spikes at the party, doing 15 damage to the entire party, ouch! as one of the few members still standing, Hidan uses this opportunity to try and finish off the beast before it's too late. He swings with his Large Goliath Great Hammer, and with a sickening CRUSH, only managed to do 10 damage, BARELY enough to knock the Manticore unconcious, but not enough to kill it.(it's at 0)

What do you want to do with the Manticore?

DesertHyena
offline
DesertHyena
2,886 posts
Peasant

Let me revise that last part:

The Manticore shoots another barrage of spikes at the party, doing 15 damage to the entire party, ouch! as one of the few members still standing, Hidan uses this opportunity to try and finish off the beast before it's too late. He swings with his Large Goliath Great Hammer, and with a sickening CRUSH, only managed to do 10 damage, BARELY enough to knock the Manticore unconcious, but not enough to kill it.(it's at 0)

Hidan attacked before the Manticore and reduced it to 0. The Manticore shoots it's barrage (knocking Luthien and Hidan to below 0) and in exerting itself falls uncouncious. DBLACKSTAR mentioned to me that he would like to, if possible, capture and attempt to TRAIN the Manticore, which is fairly intelligent(7 int) to be his "mount".

What do you want to do?
ThorRatFox
offline
ThorRatFox
3,798 posts
Nomad

i Say we domesticate it

DBLACKSTAR
offline
DBLACKSTAR
23,530 posts
Nomad

keep it alive i can use it as a mount plus it makes sharp and pointy things

SirNoobalot
offline
SirNoobalot
22,207 posts
Nomad

Wait so i am dead???

These high level monster- BEGINNER adventurer situations are making me angry -.-

Showing 1036-1050 of 46375