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ForumsForum GamesDungeons 'n Dragons 3.5 Forgotten Realms Setting

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DesertHyena
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DesertHyena
2,886 posts
Peasant

Dungeons & Dragons, the oldest RPG in the world, and also one of the easiest to play/run.This is 3.5 D&D, not 4th edition,The First Adventure I shall be running is called "Crown of the Kobold King" This game is pretty much a "Generic Fantasy RPG" set in the Forbidden Realms (Drizzt the Drow ring any bells?). you start at [b]1st level.

Name:
Player:
AgeAll non-humans live longer, except Half-Orcs)
Sex:
Lookshowever technical you want to get)
Race:Human(extra feat/skill),Dwarf(+2 Con,-2 Cha), Elf(+2 Dex,-2 Con), Gnome(+2 Con,-2 Str),Half-Elf,Half-Orc(+2 Str,-2 Int,-2 Cha), Halfling(+2 Dex,-2 Str)

ClassFighter,Rouge,Wizard,Cleric, or pick one from book, see below)
Level:1
Level Equivalency:2(for level adjustment +1 characters)
Attributes:Strength(Str), Dexterity(Dex),Constitution(Con),Intelligence(Int),Wisdom(Wis),Charisma(Cha)

Attribute Bonusessee below)
all start at 8,25 points(just do 15-18=1 for experienced players, it's pretty balanced)

Saves:Fortitude(Con),Reflex(Dex),Will(Wis) (see below)
Hit points:10(Fighter)8(Cleric)6(Rogue)4(Wizard)+Con Bonus
AttackBase Attack Bonus+Str Bonus(Dex bonus for ranged, see below)
Damagebased on weapon + Str bonus 2-handed x 1.5 Str Bonus, see below)
Armor Class(AC):10+Dex Bonus+Armor+Misc(see below)
Featssee below)
Skillssee below)
Equipment:300 gp and Adventurer's Kit(with everything you need like bedrolls and rations and so on) (see below)

I have a PDF of the Player's Handbook, which I will e-mail to you if you don't have a copy, you don't need to memorize it or anything, but it would help to have it handy for this game.If you want to play another race,then No level adjustments above +1.If you give me a good reason to play a race that's not +1 level adjustment I might let you. If you want a different class, just ask(I know all classes for 3.5).

Rules not Used:
-There is no Armor Class Penalty.
-There is no Encumberence, but please be realistic(no portable rams).
-There will not be any Racial Bonuses to anything other than starting attributes.
-To Simplify the Arcane Check Penalty, Wizards cannot wear armor period.
-all Spells are allowed, but I will only list Evocation spells for Wizards and Healing Spells for Clerics in this forum as they are the most martial spells.

"FOR QUICK-PLAY CHARACTERS!"
Feats-
Your feat(s) will be:
(Fighter)Power Attack(-1 Atk,+1 Dam),Cleave(immediatly take another attack if you kill your target, you will need high Str)
(Rouge)Stealthy(+2 Hide/Move Silently)
(Cleric)Improved Turning(+4 to Turn Result)
(Wizard)Spell Focus: Evocation
(Human)Toughness (+3 HP, this is if your race is human and is in addition to your class feat)

Skills-
Your skills will be equal to 4+mods(I'll handle it), you get 1 bonus skill for every point of Int bonus, your starting skills are:
(Fighter) Intimidate, Heal
(Rogue) Hide, Move Silently, Open Lock, Disable Device,Sense Motive, Bluff, Appraise, Pick Pocket,
(Cleric)Diplomacy,Spellcraft,Knowledge(Religion),Heal
(Wizard)Spellcraft,Knowledge(Arcana)

Equipment-
your starting equipment equipment is:
(Fighter)Greatsword(2-12) or Longsword and Large Steel Shield(+2 AC), Breastplate(+5 AC,Max Dex Bonus +3),and a potion of Cure Light Wounds(1-8+1 hitpoints)
(Rougue)Thieves Tools,Short Sword(1-6),Dagger(1-4),Longbow(1-8, no Str bonus) Studded Leather(+3 AC,Max Dex Bonus +5),
(Cleric)Chainmail(+5 AC +2 Max Dex Bonus), Hvy. Mace(1-8), and 4 potions of Cure Light Wounds(1-8+1)
(Wizard)Spellbook, 4 scrolls of magic missile(1-4+1),4 potion of Cure Light Wounds and Quarterstaff(1-6)
(Halfling/Gnome)Cannot use Large Weapons (Greatsword) and cannot wear or use Large equipment (cannot wear medium creature's armor)

Attribute bonus is equal to +1 for every 2 points above 10.
After you pick your class, race, skills, feats, and equipment I will finish the sheet(saves,attack,AC)
If you have NO idea what i'm talking about, just google D&D or feel free to ask some questions.

