ForumsForum GamesDungeons 'n Dragons 3.5 Forgotten Realms Setting

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DesertHyena
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DesertHyena
2,886 posts
Peasant

Dungeons & Dragons, the oldest RPG in the world, and also one of the easiest to play/run.This is 3.5 D&D, not 4th edition,The First Adventure I shall be running is called "Crown of the Kobold King" This game is pretty much a "Generic Fantasy RPG" set in the Forbidden Realms (Drizzt the Drow ring any bells?). you start at [b]1st level.

Name:
Player:
AgeAll non-humans live longer, except Half-Orcs)
Sex:
Lookshowever technical you want to get)
Race:Human(extra feat/skill),Dwarf(+2 Con,-2 Cha), Elf(+2 Dex,-2 Con), Gnome(+2 Con,-2 Str),Half-Elf,Half-Orc(+2 Str,-2 Int,-2 Cha), Halfling(+2 Dex,-2 Str)

ClassFighter,Rouge,Wizard,Cleric, or pick one from book, see below)
Level:1
Level Equivalency:2(for level adjustment +1 characters)
Attributes:Strength(Str), Dexterity(Dex),Constitution(Con),Intelligence(Int),Wisdom(Wis),Charisma(Cha)

Attribute Bonusessee below)
all start at 8,25 points(just do 15-18=1 for experienced players, it's pretty balanced)

Saves:Fortitude(Con),Reflex(Dex),Will(Wis) (see below)
Hit points:10(Fighter)8(Cleric)6(Rogue)4(Wizard)+Con Bonus
AttackBase Attack Bonus+Str Bonus(Dex bonus for ranged, see below)
Damagebased on weapon + Str bonus 2-handed x 1.5 Str Bonus, see below)
Armor Class(AC):10+Dex Bonus+Armor+Misc(see below)
Featssee below)
Skillssee below)
Equipment:300 gp and Adventurer's Kit(with everything you need like bedrolls and rations and so on) (see below)

I have a PDF of the Player's Handbook, which I will e-mail to you if you don't have a copy, you don't need to memorize it or anything, but it would help to have it handy for this game.If you want to play another race,then No level adjustments above +1.If you give me a good reason to play a race that's not +1 level adjustment I might let you. If you want a different class, just ask(I know all classes for 3.5).

Rules not Used:
-There is no Armor Class Penalty.
-There is no Encumberence, but please be realistic(no portable rams).
-There will not be any Racial Bonuses to anything other than starting attributes.
-To Simplify the Arcane Check Penalty, Wizards cannot wear armor period.
-all Spells are allowed, but I will only list Evocation spells for Wizards and Healing Spells for Clerics in this forum as they are the most martial spells.

"FOR QUICK-PLAY CHARACTERS!"
Feats-
Your feat(s) will be:
(Fighter)Power Attack(-1 Atk,+1 Dam),Cleave(immediatly take another attack if you kill your target, you will need high Str)
(Rouge)Stealthy(+2 Hide/Move Silently)
(Cleric)Improved Turning(+4 to Turn Result)
(Wizard)Spell Focus: Evocation
(Human)Toughness (+3 HP, this is if your race is human and is in addition to your class feat)

Skills-
Your skills will be equal to 4+mods(I'll handle it), you get 1 bonus skill for every point of Int bonus, your starting skills are:
(Fighter) Intimidate, Heal
(Rogue) Hide, Move Silently, Open Lock, Disable Device,Sense Motive, Bluff, Appraise, Pick Pocket,
(Cleric)Diplomacy,Spellcraft,Knowledge(Religion),Heal
(Wizard)Spellcraft,Knowledge(Arcana)

Equipment-
your starting equipment equipment is:
(Fighter)Greatsword(2-12) or Longsword and Large Steel Shield(+2 AC), Breastplate(+5 AC,Max Dex Bonus +3),and a potion of Cure Light Wounds(1-8+1 hitpoints)
(Rougue)Thieves Tools,Short Sword(1-6),Dagger(1-4),Longbow(1-8, no Str bonus) Studded Leather(+3 AC,Max Dex Bonus +5),
(Cleric)Chainmail(+5 AC +2 Max Dex Bonus), Hvy. Mace(1-8), and 4 potions of Cure Light Wounds(1-8+1)
(Wizard)Spellbook, 4 scrolls of magic missile(1-4+1),4 potion of Cure Light Wounds and Quarterstaff(1-6)
(Halfling/Gnome)Cannot use Large Weapons (Greatsword) and cannot wear or use Large equipment (cannot wear medium creature's armor)

Attribute bonus is equal to +1 for every 2 points above 10.
After you pick your class, race, skills, feats, and equipment I will finish the sheet(saves,attack,AC)
If you have NO idea what i'm talking about, just google D&D or feel free to ask some questions.

  • 46,375 Replies
SirNoobalot
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SirNoobalot
22,207 posts
Nomad

" *frowns* What's so wrong with legal gambling?"

Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

)"I ain't got enough to bet. How about we just play?"

SirNoobalot
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SirNoobalot
22,207 posts
Nomad

"OK fine....."

Poker i assume?

Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

"Works for me."()))(()()()()()()()

Xaylin456
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Xaylin456
383 posts
Nomad

Xaylin goes and prays to the god of the wastes just so he survives the trip

SirNoobalot
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SirNoobalot
22,207 posts
Nomad

OK OK i get it....

Xaylin456
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Xaylin456
383 posts
Nomad

"Soooo, gambling you say? I'm in, just so long as we're not actually using money and it's just a friendly game"

Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

"I guess I'm dealing?"
Takes cards and shuffles them quite fluidly and deals with peerless speed and precicion.

Xaylin456
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Xaylin456
383 posts
Nomad

"I've noticed most Elves are good at stuff like that.... I'm not.... well, not as much as most Elves... but I AM a sorcerer...."

Hypermnestra
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Hypermnestra
26,390 posts
Nomad

"Poker's fine by me," Hyperion says, shrugging. "Anything to pass the time." He smiles slightly though. "But I was thinking of gambling knowledge. You wanted to know more about our pasts? The person who loses the hand the worst must tell the other two something about their past."
Basically, I guess we roll a 1d20, and the person with the best roll wins. Natural 20 would be like all four houses of a number, 1 would be like...the crappiest hand you can think of.

Xaylin456
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Xaylin456
383 posts
Nomad

We need a DM who's not playing the poker game

Xaylin456
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Xaylin456
383 posts
Nomad

Because everyone could say that they won

Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

"It is not from being an Elf. My few moments of soberiety were spent gambling to buy more liquer."

Hypermnestra
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Hypermnestra
26,390 posts
Nomad

"Poker's fine by me," Hyperion says, shrugging. "Anything to pass the time." He smiles slightly though. "But I was thinking of gambling knowledge. You wanted to know more about our pasts? The person who loses the hand the worst must tell the other two something about their past."
Basically, I guess we roll a 1d20, and the person with the best roll wins. Natural 20 would be like all four houses of a number, 1 would be like...the crappiest hand you can think of.

Xaylin456
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Xaylin456
383 posts
Nomad

"That might help too.... I like this gambling knowledge idea, I would like to learn a bit more about Neri, she's the only one besides Mr. Pallyface who hasn't said anything about her life besides her family being killed by drow, and I'll bet Mr. Pallyface's stories are all about the monastery in which he was trained"

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