ForumsForum GamesDungeons 'n Dragons 3.5 Forgotten Realms Setting

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DesertHyena
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DesertHyena
2,886 posts
Peasant

Dungeons & Dragons, the oldest RPG in the world, and also one of the easiest to play/run.This is 3.5 D&D, not 4th edition,The First Adventure I shall be running is called "Crown of the Kobold King" This game is pretty much a "Generic Fantasy RPG" set in the Forbidden Realms (Drizzt the Drow ring any bells?). you start at [b]1st level.

Name:
Player:
AgeAll non-humans live longer, except Half-Orcs)
Sex:
Lookshowever technical you want to get)
Race:Human(extra feat/skill),Dwarf(+2 Con,-2 Cha), Elf(+2 Dex,-2 Con), Gnome(+2 Con,-2 Str),Half-Elf,Half-Orc(+2 Str,-2 Int,-2 Cha), Halfling(+2 Dex,-2 Str)

ClassFighter,Rouge,Wizard,Cleric, or pick one from book, see below)
Level:1
Level Equivalency:2(for level adjustment +1 characters)
Attributes:Strength(Str), Dexterity(Dex),Constitution(Con),Intelligence(Int),Wisdom(Wis),Charisma(Cha)

Attribute Bonusessee below)
all start at 8,25 points(just do 15-18=1 for experienced players, it's pretty balanced)

Saves:Fortitude(Con),Reflex(Dex),Will(Wis) (see below)
Hit points:10(Fighter)8(Cleric)6(Rogue)4(Wizard)+Con Bonus
AttackBase Attack Bonus+Str Bonus(Dex bonus for ranged, see below)
Damagebased on weapon + Str bonus 2-handed x 1.5 Str Bonus, see below)
Armor Class(AC):10+Dex Bonus+Armor+Misc(see below)
Featssee below)
Skillssee below)
Equipment:300 gp and Adventurer's Kit(with everything you need like bedrolls and rations and so on) (see below)

I have a PDF of the Player's Handbook, which I will e-mail to you if you don't have a copy, you don't need to memorize it or anything, but it would help to have it handy for this game.If you want to play another race,then No level adjustments above +1.If you give me a good reason to play a race that's not +1 level adjustment I might let you. If you want a different class, just ask(I know all classes for 3.5).

Rules not Used:
-There is no Armor Class Penalty.
-There is no Encumberence, but please be realistic(no portable rams).
-There will not be any Racial Bonuses to anything other than starting attributes.
-To Simplify the Arcane Check Penalty, Wizards cannot wear armor period.
-all Spells are allowed, but I will only list Evocation spells for Wizards and Healing Spells for Clerics in this forum as they are the most martial spells.

"FOR QUICK-PLAY CHARACTERS!"
Feats-
Your feat(s) will be:
(Fighter)Power Attack(-1 Atk,+1 Dam),Cleave(immediatly take another attack if you kill your target, you will need high Str)
(Rouge)Stealthy(+2 Hide/Move Silently)
(Cleric)Improved Turning(+4 to Turn Result)
(Wizard)Spell Focus: Evocation
(Human)Toughness (+3 HP, this is if your race is human and is in addition to your class feat)

Skills-
Your skills will be equal to 4+mods(I'll handle it), you get 1 bonus skill for every point of Int bonus, your starting skills are:
(Fighter) Intimidate, Heal
(Rogue) Hide, Move Silently, Open Lock, Disable Device,Sense Motive, Bluff, Appraise, Pick Pocket,
(Cleric)Diplomacy,Spellcraft,Knowledge(Religion),Heal
(Wizard)Spellcraft,Knowledge(Arcana)

Equipment-
your starting equipment equipment is:
(Fighter)Greatsword(2-12) or Longsword and Large Steel Shield(+2 AC), Breastplate(+5 AC,Max Dex Bonus +3),and a potion of Cure Light Wounds(1-8+1 hitpoints)
(Rougue)Thieves Tools,Short Sword(1-6),Dagger(1-4),Longbow(1-8, no Str bonus) Studded Leather(+3 AC,Max Dex Bonus +5),
(Cleric)Chainmail(+5 AC +2 Max Dex Bonus), Hvy. Mace(1-8), and 4 potions of Cure Light Wounds(1-8+1)
(Wizard)Spellbook, 4 scrolls of magic missile(1-4+1),4 potion of Cure Light Wounds and Quarterstaff(1-6)
(Halfling/Gnome)Cannot use Large Weapons (Greatsword) and cannot wear or use Large equipment (cannot wear medium creature's armor)

Attribute bonus is equal to +1 for every 2 points above 10.
After you pick your class, race, skills, feats, and equipment I will finish the sheet(saves,attack,AC)
If you have NO idea what i'm talking about, just google D&D or feel free to ask some questions.

  • 46,375 Replies
SirNoobalot
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SirNoobalot
22,207 posts
Nomad

Loopholes? I hardly find death threats and omnipresent spies 'loopholes'!

and you still haven't addressed the race change, i'd be willing to buy a polymorph potion for et.

DesertHyena
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DesertHyena
2,886 posts
Peasant

SirNoobalot, were you up all night?

SirNoobalot
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SirNoobalot
22,207 posts
Nomad

Were YOU?

and no i'm getting ready to go to school right now.

DesertHyena
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DesertHyena
2,886 posts
Peasant

Oh, it seemed like you posted a short time ago, or maybe the stupid time is off! (it said you posted 3 hours ago on mine) Anyway, have fun at school, I'm going back to bed, I only got up because it's butt cold over here, and I needed something to drink!(I don't have a life...)

SirNoobalot
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SirNoobalot
22,207 posts
Nomad

hehe......

and DBS, willing to try ANYTHING.

SirNoobalot
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SirNoobalot
22,207 posts
Nomad

otherwise some kind of curse or perhaps even a polymorph potion of some kind (a permenant one, that is). Aside from that, It's really up to the DM if he is going to allow it, rules or no.


Like that or any other bizarre things yeh can think of.
locoace3
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locoace3
15,053 posts
Nomad

Can't you just give them like a medieval condom or the morning after potion

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

roll call and i talked it over with thor we MIGHT allow a race change

Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

Why not just allow it as is?

locoace3
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locoace3
15,053 posts
Nomad

cmon just let them, they're getting annoying

Xaylin456
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Xaylin456
383 posts
Nomad

First off, who? And can I get an update as to what's happening? I don't need a full play by play, just the important stuff.

locoace3
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locoace3
15,053 posts
Nomad

First off, who? And can I get an update as to what's happening? I don't need a full play by play, just the important stuff.


Neri and DB052 want an interracial relationship
Kingkong7299
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Kingkong7299
172 posts
Nomad

Anybody on??

Xaylin456
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Xaylin456
383 posts
Nomad

ahh, is that it?

locoace3
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locoace3
15,053 posts
Nomad

ahh, is that it?


yeh
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