ForumsForum GamesDungeons 'n Dragons 3.5 Forgotten Realms Setting

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DesertHyena
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DesertHyena
2,886 posts
Peasant

Dungeons & Dragons, the oldest RPG in the world, and also one of the easiest to play/run.This is 3.5 D&D, not 4th edition,The First Adventure I shall be running is called "Crown of the Kobold King" This game is pretty much a "Generic Fantasy RPG" set in the Forbidden Realms (Drizzt the Drow ring any bells?). you start at [b]1st level.

Name:
Player:
AgeAll non-humans live longer, except Half-Orcs)
Sex:
Lookshowever technical you want to get)
Race:Human(extra feat/skill),Dwarf(+2 Con,-2 Cha), Elf(+2 Dex,-2 Con), Gnome(+2 Con,-2 Str),Half-Elf,Half-Orc(+2 Str,-2 Int,-2 Cha), Halfling(+2 Dex,-2 Str)

ClassFighter,Rouge,Wizard,Cleric, or pick one from book, see below)
Level:1
Level Equivalency:2(for level adjustment +1 characters)
Attributes:Strength(Str), Dexterity(Dex),Constitution(Con),Intelligence(Int),Wisdom(Wis),Charisma(Cha)

Attribute Bonusessee below)
all start at 8,25 points(just do 15-18=1 for experienced players, it's pretty balanced)

Saves:Fortitude(Con),Reflex(Dex),Will(Wis) (see below)
Hit points:10(Fighter)8(Cleric)6(Rogue)4(Wizard)+Con Bonus
AttackBase Attack Bonus+Str Bonus(Dex bonus for ranged, see below)
Damagebased on weapon + Str bonus 2-handed x 1.5 Str Bonus, see below)
Armor Class(AC):10+Dex Bonus+Armor+Misc(see below)
Featssee below)
Skillssee below)
Equipment:300 gp and Adventurer's Kit(with everything you need like bedrolls and rations and so on) (see below)

I have a PDF of the Player's Handbook, which I will e-mail to you if you don't have a copy, you don't need to memorize it or anything, but it would help to have it handy for this game.If you want to play another race,then No level adjustments above +1.If you give me a good reason to play a race that's not +1 level adjustment I might let you. If you want a different class, just ask(I know all classes for 3.5).

Rules not Used:
-There is no Armor Class Penalty.
-There is no Encumberence, but please be realistic(no portable rams).
-There will not be any Racial Bonuses to anything other than starting attributes.
-To Simplify the Arcane Check Penalty, Wizards cannot wear armor period.
-all Spells are allowed, but I will only list Evocation spells for Wizards and Healing Spells for Clerics in this forum as they are the most martial spells.

"FOR QUICK-PLAY CHARACTERS!"
Feats-
Your feat(s) will be:
(Fighter)Power Attack(-1 Atk,+1 Dam),Cleave(immediatly take another attack if you kill your target, you will need high Str)
(Rouge)Stealthy(+2 Hide/Move Silently)
(Cleric)Improved Turning(+4 to Turn Result)
(Wizard)Spell Focus: Evocation
(Human)Toughness (+3 HP, this is if your race is human and is in addition to your class feat)

Skills-
Your skills will be equal to 4+mods(I'll handle it), you get 1 bonus skill for every point of Int bonus, your starting skills are:
(Fighter) Intimidate, Heal
(Rogue) Hide, Move Silently, Open Lock, Disable Device,Sense Motive, Bluff, Appraise, Pick Pocket,
(Cleric)Diplomacy,Spellcraft,Knowledge(Religion),Heal
(Wizard)Spellcraft,Knowledge(Arcana)

Equipment-
your starting equipment equipment is:
(Fighter)Greatsword(2-12) or Longsword and Large Steel Shield(+2 AC), Breastplate(+5 AC,Max Dex Bonus +3),and a potion of Cure Light Wounds(1-8+1 hitpoints)
(Rougue)Thieves Tools,Short Sword(1-6),Dagger(1-4),Longbow(1-8, no Str bonus) Studded Leather(+3 AC,Max Dex Bonus +5),
(Cleric)Chainmail(+5 AC +2 Max Dex Bonus), Hvy. Mace(1-8), and 4 potions of Cure Light Wounds(1-8+1)
(Wizard)Spellbook, 4 scrolls of magic missile(1-4+1),4 potion of Cure Light Wounds and Quarterstaff(1-6)
(Halfling/Gnome)Cannot use Large Weapons (Greatsword) and cannot wear or use Large equipment (cannot wear medium creature's armor)

Attribute bonus is equal to +1 for every 2 points above 10.
After you pick your class, race, skills, feats, and equipment I will finish the sheet(saves,attack,AC)
If you have NO idea what i'm talking about, just google D&D or feel free to ask some questions.

  • 46,375 Replies
SirNoobalot
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SirNoobalot
22,207 posts
Nomad

Neri goes to the local library and learns everything there is to know about Manticores.

Hypermnestra
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Hypermnestra
26,390 posts
Nomad

"And you!" Hyperion says, rounding to Fel. "You're hardly better, if at all. You're no better than the pirate scum I kept having to drive off, back home in Velen, and twice as stupid. Of course you want the manticore kept alive, although it is a bit of a surprise that you animals don't turn on each other."

Lol, this is kinda funny. But let the paladin steam by himself, don't waste the time and money from the manticore.

DesertHyena
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DesertHyena
2,886 posts
Peasant

It is possible to change one's alignment you know...

SirNoobalot
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SirNoobalot
22,207 posts
Nomad

So what alignment is the Manticore now??

sonicheroes95
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sonicheroes95
13,701 posts
Peasant

"hmpt. it's a bit of a surprise you guys don't get your selves killed"

Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

Wouldn't he have to change gods?

Hypermnestra
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Hypermnestra
26,390 posts
Nomad

Yes, I know. I want to keep the manticore, but methinks my character is just stupid enough to want to kill everything evil in sight. His Intelligence is only 12, after all. I'm trying to play the part.

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

"oh will you just shut up you don't even have to deal with the **** thing we do so sit down shut up and let it be"

Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

Since it is lawful, could we force it to do something by decree?

Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

"Isn't our pet about to starve? Where's that Gnomehole?"

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

alright desert i could really use some details on that job i got us

SirNoobalot
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SirNoobalot
22,207 posts
Nomad

After Neri is done with the library she goes shopping for some ridin gloves (???), a good pair of boots, and a good helmet/hat.

Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

What is our job?

DesertHyena
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DesertHyena
2,886 posts
Peasant

still LE, but that can change soon. btw, the only "library" that could contain info on a Manticore is at the Bard's College, which is to the north on a small island, I will attempt to upload a picture so you can see.

DesertHyena
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DesertHyena
2,886 posts
Peasant

ok, I'm trying to send it now:

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