ForumsForum GamesDungeons 'n Dragons 3.5 Forgotten Realms Setting

46375 3915222
DesertHyena
offline
DesertHyena
2,886 posts
Peasant

Dungeons & Dragons, the oldest RPG in the world, and also one of the easiest to play/run.This is 3.5 D&D, not 4th edition,The First Adventure I shall be running is called "Crown of the Kobold King" This game is pretty much a "Generic Fantasy RPG" set in the Forbidden Realms (Drizzt the Drow ring any bells?). you start at [b]1st level.

Name:
Player:
AgeAll non-humans live longer, except Half-Orcs)
Sex:
Lookshowever technical you want to get)
Race:Human(extra feat/skill),Dwarf(+2 Con,-2 Cha), Elf(+2 Dex,-2 Con), Gnome(+2 Con,-2 Str),Half-Elf,Half-Orc(+2 Str,-2 Int,-2 Cha), Halfling(+2 Dex,-2 Str)

ClassFighter,Rouge,Wizard,Cleric, or pick one from book, see below)
Level:1
Level Equivalency:2(for level adjustment +1 characters)
Attributes:Strength(Str), Dexterity(Dex),Constitution(Con),Intelligence(Int),Wisdom(Wis),Charisma(Cha)

Attribute Bonusessee below)
all start at 8,25 points(just do 15-18=1 for experienced players, it's pretty balanced)

Saves:Fortitude(Con),Reflex(Dex),Will(Wis) (see below)
Hit points:10(Fighter)8(Cleric)6(Rogue)4(Wizard)+Con Bonus
AttackBase Attack Bonus+Str Bonus(Dex bonus for ranged, see below)
Damagebased on weapon + Str bonus 2-handed x 1.5 Str Bonus, see below)
Armor Class(AC):10+Dex Bonus+Armor+Misc(see below)
Featssee below)
Skillssee below)
Equipment:300 gp and Adventurer's Kit(with everything you need like bedrolls and rations and so on) (see below)

I have a PDF of the Player's Handbook, which I will e-mail to you if you don't have a copy, you don't need to memorize it or anything, but it would help to have it handy for this game.If you want to play another race,then No level adjustments above +1.If you give me a good reason to play a race that's not +1 level adjustment I might let you. If you want a different class, just ask(I know all classes for 3.5).

Rules not Used:
-There is no Armor Class Penalty.
-There is no Encumberence, but please be realistic(no portable rams).
-There will not be any Racial Bonuses to anything other than starting attributes.
-To Simplify the Arcane Check Penalty, Wizards cannot wear armor period.
-all Spells are allowed, but I will only list Evocation spells for Wizards and Healing Spells for Clerics in this forum as they are the most martial spells.

"FOR QUICK-PLAY CHARACTERS!"
Feats-
Your feat(s) will be:
(Fighter)Power Attack(-1 Atk,+1 Dam),Cleave(immediatly take another attack if you kill your target, you will need high Str)
(Rouge)Stealthy(+2 Hide/Move Silently)
(Cleric)Improved Turning(+4 to Turn Result)
(Wizard)Spell Focus: Evocation
(Human)Toughness (+3 HP, this is if your race is human and is in addition to your class feat)

Skills-
Your skills will be equal to 4+mods(I'll handle it), you get 1 bonus skill for every point of Int bonus, your starting skills are:
(Fighter) Intimidate, Heal
(Rogue) Hide, Move Silently, Open Lock, Disable Device,Sense Motive, Bluff, Appraise, Pick Pocket,
(Cleric)Diplomacy,Spellcraft,Knowledge(Religion),Heal
(Wizard)Spellcraft,Knowledge(Arcana)

Equipment-
your starting equipment equipment is:
(Fighter)Greatsword(2-12) or Longsword and Large Steel Shield(+2 AC), Breastplate(+5 AC,Max Dex Bonus +3),and a potion of Cure Light Wounds(1-8+1 hitpoints)
(Rougue)Thieves Tools,Short Sword(1-6),Dagger(1-4),Longbow(1-8, no Str bonus) Studded Leather(+3 AC,Max Dex Bonus +5),
(Cleric)Chainmail(+5 AC +2 Max Dex Bonus), Hvy. Mace(1-8), and 4 potions of Cure Light Wounds(1-8+1)
(Wizard)Spellbook, 4 scrolls of magic missile(1-4+1),4 potion of Cure Light Wounds and Quarterstaff(1-6)
(Halfling/Gnome)Cannot use Large Weapons (Greatsword) and cannot wear or use Large equipment (cannot wear medium creature's armor)

Attribute bonus is equal to +1 for every 2 points above 10.
After you pick your class, race, skills, feats, and equipment I will finish the sheet(saves,attack,AC)
If you have NO idea what i'm talking about, just google D&D or feel free to ask some questions.

  • 46,375 Replies
loco5
offline
loco5
16,287 posts
Peasant

who's the spellslinger?

DBLACKSTAR
offline
DBLACKSTAR
23,530 posts
Nomad

Now choose your heading, I want to get going before my internet craps out on me.

Dragonblaze052
offline
Dragonblaze052
26,677 posts
Peasant

I do believe that the Spellslinger is you. Why do you ask?

Neri should know which way to go.

Hypermnestra
offline
Hypermnestra
26,390 posts
Nomad

If we land on Golem Island soon, that would be good, since we could do CI for the night after your internet goes bye.

DBLACKSTAR
offline
DBLACKSTAR
23,530 posts
Nomad

Neri should know which way to go.
Depends where you want to go, main quest or side quest.
loco5
offline
loco5
16,287 posts
Peasant

I do believe that the Spellslinger is you. Why do you ask?


i don't really have that many spells to sling, 2 attacks and one stun if it's a drow or kobold or something
Dragonblaze052
offline
Dragonblaze052
26,677 posts
Peasant

Fine, you are a target dummy. Feel better now?

SirNoobalot
offline
SirNoobalot
22,207 posts
Nomad

Go to the side quest!

DBLACKSTAR
offline
DBLACKSTAR
23,530 posts
Nomad

Go to the side quest!
You guys don't know how lucky you are, after about a week of sailing you make it, to an island with a very unusual rock formation.
Hypermnestra
offline
Hypermnestra
26,390 posts
Nomad

Let me know when they encounter Malek.

DBLACKSTAR
offline
DBLACKSTAR
23,530 posts
Nomad

So you guys are now on an island giving you the finger, what do you do.

Dragonblaze052
offline
Dragonblaze052
26,677 posts
Peasant

I return the favor.

So, any 12 foot tall shiny objects?

Hypermnestra
offline
Hypermnestra
26,390 posts
Nomad

So, any 12 foot tall shiny objects?

He actually looks like a stone/clay giant, remember?
DBLACKSTAR
offline
DBLACKSTAR
23,530 posts
Nomad

So, any 12 foot tall shiny objects?
Uh, no.
I return the favor.
Huh?
Neri can tell right away this is the island on the map.
Dragonblaze052
offline
Dragonblaze052
26,677 posts
Peasant

I thought that was only for when he was to be named Emet?

Showing 42316-42330 of 46375