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DesertHyena
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DesertHyena
2,886 posts
Peasant

Dungeons & Dragons, the oldest RPG in the world, and also one of the easiest to play/run.This is 3.5 D&D, not 4th edition,The First Adventure I shall be running is called "Crown of the Kobold King" This game is pretty much a "Generic Fantasy RPG" set in the Forbidden Realms (Drizzt the Drow ring any bells?). you start at [b]1st level.

Name:
Player:
AgeAll non-humans live longer, except Half-Orcs)
Sex:
Lookshowever technical you want to get)
Race:Human(extra feat/skill),Dwarf(+2 Con,-2 Cha), Elf(+2 Dex,-2 Con), Gnome(+2 Con,-2 Str),Half-Elf,Half-Orc(+2 Str,-2 Int,-2 Cha), Halfling(+2 Dex,-2 Str)

ClassFighter,Rouge,Wizard,Cleric, or pick one from book, see below)
Level:1
Level Equivalency:2(for level adjustment +1 characters)
Attributes:Strength(Str), Dexterity(Dex),Constitution(Con),Intelligence(Int),Wisdom(Wis),Charisma(Cha)

Attribute Bonusessee below)
all start at 8,25 points(just do 15-18=1 for experienced players, it's pretty balanced)

Saves:Fortitude(Con),Reflex(Dex),Will(Wis) (see below)
Hit points:10(Fighter)8(Cleric)6(Rogue)4(Wizard)+Con Bonus
AttackBase Attack Bonus+Str Bonus(Dex bonus for ranged, see below)
Damagebased on weapon + Str bonus 2-handed x 1.5 Str Bonus, see below)
Armor Class(AC):10+Dex Bonus+Armor+Misc(see below)
Featssee below)
Skillssee below)
Equipment:300 gp and Adventurer's Kit(with everything you need like bedrolls and rations and so on) (see below)

I have a PDF of the Player's Handbook, which I will e-mail to you if you don't have a copy, you don't need to memorize it or anything, but it would help to have it handy for this game.If you want to play another race,then No level adjustments above +1.If you give me a good reason to play a race that's not +1 level adjustment I might let you. If you want a different class, just ask(I know all classes for 3.5).

Rules not Used:
-There is no Armor Class Penalty.
-There is no Encumberence, but please be realistic(no portable rams).
-There will not be any Racial Bonuses to anything other than starting attributes.
-To Simplify the Arcane Check Penalty, Wizards cannot wear armor period.
-all Spells are allowed, but I will only list Evocation spells for Wizards and Healing Spells for Clerics in this forum as they are the most martial spells.

"FOR QUICK-PLAY CHARACTERS!"
Feats-
Your feat(s) will be:
(Fighter)Power Attack(-1 Atk,+1 Dam),Cleave(immediatly take another attack if you kill your target, you will need high Str)
(Rouge)Stealthy(+2 Hide/Move Silently)
(Cleric)Improved Turning(+4 to Turn Result)
(Wizard)Spell Focus: Evocation
(Human)Toughness (+3 HP, this is if your race is human and is in addition to your class feat)

Skills-
Your skills will be equal to 4+mods(I'll handle it), you get 1 bonus skill for every point of Int bonus, your starting skills are:
(Fighter) Intimidate, Heal
(Rogue) Hide, Move Silently, Open Lock, Disable Device,Sense Motive, Bluff, Appraise, Pick Pocket,
(Cleric)Diplomacy,Spellcraft,Knowledge(Religion),Heal
(Wizard)Spellcraft,Knowledge(Arcana)

