ForumsForum GamesDungeons 'n Dragons 3.5 Forgotten Realms Setting

46375 3933667
DesertHyena
offline
DesertHyena
2,886 posts
Peasant

Dungeons & Dragons, the oldest RPG in the world, and also one of the easiest to play/run.This is 3.5 D&D, not 4th edition,The First Adventure I shall be running is called "Crown of the Kobold King" This game is pretty much a "Generic Fantasy RPG" set in the Forbidden Realms (Drizzt the Drow ring any bells?). you start at [b]1st level.

Name:
Player:
AgeAll non-humans live longer, except Half-Orcs)
Sex:
Lookshowever technical you want to get)
Race:Human(extra feat/skill),Dwarf(+2 Con,-2 Cha), Elf(+2 Dex,-2 Con), Gnome(+2 Con,-2 Str),Half-Elf,Half-Orc(+2 Str,-2 Int,-2 Cha), Halfling(+2 Dex,-2 Str)

ClassFighter,Rouge,Wizard,Cleric, or pick one from book, see below)
Level:1
Level Equivalency:2(for level adjustment +1 characters)
Attributes:Strength(Str), Dexterity(Dex),Constitution(Con),Intelligence(Int),Wisdom(Wis),Charisma(Cha)

Attribute Bonusessee below)
all start at 8,25 points(just do 15-18=1 for experienced players, it's pretty balanced)

Saves:Fortitude(Con),Reflex(Dex),Will(Wis) (see below)
Hit points:10(Fighter)8(Cleric)6(Rogue)4(Wizard)+Con Bonus
AttackBase Attack Bonus+Str Bonus(Dex bonus for ranged, see below)
Damagebased on weapon + Str bonus 2-handed x 1.5 Str Bonus, see below)
Armor Class(AC):10+Dex Bonus+Armor+Misc(see below)
Featssee below)
Skillssee below)
Equipment:300 gp and Adventurer's Kit(with everything you need like bedrolls and rations and so on) (see below)

I have a PDF of the Player's Handbook, which I will e-mail to you if you don't have a copy, you don't need to memorize it or anything, but it would help to have it handy for this game.If you want to play another race,then No level adjustments above +1.If you give me a good reason to play a race that's not +1 level adjustment I might let you. If you want a different class, just ask(I know all classes for 3.5).

Rules not Used:
-There is no Armor Class Penalty.
-There is no Encumberence, but please be realistic(no portable rams).
-There will not be any Racial Bonuses to anything other than starting attributes.
-To Simplify the Arcane Check Penalty, Wizards cannot wear armor period.
-all Spells are allowed, but I will only list Evocation spells for Wizards and Healing Spells for Clerics in this forum as they are the most martial spells.

"FOR QUICK-PLAY CHARACTERS!"
Feats-
Your feat(s) will be:
(Fighter)Power Attack(-1 Atk,+1 Dam),Cleave(immediatly take another attack if you kill your target, you will need high Str)
(Rouge)Stealthy(+2 Hide/Move Silently)
(Cleric)Improved Turning(+4 to Turn Result)
(Wizard)Spell Focus: Evocation
(Human)Toughness (+3 HP, this is if your race is human and is in addition to your class feat)

Skills-
Your skills will be equal to 4+mods(I'll handle it), you get 1 bonus skill for every point of Int bonus, your starting skills are:
(Fighter) Intimidate, Heal
(Rogue) Hide, Move Silently, Open Lock, Disable Device,Sense Motive, Bluff, Appraise, Pick Pocket,
(Cleric)Diplomacy,Spellcraft,Knowledge(Religion),Heal
(Wizard)Spellcraft,Knowledge(Arcana)

