Forums → Forum Games → Dungeons 'n Dragons 3.5 Forgotten Realms Setting
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Dungeons & Dragons, the oldest RPG in the world, and also one of the easiest to play/run.This is 3.5 D&D, not 4th edition,The First Adventure I shall be running is called "Crown of the Kobold King" This game is pretty much a "Generic Fantasy RPG" set in the Forbidden Realms (Drizzt the Drow ring any bells?). you start at [b]1st level.
Name:
Player:
AgeAll non-humans live longer, except Half-Orcs)
Sex:
Lookshowever technical you want to get)
Race:Human(extra feat/skill),Dwarf(+2 Con,-2 Cha), Elf(+2 Dex,-2 Con), Gnome(+2 Con,-2 Str),Half-Elf,Half-Orc(+2 Str,-2 Int,-2 Cha), Halfling(+2 Dex,-2 Str)
ClassFighter,Rouge,Wizard,Cleric, or pick one from book, see below)
Level:1
Level Equivalency:2(for level adjustment +1 characters)
Attributes:Strength(Str), Dexterity(Dex),Constitution(Con),Intelligence(Int),Wisdom(Wis),Charisma(Cha)
Attribute Bonusessee below)
all start at 8,25 points(just do 15-18=1 for experienced players, it's pretty balanced)
Saves:Fortitude(Con),Reflex(Dex),Will(Wis) (see below)
Hit points:10(Fighter)8(Cleric)6(Rogue)4(Wizard)+Con Bonus
AttackBase Attack Bonus+Str Bonus(Dex bonus for ranged, see below)
Damagebased on weapon + Str bonus 2-handed x 1.5 Str Bonus, see below)
Armor Class(AC):10+Dex Bonus+Armor+Misc(see below)
Featssee below)
Skillssee below)
Equipment:300 gp and Adventurer's Kit(with everything you need like bedrolls and rations and so on) (see below)
I have a PDF of the Player's Handbook, which I will e-mail to you if you don't have a copy, you don't need to memorize it or anything, but it would help to have it handy for this game.If you want to play another race,then No level adjustments above +1.If you give me a good reason to play a race that's not +1 level adjustment I might let you. If you want a different class, just ask(I know all classes for 3.5).
Rules not Used:
-There is no Armor Class Penalty.
-There is no Encumberence, but please be realistic(no portable rams).
-There will not be any Racial Bonuses to anything other than starting attributes.
-To Simplify the Arcane Check Penalty, Wizards cannot wear armor period.
-all Spells are allowed, but I will only list Evocation spells for Wizards and Healing Spells for Clerics in this forum as they are the most martial spells.
"FOR QUICK-PLAY CHARACTERS!"
Feats-
Your feat(s) will be:
(Fighter)Power Attack(-1 Atk,+1 Dam),Cleave(immediatly take another attack if you kill your target, you will need high Str)
(Rouge)Stealthy(+2 Hide/Move Silently)
(Cleric)Improved Turning(+4 to Turn Result)
(Wizard)Spell Focus: Evocation
(Human)Toughness (+3 HP, this is if your race is human and is in addition to your class feat)
Skills-
Your skills will be equal to 4+mods(I'll handle it), you get 1 bonus skill for every point of Int bonus, your starting skills are:
(Fighter) Intimidate, Heal
(Rogue) Hide, Move Silently, Open Lock, Disable Device,Sense Motive, Bluff, Appraise, Pick Pocket,
(Cleric)Diplomacy,Spellcraft,Knowledge(Religion),Heal
(Wizard)Spellcraft,Knowledge(Arcana)
Equipment-
your starting equipment equipment is:
(Fighter)Greatsword(2-12) or Longsword and Large Steel Shield(+2 AC), Breastplate(+5 AC,Max Dex Bonus +3),and a potion of Cure Light Wounds(1-8+1 hitpoints)
(Rougue)Thieves Tools,Short Sword(1-6),Dagger(1-4),Longbow(1-8, no Str bonus) Studded Leather(+3 AC,Max Dex Bonus +5),
(Cleric)Chainmail(+5 AC +2 Max Dex Bonus), Hvy. Mace(1-8), and 4 potions of Cure Light Wounds(1-8+1)
(Wizard)Spellbook, 4 scrolls of magic missile(1-4+1),4 potion of Cure Light Wounds and Quarterstaff(1-6)
(Halfling/Gnome)Cannot use Large Weapons (Greatsword) and cannot wear or use Large equipment (cannot wear medium creature's armor)
Attribute bonus is equal to +1 for every 2 points above 10.
