ForumsForum GamesDungeons 'n Dragons 3.5 Forgotten Realms Setting

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DesertHyena
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DesertHyena
2,886 posts
Peasant

Dungeons & Dragons, the oldest RPG in the world, and also one of the easiest to play/run.This is 3.5 D&D, not 4th edition,The First Adventure I shall be running is called "Crown of the Kobold King" This game is pretty much a "Generic Fantasy RPG" set in the Forbidden Realms (Drizzt the Drow ring any bells?). you start at [b]1st level.

Name:
Player:
AgeAll non-humans live longer, except Half-Orcs)
Sex:
Lookshowever technical you want to get)
Race:Human(extra feat/skill),Dwarf(+2 Con,-2 Cha), Elf(+2 Dex,-2 Con), Gnome(+2 Con,-2 Str),Half-Elf,Half-Orc(+2 Str,-2 Int,-2 Cha), Halfling(+2 Dex,-2 Str)

ClassFighter,Rouge,Wizard,Cleric, or pick one from book, see below)
Level:1
Level Equivalency:2(for level adjustment +1 characters)
Attributes:Strength(Str), Dexterity(Dex),Constitution(Con),Intelligence(Int),Wisdom(Wis),Charisma(Cha)

Attribute Bonusessee below)
all start at 8,25 points(just do 15-18=1 for experienced players, it's pretty balanced)

Saves:Fortitude(Con),Reflex(Dex),Will(Wis) (see below)
Hit points:10(Fighter)8(Cleric)6(Rogue)4(Wizard)+Con Bonus
AttackBase Attack Bonus+Str Bonus(Dex bonus for ranged, see below)
Damagebased on weapon + Str bonus 2-handed x 1.5 Str Bonus, see below)
Armor Class(AC):10+Dex Bonus+Armor+Misc(see below)
Featssee below)
Skillssee below)
Equipment:300 gp and Adventurer's Kit(with everything you need like bedrolls and rations and so on) (see below)

I have a PDF of the Player's Handbook, which I will e-mail to you if you don't have a copy, you don't need to memorize it or anything, but it would help to have it handy for this game.If you want to play another race,then No level adjustments above +1.If you give me a good reason to play a race that's not +1 level adjustment I might let you. If you want a different class, just ask(I know all classes for 3.5).

Rules not Used:
-There is no Armor Class Penalty.
-There is no Encumberence, but please be realistic(no portable rams).
-There will not be any Racial Bonuses to anything other than starting attributes.
-To Simplify the Arcane Check Penalty, Wizards cannot wear armor period.
-all Spells are allowed, but I will only list Evocation spells for Wizards and Healing Spells for Clerics in this forum as they are the most martial spells.

"FOR QUICK-PLAY CHARACTERS!"
Feats-
Your feat(s) will be:
(Fighter)Power Attack(-1 Atk,+1 Dam),Cleave(immediatly take another attack if you kill your target, you will need high Str)
(Rouge)Stealthy(+2 Hide/Move Silently)
(Cleric)Improved Turning(+4 to Turn Result)
(Wizard)Spell Focus: Evocation
(Human)Toughness (+3 HP, this is if your race is human and is in addition to your class feat)

Skills-
Your skills will be equal to 4+mods(I'll handle it), you get 1 bonus skill for every point of Int bonus, your starting skills are:
(Fighter) Intimidate, Heal
(Rogue) Hide, Move Silently, Open Lock, Disable Device,Sense Motive, Bluff, Appraise, Pick Pocket,
(Cleric)Diplomacy,Spellcraft,Knowledge(Religion),Heal
(Wizard)Spellcraft,Knowledge(Arcana)

Equipment-
your starting equipment equipment is:
(Fighter)Greatsword(2-12) or Longsword and Large Steel Shield(+2 AC), Breastplate(+5 AC,Max Dex Bonus +3),and a potion of Cure Light Wounds(1-8+1 hitpoints)
(Rougue)Thieves Tools,Short Sword(1-6),Dagger(1-4),Longbow(1-8, no Str bonus) Studded Leather(+3 AC,Max Dex Bonus +5),
(Cleric)Chainmail(+5 AC +2 Max Dex Bonus), Hvy. Mace(1-8), and 4 potions of Cure Light Wounds(1-8+1)
(Wizard)Spellbook, 4 scrolls of magic missile(1-4+1),4 potion of Cure Light Wounds and Quarterstaff(1-6)
(Halfling/Gnome)Cannot use Large Weapons (Greatsword) and cannot wear or use Large equipment (cannot wear medium creature's armor)

Attribute bonus is equal to +1 for every 2 points above 10.
After you pick your class, race, skills, feats, and equipment I will finish the sheet(saves,attack,AC)
If you have NO idea what i'm talking about, just google D&D or feel free to ask some questions.