Equipment-
your starting equipment equipment is:
(Fighter)Greatsword(2-12) or Longsword and Large Steel Shield(+2 AC), Breastplate(+5 AC,Max Dex Bonus +3),and a potion of Cure Light Wounds(1-8+1 hitpoints)
(Rougue)Thieves Tools,Short Sword(1-6),Dagger(1-4),Longbow(1-8, no Str bonus) Studded Leather(+3 AC,Max Dex Bonus +5),
(Cleric)Chainmail(+5 AC +2 Max Dex Bonus), Hvy. Mace(1-8), and 4 potions of Cure Light Wounds(1-8+1)
(Wizard)Spellbook, 4 scrolls of magic missile(1-4+1),4 potion of Cure Light Wounds and Quarterstaff(1-6)
(Halfling/Gnome)Cannot use Large Weapons (Greatsword) and cannot wear or use Large equipment (cannot wear medium creature's armor)

Attribute bonus is equal to +1 for every 2 points above 10.
After you pick your class, race, skills, feats, and equipment I will finish the sheet(saves,attack,AC)
If you have NO idea what i'm talking about, just google D&D or feel free to ask some questions.

  • 46,375 Replies
ThorRatFox
offline
ThorRatFox
3,798 posts
Nomad

you see them but you dont know who they are or anything just two dudes talking about something

DBLACKSTAR
offline
DBLACKSTAR
23,530 posts
Nomad

"No I have spells to lure them out I just wanted your input, alright lets do this," when it gets dark, I am going to cast unseen servant to have it move through the bushes in another direction to get them out of there.

Dragonblaze052
offline
Dragonblaze052
26,677 posts
Peasant

Sneak really close to them and listen in.

Hypermnestra
offline
Hypermnestra
26,390 posts
Nomad

Do we get a Listen check to see if we hear Mordecai creeping up and eavesdropping on us?

"All right, then. Good luck." Remiel(still sneaking around, btw) heads closer towards the orcs and aims his crossbow at the leader, waiting until Drake does his distraction.

ThorRatFox
offline
ThorRatFox
3,798 posts
Nomad

well you try to sneak up to them but about half way to them Remiel hears you

what does both parties do

SirNoobalot
offline
SirNoobalot
22,207 posts
Nomad

Didn't Mord max out on hide & move silently?

Dragonblaze052
offline
Dragonblaze052
26,677 posts
Peasant

Hide.

How could they possibly hear me?

Hypermnestra
offline
Hypermnestra
26,390 posts
Nomad

Do we get a Listen check to see if we hear Mordecai creeping up and eavesdropping on us?

well you try to sneak up to them but about half way to them Remiel hears you

I suppose that's a yes. .

Remiel turns around quickly and points his crossbow at Mordecai.
"If you move, if you make a sound, if you do anything I do not like, I put a bolt between your eyes. Who are you, and why are you following us?"
Hypermnestra
offline
Hypermnestra
26,390 posts
Nomad

How could they possibly hear me?

I have a +9 modifier on Listen checks, and the DC to hear someone, even unarmored, sneaking around at close range is only 10, according to the PH.
Dragonblaze052
offline
Dragonblaze052
26,677 posts
Peasant

All together,my move silently modifier is 22......

"Put your weapon down or you will face true wrath. I am here to kill the mongrel filth, I have no business with you."

ThorRatFox
offline
ThorRatFox
3,798 posts
Nomad

this is gonna get good i grab some pop corn and sit down next to the fight about to happen

Hypermnestra
offline
Hypermnestra
26,390 posts
Nomad

"You are in no position to be making threats, sir. By the mongrels...you mean the orcs? In that case, you do have business with me. Why do you want them dead? Who sent you?"

Hypermnestra
offline
Hypermnestra
26,390 posts
Nomad

Also: do you mind describing Mordecai's appearance for me? I kinda forgot what he looks like.

DBLACKSTAR
offline
DBLACKSTAR
23,530 posts
Nomad

Holds up an arching ball of electricity, "we have business with the cretins, but you have no business trying to attack us from behind, so I ask you why should I not end you right were you stand."

ThorRatFox
offline
ThorRatFox
3,798 posts
Nomad

Note to hyper you notice the orcs are getting away due to mordecai distracting you

Showing 26581-26595 of 46375