ForumsForum GamesDungeons 'n Dragons 3.5 Forgotten Realms Setting

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DesertHyena
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DesertHyena
2,886 posts
Peasant

Dungeons & Dragons, the oldest RPG in the world, and also one of the easiest to play/run.This is 3.5 D&D, not 4th edition,The First Adventure I shall be running is called "Crown of the Kobold King" This game is pretty much a "Generic Fantasy RPG" set in the Forbidden Realms (Drizzt the Drow ring any bells?). you start at [b]1st level.

Name:
Player:
AgeAll non-humans live longer, except Half-Orcs)
Sex:
Lookshowever technical you want to get)
Race:Human(extra feat/skill),Dwarf(+2 Con,-2 Cha), Elf(+2 Dex,-2 Con), Gnome(+2 Con,-2 Str),Half-Elf,Half-Orc(+2 Str,-2 Int,-2 Cha), Halfling(+2 Dex,-2 Str)

ClassFighter,Rouge,Wizard,Cleric, or pick one from book, see below)
Level:1
Level Equivalency:2(for level adjustment +1 characters)
Attributes:Strength(Str), Dexterity(Dex),Constitution(Con),Intelligence(Int),Wisdom(Wis),Charisma(Cha)

Attribute Bonusessee below)
all start at 8,25 points(just do 15-18=1 for experienced players, it's pretty balanced)

Saves:Fortitude(Con),Reflex(Dex),Will(Wis) (see below)
Hit points:10(Fighter)8(Cleric)6(Rogue)4(Wizard)+Con Bonus
AttackBase Attack Bonus+Str Bonus(Dex bonus for ranged, see below)
Damagebased on weapon + Str bonus 2-handed x 1.5 Str Bonus, see below)
Armor Class(AC):10+Dex Bonus+Armor+Misc(see below)
Featssee below)
Skillssee below)
Equipment:300 gp and Adventurer's Kit(with everything you need like bedrolls and rations and so on) (see below)

I have a PDF of the Player's Handbook, which I will e-mail to you if you don't have a copy, you don't need to memorize it or anything, but it would help to have it handy for this game.If you want to play another race,then No level adjustments above +1.If you give me a good reason to play a race that's not +1 level adjustment I might let you. If you want a different class, just ask(I know all classes for 3.5).

Rules not Used:
-There is no Armor Class Penalty.
-There is no Encumberence, but please be realistic(no portable rams).
-There will not be any Racial Bonuses to anything other than starting attributes.
-To Simplify the Arcane Check Penalty, Wizards cannot wear armor period.
-all Spells are allowed, but I will only list Evocation spells for Wizards and Healing Spells for Clerics in this forum as they are the most martial spells.

"FOR QUICK-PLAY CHARACTERS!"
Feats-
Your feat(s) will be:
(Fighter)Power Attack(-1 Atk,+1 Dam),Cleave(immediatly take another attack if you kill your target, you will need high Str)
(Rouge)Stealthy(+2 Hide/Move Silently)
(Cleric)Improved Turning(+4 to Turn Result)
(Wizard)Spell Focus: Evocation
(Human)Toughness (+3 HP, this is if your race is human and is in addition to your class feat)

Skills-
Your skills will be equal to 4+mods(I'll handle it), you get 1 bonus skill for every point of Int bonus, your starting skills are:
(Fighter) Intimidate, Heal
(Rogue) Hide, Move Silently, Open Lock, Disable Device,Sense Motive, Bluff, Appraise, Pick Pocket,
(Cleric)Diplomacy,Spellcraft,Knowledge(Religion),Heal
(Wizard)Spellcraft,Knowledge(Arcana)

Equipment-
your starting equipment equipment is:
(Fighter)Greatsword(2-12) or Longsword and Large Steel Shield(+2 AC), Breastplate(+5 AC,Max Dex Bonus +3),and a potion of Cure Light Wounds(1-8+1 hitpoints)
(Rougue)Thieves Tools,Short Sword(1-6),Dagger(1-4),Longbow(1-8, no Str bonus) Studded Leather(+3 AC,Max Dex Bonus +5),
(Cleric)Chainmail(+5 AC +2 Max Dex Bonus), Hvy. Mace(1-8), and 4 potions of Cure Light Wounds(1-8+1)
(Wizard)Spellbook, 4 scrolls of magic missile(1-4+1),4 potion of Cure Light Wounds and Quarterstaff(1-6)
(Halfling/Gnome)Cannot use Large Weapons (Greatsword) and cannot wear or use Large equipment (cannot wear medium creature's armor)

Attribute bonus is equal to +1 for every 2 points above 10.
After you pick your class, race, skills, feats, and equipment I will finish the sheet(saves,attack,AC)
If you have NO idea what i'm talking about, just google D&D or feel free to ask some questions.

