ForumsForum GamesDungeons 'n Dragons 3.5 Forgotten Realms Setting

46375 3934617
DesertHyena
offline
DesertHyena
2,886 posts
Peasant

Dungeons & Dragons, the oldest RPG in the world, and also one of the easiest to play/run.This is 3.5 D&D, not 4th edition,The First Adventure I shall be running is called "Crown of the Kobold King" This game is pretty much a "Generic Fantasy RPG" set in the Forbidden Realms (Drizzt the Drow ring any bells?). you start at [b]1st level.

Name:
Player:
AgeAll non-humans live longer, except Half-Orcs)
Sex:
Lookshowever technical you want to get)
Race:Human(extra feat/skill),Dwarf(+2 Con,-2 Cha), Elf(+2 Dex,-2 Con), Gnome(+2 Con,-2 Str),Half-Elf,Half-Orc(+2 Str,-2 Int,-2 Cha), Halfling(+2 Dex,-2 Str)

ClassFighter,Rouge,Wizard,Cleric, or pick one from book, see below)
Level:1
Level Equivalency:2(for level adjustment +1 characters)
Attributes:Strength(Str), Dexterity(Dex),Constitution(Con),Intelligence(Int),Wisdom(Wis),Charisma(Cha)

Attribute Bonusessee below)
all start at 8,25 points(just do 15-18=1 for experienced players, it's pretty balanced)

Saves:Fortitude(Con),Reflex(Dex),Will(Wis) (see below)
Hit points:10(Fighter)8(Cleric)6(Rogue)4(Wizard)+Con Bonus
AttackBase Attack Bonus+Str Bonus(Dex bonus for ranged, see below)
Damagebased on weapon + Str bonus 2-handed x 1.5 Str Bonus, see below)
Armor Class(AC):10+Dex Bonus+Armor+Misc(see below)
Featssee below)
Skillssee below)
Equipment:300 gp and Adventurer's Kit(with everything you need like bedrolls and rations and so on) (see below)

I have a PDF of the Player's Handbook, which I will e-mail to you if you don't have a copy, you don't need to memorize it or anything, but it would help to have it handy for this game.If you want to play another race,then No level adjustments above +1.If you give me a good reason to play a race that's not +1 level adjustment I might let you. If you want a different class, just ask(I know all classes for 3.5).

Rules not Used:
-There is no Armor Class Penalty.
-There is no Encumberence, but please be realistic(no portable rams).
-There will not be any Racial Bonuses to anything other than starting attributes.
-To Simplify the Arcane Check Penalty, Wizards cannot wear armor period.
-all Spells are allowed, but I will only list Evocation spells for Wizards and Healing Spells for Clerics in this forum as they are the most martial spells.

"FOR QUICK-PLAY CHARACTERS!"
Feats-
Your feat(s) will be:
(Fighter)Power Attack(-1 Atk,+1 Dam),Cleave(immediatly take another attack if you kill your target, you will need high Str)
(Rouge)Stealthy(+2 Hide/Move Silently)
(Cleric)Improved Turning(+4 to Turn Result)
(Wizard)Spell Focus: Evocation
(Human)Toughness (+3 HP, this is if your race is human and is in addition to your class feat)

Skills-
Your skills will be equal to 4+mods(I'll handle it), you get 1 bonus skill for every point of Int bonus, your starting skills are:
(Fighter) Intimidate, Heal
(Rogue) Hide, Move Silently, Open Lock, Disable Device,Sense Motive, Bluff, Appraise, Pick Pocket,
(Cleric)Diplomacy,Spellcraft,Knowledge(Religion),Heal
(Wizard)Spellcraft,Knowledge(Arcana)

Equipment-
your starting equipment equipment is:
(Fighter)Greatsword(2-12) or Longsword and Large Steel Shield(+2 AC), Breastplate(+5 AC,Max Dex Bonus +3),and a potion of Cure Light Wounds(1-8+1 hitpoints)
(Rougue)Thieves Tools,Short Sword(1-6),Dagger(1-4),Longbow(1-8, no Str bonus) Studded Leather(+3 AC,Max Dex Bonus +5),
(Cleric)Chainmail(+5 AC +2 Max Dex Bonus), Hvy. Mace(1-8), and 4 potions of Cure Light Wounds(1-8+1)
(Wizard)Spellbook, 4 scrolls of magic missile(1-4+1),4 potion of Cure Light Wounds and Quarterstaff(1-6)
(Halfling/Gnome)Cannot use Large Weapons (Greatsword) and cannot wear or use Large equipment (cannot wear medium creature's armor)

Attribute bonus is equal to +1 for every 2 points above 10.
After you pick your class, race, skills, feats, and equipment I will finish the sheet(saves,attack,AC)
If you have NO idea what i'm talking about, just google D&D or feel free to ask some questions.

