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DesertHyena
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DesertHyena
2,886 posts
Peasant

Dungeons & Dragons, the oldest RPG in the world, and also one of the easiest to play/run.This is 3.5 D&D, not 4th edition,The First Adventure I shall be running is called "Crown of the Kobold King" This game is pretty much a "Generic Fantasy RPG" set in the Forbidden Realms (Drizzt the Drow ring any bells?). you start at [b]1st level.

Name:
Player:
AgeAll non-humans live longer, except Half-Orcs)
Sex:
Lookshowever technical you want to get)
Race:Human(extra feat/skill),Dwarf(+2 Con,-2 Cha), Elf(+2 Dex,-2 Con), Gnome(+2 Con,-2 Str),Half-Elf,Half-Orc(+2 Str,-2 Int,-2 Cha), Halfling(+2 Dex,-2 Str)

ClassFighter,Rouge,Wizard,Cleric, or pick one from book, see below)
Level:1
Level Equivalency:2(for level adjustment +1 characters)
Attributes:Strength(Str), Dexterity(Dex),Constitution(Con),Intelligence(Int),Wisdom(Wis),Charisma(Cha)

Attribute Bonusessee below)
all start at 8,25 points(just do 15-18=1 for experienced players, it's pretty balanced)

Saves:Fortitude(Con),Reflex(Dex),Will(Wis) (see below)
Hit points:10(Fighter)8(Cleric)6(Rogue)4(Wizard)+Con Bonus
AttackBase Attack Bonus+Str Bonus(Dex bonus for ranged, see below)
Damagebased on weapon + Str bonus 2-handed x 1.5 Str Bonus, see below)
Armor Class(AC):10+Dex Bonus+Armor+Misc(see below)
Featssee below)
Skillssee below)
Equipment:300 gp and Adventurer's Kit(with everything you need like bedrolls and rations and so on) (see below)

I have a PDF of the Player's Handbook, which I will e-mail to you if you don't have a copy, you don't need to memorize it or anything, but it would help to have it handy for this game.If you want to play another race,then No level adjustments above +1.If you give me a good reason to play a race that's not +1 level adjustment I might let you. If you want a different class, just ask(I know all classes for 3.5).

Rules not Used:
-There is no Armor Class Penalty.
-There is no Encumberence, but please be realistic(no portable rams).
-There will not be any Racial Bonuses to anything other than starting attributes.
-To Simplify the Arcane Check Penalty, Wizards cannot wear armor period.
-all Spells are allowed, but I will only list Evocation spells for Wizards and Healing Spells for Clerics in this forum as they are the most martial spells.

"FOR QUICK-PLAY CHARACTERS!"
Feats-
Your feat(s) will be:
(Fighter)Power Attack(-1 Atk,+1 Dam),Cleave(immediatly take another attack if you kill your target, you will need high Str)
(Rouge)Stealthy(+2 Hide/Move Silently)
(Cleric)Improved Turning(+4 to Turn Result)
(Wizard)Spell Focus: Evocation
(Human)Toughness (+3 HP, this is if your race is human and is in addition to your class feat)

Skills-
Your skills will be equal to 4+mods(I'll handle it), you get 1 bonus skill for every point of Int bonus, your starting skills are:
(Fighter) Intimidate, Heal
(Rogue) Hide, Move Silently, Open Lock, Disable Device,Sense Motive, Bluff, Appraise, Pick Pocket,
(Cleric)Diplomacy,Spellcraft,Knowledge(Religion),Heal
(Wizard)Spellcraft,Knowledge(Arcana)

Equipment-
your starting equipment equipment is:
(Fighter)Greatsword(2-12) or Longsword and Large Steel Shield(+2 AC), Breastplate(+5 AC,Max Dex Bonus +3),and a potion of Cure Light Wounds(1-8+1 hitpoints)
(Rougue)Thieves Tools,Short Sword(1-6),Dagger(1-4),Longbow(1-8, no Str bonus) Studded Leather(+3 AC,Max Dex Bonus +5),
(Cleric)Chainmail(+5 AC +2 Max Dex Bonus), Hvy. Mace(1-8), and 4 potions of Cure Light Wounds(1-8+1)
(Wizard)Spellbook, 4 scrolls of magic missile(1-4+1),4 potion of Cure Light Wounds and Quarterstaff(1-6)
(Halfling/Gnome)Cannot use Large Weapons (Greatsword) and cannot wear or use Large equipment (cannot wear medium creature's armor)

Attribute bonus is equal to +1 for every 2 points above 10.
After you pick your class, race, skills, feats, and equipment I will finish the sheet(saves,attack,AC)
If you have NO idea what i'm talking about, just google D&D or feel free to ask some questions.

