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DesertHyena
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DesertHyena
2,886 posts
Peasant

Dungeons & Dragons, the oldest RPG in the world, and also one of the easiest to play/run.This is 3.5 D&D, not 4th edition,The First Adventure I shall be running is called "Crown of the Kobold King" This game is pretty much a "Generic Fantasy RPG" set in the Forbidden Realms (Drizzt the Drow ring any bells?). you start at [b]1st level.

Name:
Player:
AgeAll non-humans live longer, except Half-Orcs)
Sex:
Lookshowever technical you want to get)
Race:Human(extra feat/skill),Dwarf(+2 Con,-2 Cha), Elf(+2 Dex,-2 Con), Gnome(+2 Con,-2 Str),Half-Elf,Half-Orc(+2 Str,-2 Int,-2 Cha), Halfling(+2 Dex,-2 Str)

ClassFighter,Rouge,Wizard,Cleric, or pick one from book, see below)
Level:1
Level Equivalency:2(for level adjustment +1 characters)
Attributes:Strength(Str), Dexterity(Dex),Constitution(Con),Intelligence(Int),Wisdom(Wis),Charisma(Cha)

Attribute Bonusessee below)
all start at 8,25 points(just do 15-18=1 for experienced players, it's pretty balanced)

Saves:Fortitude(Con),Reflex(Dex),Will(Wis) (see below)
Hit points:10(Fighter)8(Cleric)6(Rogue)4(Wizard)+Con Bonus
AttackBase Attack Bonus+Str Bonus(Dex bonus for ranged, see below)
Damagebased on weapon + Str bonus 2-handed x 1.5 Str Bonus, see below)
Armor Class(AC):10+Dex Bonus+Armor+Misc(see below)
Featssee below)
Skillssee below)
Equipment:300 gp and Adventurer's Kit(with everything you need like bedrolls and rations and so on) (see below)

I have a PDF of the Player's Handbook, which I will e-mail to you if you don't have a copy, you don't need to memorize it or anything, but it would help to have it handy for this game.If you want to play another race,then No level adjustments above +1.If you give me a good reason to play a race that's not +1 level adjustment I might let you. If you want a different class, just ask(I know all classes for 3.5).

Rules not Used:
-There is no Armor Class Penalty.
-There is no Encumberence, but please be realistic(no portable rams).
-There will not be any Racial Bonuses to anything other than starting attributes.
-To Simplify the Arcane Check Penalty, Wizards cannot wear armor period.
-all Spells are allowed, but I will only list Evocation spells for Wizards and Healing Spells for Clerics in this forum as they are the most martial spells.

"FOR QUICK-PLAY CHARACTERS!"
Feats-
Your feat(s) will be:
(Fighter)Power Attack(-1 Atk,+1 Dam),Cleave(immediatly take another attack if you kill your target, you will need high Str)
(Rouge)Stealthy(+2 Hide/Move Silently)
(Cleric)Improved Turning(+4 to Turn Result)
(Wizard)Spell Focus: Evocation
(Human)Toughness (+3 HP, this is if your race is human and is in addition to your class feat)

Skills-
Your skills will be equal to 4+mods(I'll handle it), you get 1 bonus skill for every point of Int bonus, your starting skills are:
(Fighter) Intimidate, Heal
(Rogue) Hide, Move Silently, Open Lock, Disable Device,Sense Motive, Bluff, Appraise, Pick Pocket,
(Cleric)Diplomacy,Spellcraft,Knowledge(Religion),Heal
(Wizard)Spellcraft,Knowledge(Arcana)

Equipment-
your starting equipment equipment is:
(Fighter)Greatsword(2-12) or Longsword and Large Steel Shield(+2 AC), Breastplate(+5 AC,Max Dex Bonus +3),and a potion of Cure Light Wounds(1-8+1 hitpoints)
(Rougue)Thieves Tools,Short Sword(1-6),Dagger(1-4),Longbow(1-8, no Str bonus) Studded Leather(+3 AC,Max Dex Bonus +5),
(Cleric)Chainmail(+5 AC +2 Max Dex Bonus), Hvy. Mace(1-8), and 4 potions of Cure Light Wounds(1-8+1)
(Wizard)Spellbook, 4 scrolls of magic missile(1-4+1),4 potion of Cure Light Wounds and Quarterstaff(1-6)
(Halfling/Gnome)Cannot use Large Weapons (Greatsword) and cannot wear or use Large equipment (cannot wear medium creature's armor)

Attribute bonus is equal to +1 for every 2 points above 10.
After you pick your class, race, skills, feats, and equipment I will finish the sheet(saves,attack,AC)
If you have NO idea what i'm talking about, just google D&D or feel free to ask some questions.