Equipment-
your starting equipment equipment is:
(Fighter)Greatsword(2-12) or Longsword and Large Steel Shield(+2 AC), Breastplate(+5 AC,Max Dex Bonus +3),and a potion of Cure Light Wounds(1-8+1 hitpoints)
(Rougue)Thieves Tools,Short Sword(1-6),Dagger(1-4),Longbow(1-8, no Str bonus) Studded Leather(+3 AC,Max Dex Bonus +5),
(Cleric)Chainmail(+5 AC +2 Max Dex Bonus), Hvy. Mace(1-8), and 4 potions of Cure Light Wounds(1-8+1)
(Wizard)Spellbook, 4 scrolls of magic missile(1-4+1),4 potion of Cure Light Wounds and Quarterstaff(1-6)
(Halfling/Gnome)Cannot use Large Weapons (Greatsword) and cannot wear or use Large equipment (cannot wear medium creature's armor)

Attribute bonus is equal to +1 for every 2 points above 10.
After you pick your class, race, skills, feats, and equipment I will finish the sheet(saves,attack,AC)
If you have NO idea what i'm talking about, just google D&D or feel free to ask some questions.

  • 46,375 Replies
DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

You implied he's dead, and you're talking 4 cp a day. At the most that's probably ~200 gp a year. Again, who said anything about a house?
He eats quite a bit of meat, and I meant housing for the manticore.
Hypermnestra
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Hypermnestra
26,390 posts
Nomad

Yes, unless you wanted to get something else.

I'm fine.
DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

So yeah now your all back at the castle.

SirNoobalot
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SirNoobalot
22,207 posts
Nomad

He eats quite a bit of meat, and I meant housing for the manticore.


Triple it for 600 a year... Sh!t ain't adding up. He was guarding the treasure you decided would be fun to obliterate, how does that require a separate house????
DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

So he doesn't eat other beasts, and so the locals don't kill him, and it's more like 1200 a month to feed that beast.

Hypermnestra
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Hypermnestra
26,390 posts
Nomad

Yeah Dibs, where did our DH treasure go, and our manticore-guarded stuff too?

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

The manticores.

SirNoobalot
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SirNoobalot
22,207 posts
Nomad

A cow costs 10 gp. Being generous enough to say one cow a day, 300. Stfu.

Hypermnestra
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Hypermnestra
26,390 posts
Nomad

Noobs is right.
At max, this whole thing has been a year or two.
We had tens of thousands of gp, plus much more in equipment. Where did all of that go?

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

We had tens of thousands of gp, plus much more in equipment. Where did all of that go?
I said no to the equipment, for many different reasons. At most you had 35K. It has been about two years, and the costs pile up, but yeah the biggest drain was the manticore.
ThorRatFox
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ThorRatFox
3,798 posts
Nomad

if you remember from what DH said Fel took it

SirNoobalot
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SirNoobalot
22,207 posts
Nomad

Fel got paradoxed over to the Darkside thread, and he was pennyless.

ThorRatFox
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ThorRatFox
3,798 posts
Nomad

yeah but he Made that up to make you broke. trust me i know what i'm talking about

Hypermnestra
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Hypermnestra
26,390 posts
Nomad

I said no to the equipment, for many different reasons. At most you had 35K. It has been about two years, and the costs pile up, but yeah the biggest drain was the manticore.

Over 2 years, the manticore would cost 7,200. I'll be generous and round it up to 7,500 for misc. costs.
That still leaves us with well over 25,000 gp.

if you remember from what DH said Fel took it

That was complete bs.

yeah but he Made that up to make you broke. trust me i know what i'm talking about

If he wanted us broke, why would he have given us the stuff in the first place?
SirNoobalot
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SirNoobalot
22,207 posts
Nomad

It has been about two years, and the costs pile up, but yeah the biggest drain was the manticore.


Budget time!
let's go with 2.5 years, just to be liberal with the time.
2.5 years= 30 months
30 x 300= 9000

ORLY?

if you remember from what DH said Fel took it


So, a half-orc Swashbuckler with <0 sneak abilities robbed all of us blind?

[quote]yeah but he Made that up to make you broke. trust me i know what i'm talking about[/quotre]

Oh I'm just LOVING the fairness there, All said by a professional. My apologies, this man knows exactly what's up and his moral compass is impeccable.
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