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DesertHyena
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DesertHyena
2,886 posts
Peasant

Dungeons & Dragons, the oldest RPG in the world, and also one of the easiest to play/run.This is 3.5 D&D, not 4th edition,The First Adventure I shall be running is called "Crown of the Kobold King" This game is pretty much a "Generic Fantasy RPG" set in the Forbidden Realms (Drizzt the Drow ring any bells?). you start at [b]1st level.

Name:
Player:
AgeAll non-humans live longer, except Half-Orcs)
Sex:
Lookshowever technical you want to get)
Race:Human(extra feat/skill),Dwarf(+2 Con,-2 Cha), Elf(+2 Dex,-2 Con), Gnome(+2 Con,-2 Str),Half-Elf,Half-Orc(+2 Str,-2 Int,-2 Cha), Halfling(+2 Dex,-2 Str)

ClassFighter,Rouge,Wizard,Cleric, or pick one from book, see below)
Level:1
Level Equivalency:2(for level adjustment +1 characters)
Attributes:Strength(Str), Dexterity(Dex),Constitution(Con),Intelligence(Int),Wisdom(Wis),Charisma(Cha)

Attribute Bonusessee below)
all start at 8,25 points(just do 15-18=1 for experienced players, it's pretty balanced)

Saves:Fortitude(Con),Reflex(Dex),Will(Wis) (see below)
Hit points:10(Fighter)8(Cleric)6(Rogue)4(Wizard)+Con Bonus
AttackBase Attack Bonus+Str Bonus(Dex bonus for ranged, see below)
Damagebased on weapon + Str bonus 2-handed x 1.5 Str Bonus, see below)
Armor Class(AC):10+Dex Bonus+Armor+Misc(see below)
Featssee below)
Skillssee below)
Equipment:300 gp and Adventurer's Kit(with everything you need like bedrolls and rations and so on) (see below)

I have a PDF of the Player's Handbook, which I will e-mail to you if you don't have a copy, you don't need to memorize it or anything, but it would help to have it handy for this game.If you want to play another race,then No level adjustments above +1.If you give me a good reason to play a race that's not +1 level adjustment I might let you. If you want a different class, just ask(I know all classes for 3.5).

Rules not Used:
-There is no Armor Class Penalty.
-There is no Encumberence, but please be realistic(no portable rams).
-There will not be any Racial Bonuses to anything other than starting attributes.
-To Simplify the Arcane Check Penalty, Wizards cannot wear armor period.
-all Spells are allowed, but I will only list Evocation spells for Wizards and Healing Spells for Clerics in this forum as they are the most martial spells.

"FOR QUICK-PLAY CHARACTERS!"
Feats-
Your feat(s) will be:
(Fighter)Power Attack(-1 Atk,+1 Dam),Cleave(immediatly take another attack if you kill your target, you will need high Str)
(Rouge)Stealthy(+2 Hide/Move Silently)
(Cleric)Improved Turning(+4 to Turn Result)
(Wizard)Spell Focus: Evocation
(Human)Toughness (+3 HP, this is if your race is human and is in addition to your class feat)

Skills-
Your skills will be equal to 4+mods(I'll handle it), you get 1 bonus skill for every point of Int bonus, your starting skills are:
(Fighter) Intimidate, Heal
(Rogue) Hide, Move Silently, Open Lock, Disable Device,Sense Motive, Bluff, Appraise, Pick Pocket,
(Cleric)Diplomacy,Spellcraft,Knowledge(Religion),Heal
(Wizard)Spellcraft,Knowledge(Arcana)

Equipment-
your starting equipment equipment is:
(Fighter)Greatsword(2-12) or Longsword and Large Steel Shield(+2 AC), Breastplate(+5 AC,Max Dex Bonus +3),and a potion of Cure Light Wounds(1-8+1 hitpoints)
(Rougue)Thieves Tools,Short Sword(1-6),Dagger(1-4),Longbow(1-8, no Str bonus) Studded Leather(+3 AC,Max Dex Bonus +5),
(Cleric)Chainmail(+5 AC +2 Max Dex Bonus), Hvy. Mace(1-8), and 4 potions of Cure Light Wounds(1-8+1)
(Wizard)Spellbook, 4 scrolls of magic missile(1-4+1),4 potion of Cure Light Wounds and Quarterstaff(1-6)
(Halfling/Gnome)Cannot use Large Weapons (Greatsword) and cannot wear or use Large equipment (cannot wear medium creature's armor)

Attribute bonus is equal to +1 for every 2 points above 10.
After you pick your class, race, skills, feats, and equipment I will finish the sheet(saves,attack,AC)
If you have NO idea what i'm talking about, just google D&D or feel free to ask some questions.

  • 46,375 Replies
DesertHyena
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DesertHyena
2,886 posts
Peasant

The Inn is on fire, and everything is burning, except for the gnome, you are nearly trapped in the roaring blaze he has just unleashed, DO SOMETHING!

SirNoobalot
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SirNoobalot
22,207 posts
Nomad

Neri wakes up on Arturo's shoulder and, seeing the gnome lighting the tavern on fire, squirms around before comically falling to the ground headfirst with a thud.

Hypermnestra
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Hypermnestra
26,390 posts
Nomad

"Evacuate the tavern!" calls Hyperion. "All civilians; out! You there, gnome, what do you think you're doing, exactly?"

Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

(runs back out and uses crossbow)

DesertHyena
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DesertHyena
2,886 posts
Peasant

The Gnome replies to Hyperion: "DO YOU THREATEN ME?! I WILL SET EVERYTHING ON FIRE FIRE FIRE FIRE AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAH!"

ThorRatFox
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ThorRatFox
3,798 posts
Nomad

im with Arturo

sonicheroes95
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sonicheroes95
13,701 posts
Peasant

"right... so much for this place." i guess i get up and leave the tavern.

DesertHyena
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DesertHyena
2,886 posts
Peasant

Where is DBLACKSTAR?

locoace3
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locoace3
15,053 posts
Nomad

Fel pushes hyper out if the and uses the feat intuitive strike as he stabs the gnome

Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

Am I killing the gnome?

sonicheroes95
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sonicheroes95
13,701 posts
Peasant

i guess i grab my bow, and fire a few arrows at the gnome.

DesertHyena
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DesertHyena
2,886 posts
Peasant

(sound of dice rolling) Yeah, the blaze is too hot for you to maneuver in, the gnome does not appear to be burning, but he is not doing much of anything else either.

Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

x-bow

locoace3
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locoace3
15,053 posts
Nomad

fine i also use my bow

Hypermnestra
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Hypermnestra
26,390 posts
Nomad

Hyperion herds the civilians(who are sure to be panicking) out of the tavern and to safety, then he returns to the tavern to fight the gnome.

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