  • 46,375 Replies
Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

Yeah but she's losing the high elf stat changes.

Hypermnestra
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Hypermnestra
26,390 posts
Nomad

Also; Sonic, we can't play now, DH isn't on.

sonicheroes95
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sonicheroes95
13,701 posts
Peasant

oh right.... ^^;

ThorRatFox
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ThorRatFox
3,798 posts
Nomad

by the way hyper that is a high elf and wood elf keep all trait plus the stat stuff ok

Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

There should be an assistant DM or one for each party (good and neutral)

Hypermnestra
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Hypermnestra
26,390 posts
Nomad

I suggested individual campaigns a long time ago...I don't think DH ever responded.

locoace3
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locoace3
15,053 posts
Nomad

There should be an assistant DM or one for each party (good and neutral)


we can't split because the lawful stupid (coughhypercough) party is too weak and uninteresting
sonicheroes95
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sonicheroes95
13,701 posts
Peasant

at least he isn't trying to kill himself.

Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

That wouldn't affect me...

DesertHyena
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DesertHyena
2,886 posts
Peasant

I did respond, Hyper, but I told you, it is a lot of work to track individually like that, especially in D&D. btw, if you need an assisstant DM, you already have one, ThorRatFox(if you forgot, he helped some of you with your characters). One more thing, we only have 1 party now, there are not enough good characters active to make 2 parties work, and a party full of NPC's is no fun (for me at least).

Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

Since DH is back, we can get going.

SirNoobalot
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SirNoobalot
22,207 posts
Nomad

what are the benefits (individually) for being a high or wood elf?

locoace3
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locoace3
15,053 posts
Nomad

well if your a high elf then your cool all the time, but if your a wood elf...your a hermaphrodite

Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

well if your a high elf then your cool all the time, but if your a wood elf...your a hermaphrodite

...WTF
DesertHyena
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DesertHyena
2,886 posts
Peasant

Wood Elfs have everything a High Elf has, but they also have +2 Str, -2 Int. Aside from that, all you really need is the DM's permission, which you have so go ahead, and here you go:

Name: Nerisatra (Neri) Woodsoul
Player:Wood Elf
Age:178
Sex:M
Looks:Medium-long Blonde hair, 6'4", 90 lbs.
Alignment: Neutral Good
Race:Elf
Class: Ranger
Level:4
Level Equivalency:4
---------------Attributes----------------
Strength(Str):18(+4)
Dexterity(Dex):16(+3)
Constitution(Con):10(0)
Intelligence(Int):8(-1)
Wisdom(Wis):14(+2)
Charisma(Cha):8(-1)
--------------Saves--------------
Fortitude+3
Reflex+7
Will+3
------------HP,armor, feats, skills------------------
Hit points:30
Attack:+8(+7 Ranged)
Damage:Longsword(1-8+4),Longbow(1-8+4)
Armor Class(AC):16(18 when using Sword and Shield)
Feats:Favored Enemy(Kobold)+1 to anything involving favored enemy
Point Blank Shot(+1 attack and damage when within 30 ft. of target)
Track(use survival to follow tracks)
Rapid shot (When making a Full Attack action with a ranged weapon, you may take one extra attack (at your highest
base attack bonus), but all your attacks are at -2.) Endurance (+4 to all endurance checks, such as fatigue),Precise Shot (no -4 penalty for shooting into melee), Animal Companion(Wolf)
Skills:Heal,Handle Animal,Ride,Survival,Wild Empathy
---------------Equipment----------------
+1 Flaming Composite Longbow ,Longsword,Hvy. Steel Shield,Studded Leather, and Adventurer's Kit

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