  • 46,375 Replies
DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

no i already have a perfectly good composite long bow and love peace and chicken grease i am outy for the night

SirNoobalot
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SirNoobalot
22,207 posts
Nomad

huh????

wait so you got the magic composite bow we just looted???

SirNoobalot
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SirNoobalot
22,207 posts
Nomad

wait....

my AC is 16 also D:!

Hypermnestra
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Hypermnestra
26,390 posts
Nomad

I've already got fairly good armor, so I don't need the shield. Someone else can have it if they like.
I do request the Masterwork Cold Iron Longsword, however.
G'night.

shadowjak135
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shadowjak135
413 posts
Nomad

aeight, I have it so that the equipment is split up, except for the unidentified stuff like the scrolls and the rings.
me- cold iron longsword
hyper- darkwood shield (so that you are full tank, see me if you want to trade, as I am more of a striker.)1 of the wands (need I.D.ed)
noobs-magic composite longbow
blackstar-elven chainmail, magic ring (need I.D.ed)
thor-tome w/ spider design (need I.D.ed) 1 of the wands

SirNoobalot
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SirNoobalot
22,207 posts
Nomad

Yeah i'll be on for bout another 20 minutes before i leave for family dinner....

:/ well ok then.....

I test my new bow on a rock, pulling the string back almost to full tension.

shadowjak135
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shadowjak135
413 posts
Nomad

kewl. I'm leaving soon too, so on the time set (5 forum time) wew will reconvene about all of this.

DesertHyena
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DesertHyena
2,886 posts
Peasant

Happy Thanksgiving everyone! btw shadowjak Hypermnestra requested the Masterwork Cold Iron Longsword, just an fyi. (sound of dice rolling)Also, you think there is a VERY good chance that tome is Drow in nature, they WORSHIP those bloody spiders as a GOD!(see Forgotten Realms Campaign Setting)

DesertHyena
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DesertHyena
2,886 posts
Peasant

FOR THOSE WHO WANT TO JOIN, IT'S NEVER TOO LATE!

shadowjak135
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shadowjak135
413 posts
Nomad

aright, we will give the drow the tome to look at. if he tries anything, we kill him immediately. I just want him to tell me if it is of any use to us. And I want anybody's used items if they discard them. And sure, Hyper can have the sword. (btw, how can it only be mwk if it has the magical property of cold?) So that means that I get the shield. I also need all bonuses of all the items we found.

DesertHyena
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DesertHyena
2,886 posts
Peasant

shadowjak135 It's no Cold enchanted, it's Cold "Iron", which is a special metal used against fey creatures. Do you have the inventory of the fallen characters written down (Lotton and Jeff's stuff?) You don't have anyone with any identify spells, so you're gonna have to find a wizard, which will be hard, since there are NO wizards in Falcon's Hollow. The only place you could go that close by to get the equipment identified is Bard's Gate. You really need to finish up by finding the kids first so we can move this game along.

DesertHyena
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DesertHyena
2,886 posts
Peasant

btw, what are you going to do with all the money? It's too heavy to carry around and most of it is in coin, so that means you're going to need a wagon or something. Until then, You need to figure out what to do with it, like is someone going to guard it or what?

ThorRatFox
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ThorRatFox
3,798 posts
Nomad

Give me some so i can buy me some full plate armor

SirNoobalot
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SirNoobalot
22,207 posts
Nomad

I say we have any inactive people guard all the money (have them go back from wherever we are in saving the kids to guard it). We solve 2 problems at once!

SirNoobalot
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SirNoobalot
22,207 posts
Nomad

Oh and Shadow, i am fine with giving up my now-obsolete Longbow, but i do request to keep the Hvy. Steel Shield+Longsword for good measure.

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