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DesertHyena
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DesertHyena
2,886 posts
Peasant

Dungeons & Dragons, the oldest RPG in the world, and also one of the easiest to play/run.This is 3.5 D&D, not 4th edition,The First Adventure I shall be running is called "Crown of the Kobold King" This game is pretty much a "Generic Fantasy RPG" set in the Forbidden Realms (Drizzt the Drow ring any bells?). you start at [b]1st level.

Name:
Player:
AgeAll non-humans live longer, except Half-Orcs)
Sex:
Lookshowever technical you want to get)
Race:Human(extra feat/skill),Dwarf(+2 Con,-2 Cha), Elf(+2 Dex,-2 Con), Gnome(+2 Con,-2 Str),Half-Elf,Half-Orc(+2 Str,-2 Int,-2 Cha), Halfling(+2 Dex,-2 Str)

ClassFighter,Rouge,Wizard,Cleric, or pick one from book, see below)
Level:1
Level Equivalency:2(for level adjustment +1 characters)
Attributes:Strength(Str), Dexterity(Dex),Constitution(Con),Intelligence(Int),Wisdom(Wis),Charisma(Cha)

Attribute Bonusessee below)
all start at 8,25 points(just do 15-18=1 for experienced players, it's pretty balanced)

Saves:Fortitude(Con),Reflex(Dex),Will(Wis) (see below)
Hit points:10(Fighter)8(Cleric)6(Rogue)4(Wizard)+Con Bonus
AttackBase Attack Bonus+Str Bonus(Dex bonus for ranged, see below)
Damagebased on weapon + Str bonus 2-handed x 1.5 Str Bonus, see below)
Armor Class(AC):10+Dex Bonus+Armor+Misc(see below)
Featssee below)
Skillssee below)
Equipment:300 gp and Adventurer's Kit(with everything you need like bedrolls and rations and so on) (see below)

I have a PDF of the Player's Handbook, which I will e-mail to you if you don't have a copy, you don't need to memorize it or anything, but it would help to have it handy for this game.If you want to play another race,then No level adjustments above +1.If you give me a good reason to play a race that's not +1 level adjustment I might let you. If you want a different class, just ask(I know all classes for 3.5).

Rules not Used:
-There is no Armor Class Penalty.
-There is no Encumberence, but please be realistic(no portable rams).
-There will not be any Racial Bonuses to anything other than starting attributes.
-To Simplify the Arcane Check Penalty, Wizards cannot wear armor period.
-all Spells are allowed, but I will only list Evocation spells for Wizards and Healing Spells for Clerics in this forum as they are the most martial spells.

"FOR QUICK-PLAY CHARACTERS!"
Feats-
Your feat(s) will be:
(Fighter)Power Attack(-1 Atk,+1 Dam),Cleave(immediatly take another attack if you kill your target, you will need high Str)
(Rouge)Stealthy(+2 Hide/Move Silently)
(Cleric)Improved Turning(+4 to Turn Result)
(Wizard)Spell Focus: Evocation
(Human)Toughness (+3 HP, this is if your race is human and is in addition to your class feat)

Skills-
Your skills will be equal to 4+mods(I'll handle it), you get 1 bonus skill for every point of Int bonus, your starting skills are:
(Fighter) Intimidate, Heal
(Rogue) Hide, Move Silently, Open Lock, Disable Device,Sense Motive, Bluff, Appraise, Pick Pocket,
(Cleric)Diplomacy,Spellcraft,Knowledge(Religion),Heal
(Wizard)Spellcraft,Knowledge(Arcana)

Equipment-
your starting equipment equipment is:
(Fighter)Greatsword(2-12) or Longsword and Large Steel Shield(+2 AC), Breastplate(+5 AC,Max Dex Bonus +3),and a potion of Cure Light Wounds(1-8+1 hitpoints)
(Rougue)Thieves Tools,Short Sword(1-6),Dagger(1-4),Longbow(1-8, no Str bonus) Studded Leather(+3 AC,Max Dex Bonus +5),
(Cleric)Chainmail(+5 AC +2 Max Dex Bonus), Hvy. Mace(1-8), and 4 potions of Cure Light Wounds(1-8+1)
(Wizard)Spellbook, 4 scrolls of magic missile(1-4+1),4 potion of Cure Light Wounds and Quarterstaff(1-6)
(Halfling/Gnome)Cannot use Large Weapons (Greatsword) and cannot wear or use Large equipment (cannot wear medium creature's armor)

Attribute bonus is equal to +1 for every 2 points above 10.
After you pick your class, race, skills, feats, and equipment I will finish the sheet(saves,attack,AC)
If you have NO idea what i'm talking about, just google D&D or feel free to ask some questions.

  • 46,375 Replies
Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

Ahhh, was it the necromancer?

SirNoobalot
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SirNoobalot
22,207 posts
Nomad

Didn't have to be him, could be any Drow.

Once hand is free, take out th fillet knife and slash the other hand, then both leg ropes.

Hypermnestra
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Hypermnestra
26,390 posts
Nomad

It is locked Hyper

I pick the lock. I do have +11 to my Open Lock skill.
Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

Once hand is free, take out th fillet knife and slash the other hand, then both leg ropes.


Reword that.......

But that was when you got it, right?
SirNoobalot
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SirNoobalot
22,207 posts
Nomad

Well no, Neri was on her way back to the tavern after bu7ying the knife at the Butcher's when the Duergar attempted kidnapping.

Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

So it was a rage killing over her family, right?

ThorRatFox
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ThorRatFox
3,798 posts
Nomad

So in 2 turns Neri is free so it is drakes turn

Hyper you open the chest to see a lot of CP and Drink

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

Dam it all to hell, how strong id this how if he busted out of a 2inch thick wall of chain with 40hp and 20 hardness in one hit, we have pounded him for 74 and looks hurt, to hell with it I use my hell breathe on him, 3d6 no save.

Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

CP

Could you explain what you mean by CP?
Hypermnestra
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Hypermnestra
26,390 posts
Nomad

Hyper you open the chest to see a lot of CP and Drink

I'll take it, then leave the bedroom, bar the door behind me, and go to the next door I haven't explored.
SirNoobalot
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SirNoobalot
22,207 posts
Nomad

Yes, at the time she was bloodthirsty and would've thoroughly enjoyed doing that to any Drow or Orc..... Things haven't changed much since then.

CP= Copper Piece, Gawd...

Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

Yes, at the time she was bloodthirsty and would've thoroughly enjoyed doing that to any Drow or Orc..... Things haven't changed much since then.

Mord is getting some pent up sadism. maybe we should try that out with one of these orcs?

CP= Copper Piece, Gawd...

Ohhhh, he meant cp.......
SirNoobalot
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SirNoobalot
22,207 posts
Nomad

Well there's only 2 Orcs left milling around somewhere, so why not >.>

Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

YAAAAAAAY!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Let's kill us one more orc and subdue another and skin 'im alive!!!!!!!

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

If we can kill the juggernaut in front of us first.

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