  • 46,375 Replies
DesertHyena
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DesertHyena
2,886 posts
Peasant

ummm, was the gender change REALLY neccessary?

DesertHyena
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DesertHyena
2,886 posts
Peasant

Anyway, Hidan is still knocked, Hyperion sensed evil coming, but you have some time, and it sounds like Fel wants to vamoose, so what is everyone doing?

locoace3
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locoace3
15,053 posts
Nomad

i may be half orc but i don't wanna be here when the evil comes

Hypermnestra
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Hypermnestra
26,390 posts
Nomad

--------------------Basic Information----------------------
Name: Hyperion Ward
Player: Hypermnestra
Age: 25
Sex: M
Height: 6'2
Weight: 170
Eye Color: Blue.
Hair Color: Black.
Skin Color: Tan.
Alignment:Lawful Good
Race: Human
Class: Paladin
Level: 4
Level Equivalency: 4
Alignment: LG
Deity: The Triad[Tyr, Torm, Ilmater].
HP: 40/40
------Attributes----------
Str: 18(make your point pick)
Dex: 15
Con: 16
Int: 12
Wis: 15
Cha: 17
Fort Save: +10(class)
Ref Save: +6(class)
Will Save: +6(class)
Hit Points: 40/40
Attack: +8(+5 ranged)
AC: 16
------------------Equipment-------------------------------
Armor: Chain Shirt[A/S Bonus: +4. Max Dex Bonus: +4. AC Penalty: -2.Arcane Spell Failure Chance: 20%. Weight: 25 lbs.]
Shield: Heavy Steel Shield[Armor/Shield Bonus: +2. AC Penalty: -2.Arcane Spell Failure Chance: 15%. Weight: 15 lbs.]
Weapon: Masterwork Cold-Iron Longsword[1-8 19/20 crit]
Miscellaneous: Bullseye Lantern[3 lbs], 1 Day Trail Rations[1 lb], 1 Bedroll[5 lbs].
-------Feats/Spells/Abilities/Etc.------------
Feats: Self-Sufficient[+2 bonus on Heal and Survival checks], Negotiator[+2 Diplomacy and Sense Motive], Combat Expertise, Improved Disarm.
Class Feats: Shield Proficiency, Light Armor Proficiency, Medium Armor Proficiency, Heavy Armor Proficiency, Divine Grace, Aura of Good, Aura of Courage, Divine Health, Turn Undead.
Skills: Sense Motive, Speak Language[Celestial], Diplomacy, Knowledge[Religion], Ride, Heal.
Spells: Detect Evil[AW], Smite Evil[1/D], Lay on Hands[12 points].

That's good, correct?

Anyway, maybe we should stay a while to at least see what it is before we run away.

SirNoobalot
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SirNoobalot
22,207 posts
Nomad

I pick... a Tiger (small-medium size).

locoace3
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locoace3
15,053 posts
Nomad

"if it's evil i don't need to be here"

SirNoobalot
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SirNoobalot
22,207 posts
Nomad

p.s Tigers are just as comfortable in water as in land, so can be quite useful.

locoace3
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locoace3
15,053 posts
Nomad

what about a kitty?

SirNoobalot
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SirNoobalot
22,207 posts
Nomad

Having a Pritty Kitteh wouldn't be nearly as useful, plus technically a Tiger could be considered BIG Kitteh...

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

remember kids a smart man knows when it's time to run like a little *****

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

kitty an be very lethal just check this song out
http://www.youtube.com/watch?v=gaUURmC3rHw

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

http://www.google.com/url?sa=t&source=web&cd=1&ved=0CBMQtwIwAA&url=http%3A%2F%2Fwww.youtube.com%2Fwatch%3Fv%3DgaUURmC3rHw&ei=jPv-TOGIOYT6lwfmxq3GCA&usg=AFQjCNGCZ1YVPKSXzIaaGN8OeyEeekVCUQ
sorry i screwed up the link again

SirNoobalot
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SirNoobalot
22,207 posts
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DesertHyena
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DesertHyena
2,886 posts
Peasant

O...k...,SirNoobalot here are your choices for the animal companion, and might I suggest you get the Natural Bond feat at 6th level:
Badger
Camel
Dire Rat
Dog
Riding Dog
Eagle
Hawk
Horse(Light or Heavy)
Owl
Pony
Snake(Small or Medium Viper)
Wolf(Highly Recommended)
You get better choices at higher levels, and your level 1/2 is what determines the strength of your companion, since you're a Ranger and not a Druid.

At this point I would like to know if anyone has considered Prestige Classes or Multi-Classing?

SirNoobalot
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SirNoobalot
22,207 posts
Nomad

Darn, and i would've gotten away with it too XD! (has read section on animal companions+druid)

hmmm....
A Wolf then.

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