ForumsForum GamesDungeons 'n Dragons 3.5 Forgotten Realms Setting

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DesertHyena
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DesertHyena
2,886 posts
Peasant

Dungeons & Dragons, the oldest RPG in the world, and also one of the easiest to play/run.This is 3.5 D&D, not 4th edition,The First Adventure I shall be running is called "Crown of the Kobold King" This game is pretty much a "Generic Fantasy RPG" set in the Forbidden Realms (Drizzt the Drow ring any bells?). you start at [b]1st level.

Name:
Player:
AgeAll non-humans live longer, except Half-Orcs)
Sex:
Lookshowever technical you want to get)
Race:Human(extra feat/skill),Dwarf(+2 Con,-2 Cha), Elf(+2 Dex,-2 Con), Gnome(+2 Con,-2 Str),Half-Elf,Half-Orc(+2 Str,-2 Int,-2 Cha), Halfling(+2 Dex,-2 Str)

ClassFighter,Rouge,Wizard,Cleric, or pick one from book, see below)
Level:1
Level Equivalency:2(for level adjustment +1 characters)
Attributes:Strength(Str), Dexterity(Dex),Constitution(Con),Intelligence(Int),Wisdom(Wis),Charisma(Cha)

Attribute Bonusessee below)
all start at 8,25 points(just do 15-18=1 for experienced players, it's pretty balanced)

Saves:Fortitude(Con),Reflex(Dex),Will(Wis) (see below)
Hit points:10(Fighter)8(Cleric)6(Rogue)4(Wizard)+Con Bonus
AttackBase Attack Bonus+Str Bonus(Dex bonus for ranged, see below)
Damagebased on weapon + Str bonus 2-handed x 1.5 Str Bonus, see below)
Armor Class(AC):10+Dex Bonus+Armor+Misc(see below)
Featssee below)
Skillssee below)
Equipment:300 gp and Adventurer's Kit(with everything you need like bedrolls and rations and so on) (see below)

I have a PDF of the Player's Handbook, which I will e-mail to you if you don't have a copy, you don't need to memorize it or anything, but it would help to have it handy for this game.If you want to play another race,then No level adjustments above +1.If you give me a good reason to play a race that's not +1 level adjustment I might let you. If you want a different class, just ask(I know all classes for 3.5).

Rules not Used:
-There is no Armor Class Penalty.
-There is no Encumberence, but please be realistic(no portable rams).
-There will not be any Racial Bonuses to anything other than starting attributes.
-To Simplify the Arcane Check Penalty, Wizards cannot wear armor period.
-all Spells are allowed, but I will only list Evocation spells for Wizards and Healing Spells for Clerics in this forum as they are the most martial spells.

"FOR QUICK-PLAY CHARACTERS!"
Feats-
Your feat(s) will be:
(Fighter)Power Attack(-1 Atk,+1 Dam),Cleave(immediatly take another attack if you kill your target, you will need high Str)
(Rouge)Stealthy(+2 Hide/Move Silently)
(Cleric)Improved Turning(+4 to Turn Result)
(Wizard)Spell Focus: Evocation
(Human)Toughness (+3 HP, this is if your race is human and is in addition to your class feat)

Skills-
Your skills will be equal to 4+mods(I'll handle it), you get 1 bonus skill for every point of Int bonus, your starting skills are:
(Fighter) Intimidate, Heal
(Rogue) Hide, Move Silently, Open Lock, Disable Device,Sense Motive, Bluff, Appraise, Pick Pocket,
(Cleric)Diplomacy,Spellcraft,Knowledge(Religion),Heal
(Wizard)Spellcraft,Knowledge(Arcana)

Equipment-
your starting equipment equipment is:
(Fighter)Greatsword(2-12) or Longsword and Large Steel Shield(+2 AC), Breastplate(+5 AC,Max Dex Bonus +3),and a potion of Cure Light Wounds(1-8+1 hitpoints)
(Rougue)Thieves Tools,Short Sword(1-6),Dagger(1-4),Longbow(1-8, no Str bonus) Studded Leather(+3 AC,Max Dex Bonus +5),
(Cleric)Chainmail(+5 AC +2 Max Dex Bonus), Hvy. Mace(1-8), and 4 potions of Cure Light Wounds(1-8+1)
(Wizard)Spellbook, 4 scrolls of magic missile(1-4+1),4 potion of Cure Light Wounds and Quarterstaff(1-6)
(Halfling/Gnome)Cannot use Large Weapons (Greatsword) and cannot wear or use Large equipment (cannot wear medium creature's armor)

Attribute bonus is equal to +1 for every 2 points above 10.
After you pick your class, race, skills, feats, and equipment I will finish the sheet(saves,attack,AC)
If you have NO idea what i'm talking about, just google D&D or feel free to ask some questions.

  • 46,375 Replies
SirNoobalot
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SirNoobalot
22,207 posts
Nomad

well if you didn't notice, i attempted to superman punch Fel from across ze table, but he also had lightning reflexes....

Neri steals Fel's drink since he got thrown out and tries it, using the conspicuously cleaner side.

DesertHyena
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DesertHyena
2,886 posts
Peasant

That would be the equivilent to Tequilla or Vodka(forgot the name), you sure?

locoace3
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locoace3
15,053 posts
Nomad

yeah i'll take

also i just come back in

Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

If the Elvin mail is better than my chainmail, may I have it? Also, what is sasson leaf ressidue?

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

you said fire juice thats like freaking everclear and sasone leaf residue is my signature poison

sonicheroes95
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sonicheroes95
13,701 posts
Peasant

"oh good, he didn't take it... and i didn't have to make myself drunk to save his ***."

DesertHyena
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DesertHyena
2,886 posts
Peasant

Ok, Hyper there are 12 members in the party, 4 of which are NPCs.

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

i'll chug some fire juice

locoace3
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locoace3
15,053 posts
Nomad

and after i'm done with the drink, i seduce a barmaid

Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

Everclear isn't all that bad... the second time around.

ThorRatFox
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ThorRatFox
3,798 posts
Nomad

i offer neri my services as a bouncer

DesertHyena
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DesertHyena
2,886 posts
Peasant

DB052, Elven Chainmail is considered Light Armor, with a higher max dex than regular armor, it would be best suited for the Shadic or Neri(Rangers).

sonicheroes95
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sonicheroes95
13,701 posts
Peasant

i grab Arturo hand and make him not drink the fire juice.

Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

I offer Neri my services.

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

i push in hi elbow on the hand grabbing mine and sweep the legs

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