  • 46,375 Replies
Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

AW: "B-but I......."

You're never going to convince her like that...

DesertHyena
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DesertHyena
2,886 posts
Peasant

"......uh first of all, it's Swallows, 'Captain' Jake Swallows, savvy? I gotta know, are there 5 of you over there, or am I seeing things, and what was you sayin' 'bout a symbol I need to touch? Let me see what you're talkin' 'bout first *examines the symbol in question*"

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

Grabs her shoulder gently and starts so lead her away, "Come on love just try it out and if yo don't have any fun we'll come right back."

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

It's a rune you recognize to mean exchange.

Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

"Just touch the **** symbol already!"

A: "I......."
Follows him.

DesertHyena
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DesertHyena
2,886 posts
Peasant

Dragon, are you playing 2 characters or something? It looks like you have a character suffering from MSD or something. It's funny, cause yesterday I watched the new South Park on Comedy Central, and that's what the episode was about, Butters having MSD. (just to be clear, MSD stands for Multiple Personality Disorder, and it refers to Butters having his characters, like Professor Chaos.)

Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

My new Cohort.

Name: Elizabeth âAngelâ Bailey
Age: 18
Race: Half Celestial
Class: Cleric
Deity: Pelor
Domains: Healing, Glory
Alignment: Lawful Good
Level: Cleric 5
ECL: 9
Speed: 30 ft land, 60 ft flying

Hit points: 36

Str: 12
Dex: 16
Con: 16
Int: 18
Wis: 20
Cha: 23 (HAWT AS HELL)

AC: 16

Fort: +7
Ref: +4
Will: +9

Languages: Common, Celestial, Draconic, Infernal, Abyssal

Traits: Darkvision, Daylight, Smite Evil 1/day, Resist Acid/Cold/Elec 10, DR 5/Magic, SR 14, +4 poison saves, Protection from Evil 3/day, Bless 1/day, Aid 1/day, Detect Evil 1/day, Greater Turning 1/day, Healing spells cast at +1 lvl, Undead Turning 10/day, Cure Serious Wounds 1/day, Neutralize Poison 1/day

Damage: Holy Heavy Mace (1d8 + 2d6/Evil)

Feats: Improved Turning, Toughness, Extra Turning

Skills: Perform (Sing) 5.5, Perform (String Instrument) 5.5, Knowledge (Planes) 12, Knowledge (Religion) 12, Heal 12, Diplomacy 8

Equipment: Holy Heavy Mace, Leather Armor, Harp of Charming, Adventurerâs Kit, Clericâs Vestments

Spells:
Lvl 0: 10
Lvl 1: 8+1
Lvl 2: 7+1
Lvl 3: 6+1
DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

Leads her off to a secluded clearing with with a small lake, and this one is a normal lake.

DesertHyena
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DesertHyena
2,886 posts
Peasant

Oh, I see...
It still looked like MSD...
"What's so important 'bout a stupid lookin' symbol anyway, eh? You think I'm stupid or something? Think I was born yesterday? (actually I was born about a week ago...) Anyway, my point is I think you're tryin' to screw with 'Captain' Jake Swallows, and me mates don't like it when you screw with 'Captain' Jake Swallows, savvy? (now, I just need to find out where me mates are right now...) I... hope I didn't say that out loud just now... *nervous chuckle*"

Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

"Must be lonely then?"

Anyway, my point is I think you're tryin' to screw with 'Captain' Jake Swallows, and me mates don't like it when you screw with 'Captain' Jake Swallows, savvy?
DesertHyena
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DesertHyena
2,886 posts
Peasant

You noticed that "Captain" Jake Swallows likes to refer to "Captain" Jake Swallows in the third person? DH is thinking about doing the same thing when refering to DH, but that would be stupid, wouldn't it? ........Wait a minute...

DesertHyena
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DesertHyena
2,886 posts
Peasant

Did everyone fall asleep on me?

Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

Nope, you failed to properly reply to me.

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

No, but Mord and Neri and the cat are the only ones there at the moment.

Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

Dibs, you forgot about Ereliel.

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