  • 46,375 Replies
Holladay15
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Holladay15
3,671 posts
Nomad

Name:
Player:Holladay15
AgeAll non-humans live longer, except Half-Orcs)
Sex:
Lookshowever technical you want to get)
Race:Tiefling
ClassRogue)
Level:5
Level Equivalency:6


Attributes:

Strength(16)
Dexterity(18)
Constitution(15)
Intelligence(18)
Wisdom(13)
Charisma(16)

Saves:
Fortitude(4)
Reflex(9)
Will(3)
Hit points:52
Attack7)8)
Damage2d6+3d6 sneakattack/5d6)

Armor Class (18)
Feats:Weapon Finesse, Alertness, two-weapon fighting, combat reflexes
Skills:Appraise,Balance,Bluff,Disable device, Open lock, Sleight of hand, escape artist, tumble, search, Spot,
decipher Script
Abilities-Trapfinding, Evasion, trapsense, improved Uncanny Dodge, Sneak Attack 5d6, darkness 2-per day,
Energy resistance 5 to fire,cold,electricity
Equipment:300 gp and Adventurer's Kit, ShortSword of shock and +2 studded leather, Longbow, 4 sassone leaf residue,
Adamantine dagger, one mystery item.
Base speed-40
Language-Common, Infernal, Draconic, Dwarven, Elven, Gnome.

How does this look?

Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

It looks like crap....... All it needs is a bit of organizing.

Holladay15
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Holladay15
3,671 posts
Nomad

you could have just said "all it needs is a bit of organizing -.- lol

Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

Name:Kiltre
Player:Holladay15
Age: Put how old he is
Sex: M
Looks: Put what he looks like
Race:Tiefling
ClassRogue)
Level:9
Level Equivalency:10

Attributes:
Strength(16)
Dexterity(18)
Constitution(15)
Intelligence(18)
Wisdom(13)
Charisma(16)

Saves:
Fortitude(5)
Reflex(10)
Will(4)

Hit points:52
BAB: +6/+1
Attack:+10/+5
Damage2d6+5d6 sneak attack)+(1d4+5d6 sneak attack)
Armor Class (18)
Feats:Weapon Finesse, Alertness, two-weapon fighting, combat reflexes
Skills:Appraise,Balance,Bluff,Disable device, Open lock, Sleight of hand, escape artist, tumble, search, Spot,
decipher Script
Abilities-Trapfinding, Evasion, trapsense, Uncanny Dodge, improved Uncanny Dodge, Sneak Attack 5d6, darkness 2-per day,
Energy resistance 5 to fire,cold,electricity
Equipment:300 gp and Adventurer's Kit, ShortSword of shock and +2 studded leather, Longbow, 4 sassone leaf residue,
Adamantine dagger, one mystery item.
Base speed-30
Language-Common, Infernal, Draconic, Dwarven, Elven, Gnome.
Holladay15
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Holladay15
3,671 posts
Nomad

Name:Kiltre orgust
Player:Holladay15
Age: 38
Sex: M
Looks: big, long black spiky hair, scars on torso. tanned skin, 6'0
Race:Tiefling
ClassRogue)
Level:9
Level Equivalency:10

Attributes:
Strength(16)
Dexterity(18)
Constitution(15)
Intelligence(18)
Wisdom(13)
Charisma(16)

Saves:
Fortitude(5)
Reflex(10)
Will(4)

Hit points:52
BAB: +6/+1
Attack:+10/+5
Damage2d6+5d6 sneak attack)+(1d4+5d6 sneak attack)
Armor Class (18)
Feats:Weapon Finesse, Alertness, two-weapon fighting, combat reflexes
Skills:Appraise,Balance,Bluff,Disable device, Open lock, Sleight of hand, escape artist, tumble, search, Spot,
decipher Script
Abilities-Trapfinding, Evasion, trapsense, Uncanny Dodge, improved Uncanny Dodge, Sneak Attack 5d6, darkness 2-per day,
Energy resistance 5 to fire,cold,electricity
Equipment:300 gp and Adventurer's Kit, ShortSword of shock and +2 studded leather, Longbow, 4 sassone leaf residue,
Adamantine dagger, one mystery item.
Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

Good, but you forgot the last 2 lines.