After you pick your class, race, skills, feats, and equipment I will finish the sheet(saves,attack,AC)
If you have NO idea what i'm talking about, just google D&D or feel free to ask some questions.
- 46,375 Replies
Anyway, Hidan is still knocked, Hyperion sensed evil coming, but you have some time, and it sounds like Fel wants to vamoose, so what is everyone doing?
--------------------Basic Information----------------------
Name: Hyperion Ward
Player: Hypermnestra
Age: 25
Sex: M
Height: 6'2
Weight: 170
Eye Color: Blue.
Hair Color: Black.
Skin Color: Tan.
Alignment:Lawful Good
Race: Human
Class: Paladin
Level: 4
Level Equivalency: 4
Alignment: LG
Deity: The Triad[Tyr, Torm, Ilmater].
HP: 40/40
------Attributes----------
Str: 18(make your point pick)
Dex: 15
Con: 16
Int: 12
Wis: 15
Cha: 17
Fort Save: +10(class)
Ref Save: +6(class)
Will Save: +6(class)
Hit Points: 40/40
Attack: +8(+5 ranged)
AC: 16
------------------Equipment-------------------------------
Armor: Chain Shirt[A/S Bonus: +4. Max Dex Bonus: +4. AC Penalty: -2.Arcane Spell Failure Chance: 20%. Weight: 25 lbs.]
Shield: Heavy Steel Shield[Armor/Shield Bonus: +2. AC Penalty: -2.Arcane Spell Failure Chance: 15%. Weight: 15 lbs.]
Weapon: Masterwork Cold-Iron Longsword[1-8 19/20 crit]
Miscellaneous: Bullseye Lantern[3 lbs], 1 Day Trail Rations[1 lb], 1 Bedroll[5 lbs].
-------Feats/Spells/Abilities/Etc.------------
Feats: Self-Sufficient[+2 bonus on Heal and Survival checks], Negotiator[+2 Diplomacy and Sense Motive], Combat Expertise, Improved Disarm.
Class Feats: Shield Proficiency, Light Armor Proficiency, Medium Armor Proficiency, Heavy Armor Proficiency, Divine Grace, Aura of Good, Aura of Courage, Divine Health, Turn Undead.
Skills: Sense Motive, Speak Language[Celestial], Diplomacy, Knowledge[Religion], Ride, Heal.
Spells: Detect Evil[AW], Smite Evil[1/D], Lay on Hands[12 points].
That's good, correct?
Anyway, maybe we should stay a while to at least see what it is before we run away.
p.s Tigers are just as comfortable in water as in land, so can be quite useful.
Having a Pritty Kitteh wouldn't be nearly as useful, plus technically a Tiger could be considered BIG Kitteh...
remember kids a smart man knows when it's time to run like a little *****
kitty an be very lethal just check this song out
http://www.youtube.com/watch?v=gaUURmC3rHw
http://www.google.com/url?sa=t&source=web&cd=1&ved=0CBMQtwIwAA&url=http%3A%2F%2Fwww.youtube.com%2Fwatch%3Fv%3DgaUURmC3rHw&ei=jPv-TOGIOYT6lwfmxq3GCA&usg=AFQjCNGCZ1YVPKSXzIaaGN8OeyEeekVCUQ
sorry i screwed up the link again
O...k...,SirNoobalot here are your choices for the animal companion, and might I suggest you get the Natural Bond feat at 6th level:
Badger
Camel
Dire Rat
Dog
Riding Dog
Eagle
Hawk
Horse(Light or Heavy)
Owl
Pony
Snake(Small or Medium Viper)
Wolf(Highly Recommended)
You get better choices at higher levels, and your level 1/2 is what determines the strength of your companion, since you're a Ranger and not a Druid.
At this point I would like to know if anyone has considered Prestige Classes or Multi-Classing?
Darn, and i would've gotten away with it too XD! (has read section on animal companions+druid)
hmmm....
A Wolf then.
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