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DesertHyena
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DesertHyena
2,886 posts
Peasant

Dungeons & Dragons, the oldest RPG in the world, and also one of the easiest to play/run.This is 3.5 D&D, not 4th edition,The First Adventure I shall be running is called "Crown of the Kobold King" This game is pretty much a "Generic Fantasy RPG" set in the Forbidden Realms (Drizzt the Drow ring any bells?). you start at [b]1st level.

Name:
Player:
AgeAll non-humans live longer, except Half-Orcs)
Sex:
Lookshowever technical you want to get)
Race:Human(extra feat/skill),Dwarf(+2 Con,-2 Cha), Elf(+2 Dex,-2 Con), Gnome(+2 Con,-2 Str),Half-Elf,Half-Orc(+2 Str,-2 Int,-2 Cha), Halfling(+2 Dex,-2 Str)

ClassFighter,Rouge,Wizard,Cleric, or pick one from book, see below)
Level:1
Level Equivalency:2(for level adjustment +1 characters)
Attributes:Strength(Str), Dexterity(Dex),Constitution(Con),Intelligence(Int),Wisdom(Wis),Charisma(Cha)

Attribute Bonusessee below)
all start at 8,25 points(just do 15-18=1 for experienced players, it's pretty balanced)

Saves:Fortitude(Con),Reflex(Dex),Will(Wis) (see below)
Hit points:10(Fighter)8(Cleric)6(Rogue)4(Wizard)+Con Bonus
AttackBase Attack Bonus+Str Bonus(Dex bonus for ranged, see below)
Damagebased on weapon + Str bonus 2-handed x 1.5 Str Bonus, see below)
Armor Class(AC):10+Dex Bonus+Armor+Misc(see below)
Featssee below)
Skillssee below)
Equipment:300 gp and Adventurer's Kit(with everything you need like bedrolls and rations and so on) (see below)

I have a PDF of the Player's Handbook, which I will e-mail to you if you don't have a copy, you don't need to memorize it or anything, but it would help to have it handy for this game.If you want to play another race,then No level adjustments above +1.If you give me a good reason to play a race that's not +1 level adjustment I might let you. If you want a different class, just ask(I know all classes for 3.5).

Rules not Used:
-There is no Armor Class Penalty.
-There is no Encumberence, but please be realistic(no portable rams).
-There will not be any Racial Bonuses to anything other than starting attributes.
-To Simplify the Arcane Check Penalty, Wizards cannot wear armor period.
-all Spells are allowed, but I will only list Evocation spells for Wizards and Healing Spells for Clerics in this forum as they are the most martial spells.

"FOR QUICK-PLAY CHARACTERS!"
Feats-
Your feat(s) will be:
(Fighter)Power Attack(-1 Atk,+1 Dam),Cleave(immediatly take another attack if you kill your target, you will need high Str)
(Rouge)Stealthy(+2 Hide/Move Silently)
(Cleric)Improved Turning(+4 to Turn Result)
(Wizard)Spell Focus: Evocation
(Human)Toughness (+3 HP, this is if your race is human and is in addition to your class feat)

Skills-
Your skills will be equal to 4+mods(I'll handle it), you get 1 bonus skill for every point of Int bonus, your starting skills are:
(Fighter) Intimidate, Heal
(Rogue) Hide, Move Silently, Open Lock, Disable Device,Sense Motive, Bluff, Appraise, Pick Pocket,
(Cleric)Diplomacy,Spellcraft,Knowledge(Religion),Heal
(Wizard)Spellcraft,Knowledge(Arcana)

Equipment-
your starting equipment equipment is:
(Fighter)Greatsword(2-12) or Longsword and Large Steel Shield(+2 AC), Breastplate(+5 AC,Max Dex Bonus +3),and a potion of Cure Light Wounds(1-8+1 hitpoints)
(Rougue)Thieves Tools,Short Sword(1-6),Dagger(1-4),Longbow(1-8, no Str bonus) Studded Leather(+3 AC,Max Dex Bonus +5),
(Cleric)Chainmail(+5 AC +2 Max Dex Bonus), Hvy. Mace(1-8), and 4 potions of Cure Light Wounds(1-8+1)
(Wizard)Spellbook, 4 scrolls of magic missile(1-4+1),4 potion of Cure Light Wounds and Quarterstaff(1-6)
(Halfling/Gnome)Cannot use Large Weapons (Greatsword) and cannot wear or use Large equipment (cannot wear medium creature's armor)

Attribute bonus is equal to +1 for every 2 points above 10.
After you pick your class, race, skills, feats, and equipment I will finish the sheet(saves,attack,AC)
If you have NO idea what i'm talking about, just google D&D or feel free to ask some questions.

  • 46,375 Replies
Holladay15
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Holladay15
3,671 posts
Nomad

Wow, thor gets on the time i have to go and leaves the time i get back hey dbs are you going to start dark?

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

Yeah as soon as you Dragon, and Noobs get here, and Hyper if she's interested.

Holladay15
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Holladay15
3,671 posts
Nomad

Well, noobs and i are here we just need dragon

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

Yeah but I haven't seen him on for quite a while, which is pretty strange for him.

Holladay15
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Holladay15
3,671 posts
Nomad

Yeah, usually he is online

SirNoobalot
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SirNoobalot
22,207 posts
Nomad

:/ DBS tends to be here more than Thor.

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

Yeah and if Dragon was here or Hyper made her sheet we could play Darkside.

ThorRatFox
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ThorRatFox
3,798 posts
Nomad

Hey im back

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

So we go past Remiel and assuming we see what he saw, my guess is Mord in a blind rage would go charging in to kill the orc, I would try to stop him telling him how that would be a stupid move but he does it anyway, and then we get physical with Mord to stop him but the orc already knows were here do to his out burst, and if all that is close to being what happens I cast hold person on him.

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

By him I mean Boartusk.

Hypermnestra
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Hypermnestra
26,390 posts
Nomad

Let them pass. I'll backtrack silently and bar the second door, then head back up and observe the following unnoticed.

SirNoobalot
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SirNoobalot
22,207 posts
Nomad

So much for 'back'......

Holladay15
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Holladay15
3,671 posts
Nomad

But, yeah i suppose this is bystander effect i try and hold mord back

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

You guys knew this would be a common occurrence.

SirNoobalot
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SirNoobalot
22,207 posts
Nomad

No.

I'd sya mord would....ehh..... not a rage.... I'd say a step forward but quickly decide against it, then consult with everyone else on what to do, pressurng that time is of the essence

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