Holladay15
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Holladay15
3,671 posts
Nomad

Name:Kiltre orgust
Player:Holladay15
Age: 38
Sex: M
Looks: big, long black spiky hair, scars on torso. tanned skin, 6'0
Race:Tiefling
ClassRogue)
Level:9
Level Equivalency:10

Attributes:
Strength(16)
Dexterity(18)
Constitution(15)
Intelligence(18)
Wisdom(13)
Charisma(16)

Saves:
Fortitude(5)
Reflex(10)
Will(4)

Hit points:52
BAB: +6/+1
Attack:+10/+5
Damage2d6+5d6 sneak attack)+(1d4+5d6 sneak attack)
Armor Class (18)
Feats:Weapon Finesse, Alertness, two-weapon fighting, combat reflexes
Skills:Appraise,Balance,Bluff,Disable device, Open lock, Sleight of hand, escape artist, tumble, search, Spot,
decipher Script
Abilities-Trapfinding, Evasion, trapsense, Uncanny Dodge, improved Uncanny Dodge, Sneak Attack 5d6, darkness 2-per day,
Energy resistance 5 to fire,cold,electricity
Equipment:300 gp and Adventurer's Kit, ShortSword of shock and +2 studded leather, Longbow, 4 sassone leaf residue,
Adamantine dagger, one mystery item.
Base speed-30
Language-Common, Infernal, Draconic, Dwarven, Elven, Gnome.
Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

Okay, now you have a decent Char Sheet.

Once we are done cleaning up, Mord and the Shamans go into a room and perform several ceremonies and occasionally you hear what sounds like jet engines and shattering glass followed by metallic clinks.

Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

I made one mistake on Flinnicks sheet. I gave him 4 hit dice instead of 5.

Flinnick, Son of Grishna
Male Half-Dragon(Silver) Wood Elf
Class: Dragon Shaman (Gold) 5
ECL: 8
Lawful Good
Representing: Dragonâs Cohort
Size: Medium
Height: 5â 11â
Weight: 145 lb
Skin: Silvery Sheen
Eyes: Silver
Hair: Pale Gold

Strength 24 (+7)
Dexterity 16 (+3)
Constitution 18 (+4)
Intelligence 10 (0)
Wisdom 16 (+3)
Charisma 10 (0)

Hit Points: 52
BAB: +3
Attack (Melee): +10
Attack (Ranged): +3


Armor Class: 22
Initiative modifier: +0
Fortitude save: +8
Reflex save: +5
Will save: +7

Grapple check: +10

Languages: Common, Draconic, Elven

Traits: Darkvision, Water Breathing, Immunity to Fire, Sleep and Paralysis, +2 racial saving throw bonus against enchantment spells or effects

Ice Breath 2/day (6d8, 30 ft Cone, reflex ½, DC 17, 1d4 between uses), Fire Breath (2d6, 15 ft Cone, reflex ½, DC 17, 1d4 between uses), Morning Star (1d8, one-handed, bludgeoning, piercing), Composite Longbow (1d8+2, crit 19-20, piercing), Claw (1d4, slashing), Bite (1d6, piercing)

Draconic Aura (+2): Insight, Presence, Power, Vigor

Feats: Maximize Breath, Extra Exhalation, Skill Focus (Swim)

Equipment: Elven Mail, Lrg Steel Shield, Morning Star, Heavy Crossbow


Skills: Swim (8 +7 +3), Climb (7 +7)

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

Once we are done cleaning up, Mord and the Shamans go into a room and perform several ceremonies and occasionally you hear what sounds like jet engines and shattering glass followed by metallic clinks.
What the fukk.
Now everybody give a moment of silence, for the recently departed Macho Man Randy Savage.
Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

Superheating then flashfreezing swords causes them to shatter.

When did he die?

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

Okay but were do you get the jet engines, and why are you shattering swords. He died Friday.

Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

6d8 breath attack + Maximize Breath.

Just a weird Dragon Shaman ritual.

I was about to tell you that today is Friday, but I forgot about the timezones. It happened 4 hours and 4 minutes ago.

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

But why exactly are you shattering them, do you gain anything from it.

Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

Only a better knowledge of what my Totem is.

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