  • 46,375 Replies
SirNoobalot
offline
SirNoobalot
22,207 posts
Nomad

Isn't there a Crusader class that is almost a combo of Paladin and Knight?

DBLACKSTAR
offline
DBLACKSTAR
23,530 posts
Nomad

I think so, why.

SirNoobalot
offline
SirNoobalot
22,207 posts
Nomad

Leadership remindeed me of a Knight, and Knight of the Crusades, and I thought it'd be funny to have a Crusader running arouind with a bunch of zealous followers.

Dragonblaze052
offline
Dragonblaze052
26,677 posts
Peasant

+1 1/day to any Evil act.

I recommend Dark Speech.

DBLACKSTAR
offline
DBLACKSTAR
23,530 posts
Nomad

But for that I need to take willing deformity.

ThorRatFox
offline
ThorRatFox
3,798 posts
Nomad

Hey guys i only need DBS Character to approve

DBLACKSTAR
offline
DBLACKSTAR
23,530 posts
Nomad

--------------------Basic Information----------------------
Name: Drake Stone
Player: DBLACKSTAR
Age: 21
Gender: Male.
Description: Jade eyes, Dirty Blonde Hair, 6â4â thin build slightly pale skin, has a British accent, gold piercing in both ears,
Race: Human
Class: sorcerer/ Disciple of Asmodeus
Level: sorcerer4/Disciple of Asmodeus 4
Level Equivalency:8
Alignment: LE
Deity: None.
Languages: Common, Gnome, Elf, Dwarven,
------Attributes----------
Str: 12
Dex: 14
Con: 14
Int: 18
Wis: 9
Cha: 18
Fort Save:+ 2
Ref Save: +2
Will Save: +8
Hit Points: 47
Attack Bonus:+6
Damage Bonus: 1
Base Attack Bonus:5

AC: 16.
------------------Equipment-------------------------------
Clothing: Red under shirt, Red vest with Three belts going across torso, Red trench coat with dark brown cuffs on hands and on shoulders and color, red brown boots, gold necklace, red brown cane with white skull top, three chains rapped around torso.
Off Hand:
Primary Hand:
Miscellaneous: Repeating Heavy Crossbow[1d10], Climbers' Kit, Kukri[1d4, concealed], Adventurer's Kit. Bracers of Armor+2, Ring of Protection +2
GP: 0.
-------Feats/Spells/Abilities/Etc.------------
Feats: Leadership, Disciple of Darkness, Evil Brand
Class Feats: Summon familiar, Charm, Learn Secret2/Week, Summon Hellcat
Skills: Bluff, Diplomacy, Sense Motive, Gather information
Spells:
1st :True Strike, Unseen servant, Fist of Stone, Orb of Cold Lesser, Orb of Sound Lesser, Orb of Electricity lesser
2nd ance of ruin, Rope Trick, Blur, Spider Climb, Blade of Pain and Fear
3rd :Gaseous Form, Hold Person, Deep Slumber, Fly, Lightning Bolt,
4th ancing chains, Wall of Deadly Chains, Shout.

I'm just missing a Feat,Thor if I take Improved Familiar can I get a Hellcat.

Dragonblaze052
offline
Dragonblaze052
26,677 posts
Peasant

No you don't. You need Base Will +5 and Int&Cha 15.

DBLACKSTAR
offline
DBLACKSTAR
23,530 posts
Nomad

And willing deformity, for dark speech.

ThorRatFox
offline
ThorRatFox
3,798 posts
Nomad

Where did you find the Disicple of asmodeus from

DBLACKSTAR
offline
DBLACKSTAR
23,530 posts
Nomad

Book of vile darkness.

Dragonblaze052
offline
Dragonblaze052
26,677 posts
Peasant

Since DBS isn't DM here, can we get our money back?

When will DS start?

ThorRatFox
offline
ThorRatFox
3,798 posts
Nomad

Dbs Please pick a new class

DBLACKSTAR
offline
DBLACKSTAR
23,530 posts
Nomad

Well it took me a while to decide on that one, and whats wrong with that class.

ThorRatFox
offline
ThorRatFox
3,798 posts
Nomad

Dont argue just do it so we can continue with this game

Showing 26431-26445 of 46375